@Octane
I generally play in docked mode, so it wouldn't hinder me from playing it. Very few Nintendo published Switch games have limited the mode you can play in, the only one I can think is Pokémon Café Mix (or whatever it's called).
In case you didn't my other theory, I will repost it here.
@TheFrenchiestFry
Also, I think the only reason that 2D All-Stars got four games was to bring The Lost Levels outside of Japan, otherwise I believe we would have probably just gotten 3 games in that collection as well.
Please give Ninjala a chance, guys. 🤔
As @Sunsy said,
Ninjala Gang FOR LIFE!
Also, if I don't respond to your post within a day (or two), don't worry, I'm not ignoring you. I'm going to be busy, though I will do my best to respond in a timely fashion.
I think it's astounding how well Mario Galaxy works with detached Joy-Cons. I would often forget it wasn't a native Switch title.
But it's unfair to expect a console like the Switch, with several controller configurations, to perfectly translate the experience of playing an old game for a legacy console with a wildly different control scheme, and to manage this translation perfectly for every available configuration. Detached Joy-Cons will likely be the way to go for many Wii ports, I'm assuming, with handheld play being possible but never optimal.
@ToadBrigade
It's the only theory I can think of, that makes the most sense, besides for cartridge space.
Please give Ninjala a chance, guys. 🤔
As @Sunsy said,
Ninjala Gang FOR LIFE!
Also, if I don't respond to your post within a day (or two), don't worry, I'm not ignoring you. I'm going to be busy, though I will do my best to respond in a timely fashion.
@Ninjalaislit There's nothing that says a collection needs to be three games. Mario Galaxy, a Wii game, was on it, so there's no reason for Galaxy 2 to be absent. Especially since the groundwork for emulation is already present. And like you said yourself, the controls aren't an issue, because even Nintendo publishes games that are only playable in one mode.
Game card space isn't an issue either. 3D All-Stars in 4.7GB on a 8GB card. 3.3GB is left, more than enough for Galaxy 2. And if it doesn't fit, there are 16GB cards as well.
I think its a bunch of things, but I almost wonder if they just considered Galaxy 2 to be redundant. It's supposed to show like the evolution and variety of 3D Mario through the years, and Galaxy 2 is...not either of those things.
Like if I was making a collection of Mario games, I would in fact put 3d World on a collection before Galaxy 2 (if forced to choose) if only because its a different game from a different era. And I say that as someone who definitely prefers Galaxy 2, but because of the green stars, Galaxy would dominate your playtime in that collection. A weird logic to it, I realize, but I honestly think that might've been a consideration for this.
Though a really big reason has to be timing too. We can't pretend this was given the time it needed to when they had to add inverted camera controls more than a month after release, something I'd bet money would've been in at launch had this come out a different year.
@ToadBrigade@Octane
The Lost Levels was never released outside of Japan, therefore putting it in a different "era" than SMB 1, 2, or 3.
SMG 2 was released worldwide and is also considered "DLC" of SMG 1, therefore is more of a sequel and would be in the same "era" as SMG 1.
Since 2D All Stars and 3D All Stars are supposed to represent different "eras" of Mario, it would make no sense to release SMG 2 in the collection.
I hope this clears things up.
Please give Ninjala a chance, guys. 🤔
As @Sunsy said,
Ninjala Gang FOR LIFE!
Also, if I don't respond to your post within a day (or two), don't worry, I'm not ignoring you. I'm going to be busy, though I will do my best to respond in a timely fashion.
I thought I heard something on that a while ago.
Does the "pointer" work well in Dolphin? I'm not that familiar with the emulation scene.
@Ninjalaislit The way that Dolphin handles it is that it has a virtual remote, and tracks it's motions in 3D. So even things like using your mouse as the pointer correctly trigger shaking gestures if you move it back and forth fast enough.
Nintendo does not appear to be at that level (yet anyways) with theirs, which makes sense as most configurations have proper gyro sensors for them to map to.
@Grumblevolcano What about the Mario Sunshine "swimming" levels where you go down a bottle and the one where you have to clean the eel's teeth? Literally the worst underwater controls I've ever experienced in a 3D platformer. I love Mario Sunshine but certain bits of it really get me thinking "How did someone playtest this and think it was fun?!" Such a strange and inconsistent game... the highs are so incredible and joyful but the lows are some of the worst gameplay of any Mario platformer.
@Clyde_Radcliffe My problem with Galaxy swimming is inverted controls (down on the control stick = up, up on the control stick = down). Sunshine's swimming is fine.
Yeah, I agree about the weird swimming in Galaxy. I had no problem with it in 64 and Sunshine, but in Galaxy I'm often swimming in circles to get a coin or somesuch.
@link3710
Okay, thanks for replying to my earlier question, I really appreciate it.
Interesting, seems kind of weird to be using a mouse for playing SMG. So, are Xbox Kinect-esque type devices are used for the gyro aiming? I'm a little confused.
EDIT: I think I figured it out, but I still want to double check.
Wouldn't the Right Joy-Con be the "proper gyro sensor" as it has both Gyro/Motion and an IR Sensor in it?
Please give Ninjala a chance, guys. 🤔
As @Sunsy said,
Ninjala Gang FOR LIFE!
Also, if I don't respond to your post within a day (or two), don't worry, I'm not ignoring you. I'm going to be busy, though I will do my best to respond in a timely fashion.
Super Mario Sunshine is cool. His psychopathic behavior is not. I just completed the mission where Mario slowly and brutally dismembers and then rips the face off of a blooper who is largely just chilling out.
Chilling.
Finally completed that stupid pachinko level. Once you understand how to manipulate the physics, it's fine, but still...
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