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Topic: Metroid Prime 4: Beyond

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Bolt_Strike

[Edited by Bolt_Strike]

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722

Matt_Barber

I'd complain about the Amiibo too if it wasn't trivially easy to clone one with an Android phone and a programmable NFC card.

Matt_Barber

LightSpirit

@BonzoBanana Dreamcast Guy is irrelevant now. All he ever does is whinge whinge whinge. I used to like his content but everytime I watched him all he ever did was complain about trivial things.

LightSpirit

Switch Friend Code: SW-4433-3410-1346

rallydefault

Honestly sounds like a game for a person like me: not a huge Metroid fan, so I’m not really married to the way this series is “supposed” to be.

rallydefault

JaxonH

@rallydefault
I am a longtime Metroid fan, but I have NEVER been married to some purist notion of what game is "supposed" to be. I dont care. Just give me something fun. I didn't care when Zelda broke tradition, and this game is essentially the same formula just with some added elements (and the extra characters arent even new- Metroid Prime 3 had them too, this one just does them waaaay better).

I mean, if ppl don't like it, Idk what to say, sucks to be them I guess. But as someone who literally got into gaming with Metroid Prime, this game is up there with the best in the series. 10 all day every day, and that's not hyperbole as an "overreaction" to be contrarian. It's legit one of those games.

I'm stuck to this game like Gorilla Glue. And it keeps getting better the more I play. I havent been this in love with a game in years, probably since Monster Hunter Rise.

I thought Ice Belt would turn out kinda bland but man... it's up there with Phendrana Drifts. The atmosphere is haunting and you can almost feel the cold yourself. The glistening shimmer of the frozen snowpacked ice in the tunnels of the lab... and with that butter 120 fps? It's pure euphoria. That's the best word to describe Metroid Prime 4. It's non-stop euphoria.

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[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

PurpleG

10/10 for me. Best Metroid Prime since Metroid Prime 2. 4th is now 3rd best in the series in my opinion.

1. Metroid Prime / Metroid Prime Remastered - 10/10
2. Metroid Prime 2: Echoes - 10/10
3. Metroid Prime 4: Beyond - 10/10
4. Metroid Prime 3: Corruption - 9.5/10

That's my opinion and Metroid Prime series is one of my favourite game Franchises of all the time alongside Mario Kart, Super Mario, The Legend of Zelda, Metroid, Donkey Kong Bananza, BioShock, Splinter Cell, Fallout, Ratchet and Clank, Red Dead Redemption, Mass Effect, Dead Space, Resident Evil, Yoshi, Hitman, Indiana Jones and the Great Circle and lot more. I love games and gaming. I own Nintendo Switch 2, Xbox Series X and PS5 as well Nintendo Switch. I am so glad Retro Studios nailed it!! Fingercross Metroid Prime 5 coming next some years not wait like hell 18 years waited for Metroid Prime 4.

PurpleG

JaxonH

Starburst wrote:

Does anyone have a recommendation for a mouse mode grip? I definitely prefer it, but it's just not comfortable over a long period of time.

I recommend the Muumba mouse grip and the 8"x10" Seihoo firm mousepad, both of which are on Amazon. If using the grip I'd advise using button remapping to set X (scan visor) to L3 so your thumb doesnt have to reach, and map L3 to R3 for grapple lasso since you won't use that nearly as much and don't even get it until a good ways in. Use L to jump instead of B, with ZR to shoot and R for missiles and you only need to use Y for morph ball mode, and even that could be mapped to B for easy reach since L can jump instead. Heck, you could even map stuff to SL and/or SR on the Left Joycon if you wanted. My middle finger naturally rests on the SL when holding Left Joycon so it's a free easy-to-press button if you want to free up your mouse face buttons. Could map morph ball to that button instead of B and never rely on face buttons at all.

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edit
OK, found the best mapping.

  • Enable Motion Controls for Grapple Lasso to free up L3, and R3 isn't used ao that's also free
  • Map A to R3 so you can interact while resting thumb on Right Analog in mouse mode
  • Map X to L3 so you can scan without taking thumb off Left Analog
  • Map Y to SL/SR to transition to morph ball mode with either your middle finger wrapped around SL or pinky on SR
  • Enable Motion Controls for Spring Ball so you can jump in morph ball mode (can also click L3 since it's mapped to X, which is just as easy)
  • Use L to jump, ZL for psychic/scan visor, R for missiles and ZR for beam.

Done and done. No need to move your thumb up in an awkward position on mouse since all 4 face button actions can be activated with other buttons.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Starburst

@Insert_Username and @JaxonH thank you both for the recommendations! And I appreciate the button remapping suggestions, definitely trying them out once the grip arrives.

Switch Name: Nath

Switch Friend Code: SW-5982-6570-5215 | My Nintendo: Nath

Araquanid

I've never been so disappointed in my life lol...

First area feels like everything is peak, myles isn't problematic at all and you wonder what reviewers were even talking about in terms of annoyance he basically doesn't do anything bar get escorted across a bridge, first boss fight is clean and uses the new mechanics well..

but then as soon as you get into the 2nd 'area' you encounter a whopping variety of 2 different kinds of enemies that aren't particularly fun to fight, a linear hallway connected to hallway system, and every single area does this.. by the time i was on to the fourth area i set my expectations to 'nothing to see' and I wasn't wrong cause it was literally just the same enemies on repeat, like at some point one enemy just becomes the only enemy in the game that even interacts with you and the variations are just their textures not actual gameplay. I've actually taken my headset off cause i was so sick of hearing their terrible theme.. the music tries to be like old prime games but its just like looping the worst sounding effects instead of making something actually pretty to listen to for awhile. One of the bosses I audible went "You can't be serious.. they couldn't make something original for this???? This looks like it was ripped directly from another franchise".

The desert especially sucks when you consider backtracking cause there is no fast teleport system, at least that i have found after 12+ hours anyways, and theres multiple moments where you're just unsure where to go. The game doesn't really hand hold you like you'd think with the characters, its kinda less than corruption infact, but the way you get upgrades is so anti-climate and in such... bizarrely randomly open in your face areas and you don't unlock them as soon as you get the pickup... you bring the pickup to myles to give it to you which is just stupid.

Its like the demo and the trailers exclusively showed off the best parts of the game cause there's so little here actually good... and its such a shame cause that first area is genuinely what sucks you in and makes you think we have a good successor and the wait was worth it and then it gets to a point where i genuinely didn't even feel like playing anymore. I did a lot of exploring, backtracking for item upgrades, picked up every green crystal on the map cause of the fruit thing.... deposited it near the very end of the game and saw the required grind only went up to like 10%, i genuinely cannot see anyone replaying it while thats a thing, the requirement for that should be the first thing they patch.

...speaking of things they need to patch... here's my main complaint about the characters; i softlocked on an elevator... yeah... SOFTLOCKED on an elevator in a 18 year development game, because the elevator required the npc to be on the lift with you, and even though the npc was standing literally in it fully, it would not detect they were there and they even played the voice line indicating that they were, the lift just bugged and would not work and they would not move to try and manually reposition them for it.. forcing a reset

[Edited by Araquanid]

3DS FC: 0774-5098-1425
Pokemon Sun IGN: Joe
My Shinies
(User name changed in November 2016, MegaBeedrill)

X:

JaxonH

Gosh dang. 11 people on my friends list got Metroid Prime 4. Haven't seen those kind of numbers (excluding Mario Kart World) since Zelda Tears of the Kingdom. Kirby I had 7 friends who got it, and DK was about 7 also.

This bodes well. Dual release across NSW1 and NSW2 was definitely the right move. Seems like a lot of ppl are interested which means.... drum roll... we're likely gonna get another one!

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

NintendoByNature

Got a solid 2.5hrs in tn. Got vi-o-la and I basically turned it off for the time being. Not sure I'll play anything else this weekend.

NintendoByNature

Haruki_NLI

I don't get the people who say it's not a real Prime game. But then I'd feel the need to ask what one of those is.

Is it an interconnected labyrinth of areas, swappable beams and missile combinations with visors and suits and an artifact hunt?

Is it areas surrounding a central hub with dimension swapping puzzles, a more annoying artifact hunt, and your beams have ammo?

Is it several planets with isolated areas you can travel between, gunship puzzles, stacking beams, no suit upgrades and a ***** load of talking with an emphasis on hyper mode?

Is it a 4 player coop shooter that's mission based?

Is it several small planets with random boss fights and little exploration using touch controls?

Or is it areas connected by a central hub with swappable beams with ammo, no visor upgrades, a bike, some talking and psychic powers?

This is the thing: Metroid Prime has been experimented with so much over the years of course this one would be different.

Each game changes it up in ways some like and others don't. And that's ok.

If this was just one of those games again with a new coat of paint, I think we'd have far more issues. A stagnation after these years.

Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations

Now Streaming: The Legend of Zelda: Echoes of Wisdom

NLI Discord: https://bit.ly/2IoFIvj

Twitch: https://bit.ly/2wcA7E4

VoidofLight

I just got done with the Ice Belt, and it honestly was one of the most gripping areas I've encountered in this game. Fury Green and Volt Forge were alright areas, but I feel like Ice Belt was the first one to suck me in on this level and make me sort of forget that I was even really playing a video game to begin with. The way that they handled the lighting and the lack of bombastic music made for amazing atmospheric horror. It really felt like I was exploring a place that I wasn't actually supposed to be in- and collecting the data logs in the facility only cemented that. The fact that some pipes broke when you would walk past them- along with the frozen monsters really made me want to explore the facility in full. It makes me wish that Retro would do a full on atmospheric horror game- or at least that Prime 4 would be this way for the entirety of the game and not just for a singular slice of it.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

VoidofLight

@JaxonH As someone who is playing Prime for the first time with this game, it's really selling me on trying out the Prime 1 remaster. Just sort of wish that the remaster for Prime 1 came out after the Switch 2 so that it could've gotten the same mouse control scheme that Prime 4 has. Maybe they'll drop a Switch 2 patch for it at some point.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

JamesS2612

Was very disappointed to get home from family holiday last night to see my copy still hasn’t arrived.

Got everything crossed the postman delivers today!

James
Friend code - 2005-0287-2240
Feel free to add!

BonzoBanana

Matt_Barber wrote:

I'd complain about the Amiibo too if it wasn't trivially easy to clone one with an Android phone and a programmable NFC card.

I didn't actually know you could do that but it does reduce the overall experience surely if you have to do something like that instead of just playing the game and enjoying it. Looking at this thread there are quite a few people that have not really enjoyed the game that much and giving it fairly low scores. It does seem a good technical showcase for the console at least in beautiful artwork of the graphics. I guess maybe games like Cyberpunk using DLSS are more impressive but then that definitely doesn't play at 120 fps or even 60fps I think its 30fps and 40fps. It definitely feels like this isn't an essential purchase on Switch 2 or Switch 1 just another good title to consider.

BonzoBanana

Retrodouche

@Haruki_NLI For me Metroid Prime experience is about the atmosphere, sense of isolation, focus on exploration, a planet with rich lore and fauna, space pirates and great music. Prime 4 had some parts that felt like that but in the end wasn't what I was hoping for.

Retrodouche

JamesS2612

JamesS2612 wrote:

Was very disappointed to get home from family holiday last night to see my copy still hasn’t arrived.
Got everything crossed the postman delivers today!

Well the postman came, with a game shaped box, but it was yakuza kiwami and kiwami 2….

Ironic I’ve got them early but no Metroid… hopefully just a postal delay given is December and will come Monday

James
Friend code - 2005-0287-2240
Feel free to add!

CJD87

Just started the game, very impressive visually and looks to be a solid start

A question though - when in ‘free aim’ regular mode I have Y axis inverted , so tilting right stick down makes gun go up (and vice versa)

However- when I go into lock-on mode (holding ZL) and then aim with right stick, the inversion disappears! Any way to enable inversion when in lockon mode?

CJD87

JaxonH

I said this from the beginning- all publicity is good publicity. All the controversy has catapulted this game into the spotlight in a way that never would have happened otherwise. I checked Amazon and it still continues to climb. It's now the #2 Best Selling game on the site, #9 overall in Video Games.

Keep in mind, this is a niche series. You never saw Dread hit that high up the best sellers list, especially in the holiday period. It was hanging around #33 for a week or two leading to release, then shot to 19 the day of release, then shot to #15 the day after release, and now it's #9. You'd think it would be dropping or at least not moving up.

It's that Pokemon effect. Everyone rages about every little thing, telling others how bad it is and they shouldn't waste their money on it, and all it does is make the game more popular. I never expected all that much from Prime 4 sales figures, but I was a bit nervous it wouldn't succeed. Now I'm confident that won't be the case.

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@CJD87
Pretty sure. Dig around in settings there's all kinds of stuff you can tinker with. Can also enable gyro if you want it on all the time or just when locked on or whatever.

edit
Just checked. In settings, you can invert X or Y in CAMERA, and you can invert X or Y in CURSOR. One is for when you're just aiming normally, one is for when you're locked-on.

You can also enable gyro for all the time, but have it turn off when locked on. Which I prefer, because I don't want my controller movements to snap me off a target when locked on, but I also want to be able to aim with precision gyro at other times, which is why having it on except when locking on is such a great approach imo.

You can do practically anything in these settings, even remap buttons. They killed it.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

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