@NovamiiBlue Fire kinds of starts off as an adventure game like Zelda OOT, and after one temple just becomes this tough 3D platformer. The begining is very weird indeed, with few instructions and especially the lack of a map makes it strange to properly grasp. They've also made a free DLC that adds all these extra platforming challenges. It's a really good, fun and challenging 3D platformer, and that first temple is actually well thought out. I spent a great 20h with it and definitely recommend it. Maybe when you know what to expect, you can enjoy it for what it is. I bought the physical version that contains a little booklet that kind of admits to what they tried vs what they actually managed to achieve.
To participate in this topic, a game that I have dropped recently is Batman Arkham Knight. I reached the police escort mission, and after several tries, realized just how unplayable this was and gave up. I'm pretty sure that this is the only game I have ever not finished on Switch. And that WB Games went and included that one in this state in the "trilogy" is just a big fat insult to players. I won't forget this anytime soon! Happy to share 😅
@Yalloo you’re not alone in dropping Knight, it didn’t feel like a proper sequel in my eyes. Felt also like a victim of modern gaming having really horrible sensory overload and a bad UI, the game was just really cancerous to stare at for long hours and felt like it was too much effort to endure the vÃsuals and average gameplay just to beat it. It wasn’t really exciting it, I preferred smaller scale games at the time so a larger city wasn’t what I really wanted.
OK, maybe a slight exaggeration, but playing with the NSO SNES library and the SEGA Genesis Classics has been challenging for this modern player. No manuals, no instructions, just a massive buffet of games to try out. Trouble is, with this big feast I can't get into any one single game. It's hard to get invested. For example, I start up R-Type, die in a few seconds, repeat a few times and I'm done.
Maybe that's why the only 16bit era games I've managed to get into were the RPGs. At least I don't get a "game over" in seconds. Also, the virtual console era (Wii U was my last) provided the digital manuals with each game.
No manuals, no instructions, just a massive buffet of games to try out. Trouble is, with this big feast I can't get into any one single game. It's hard to get invested. For example, I start up R-Type, die in a few seconds, repeat a few times and I'm done.
The manual for these games is the entire internet. 😆 Easy enough to find all the instructions, hints, and walkthroughs you want.
Obviously opinions will vary but the ones at the top of the lists tend to be pretty good and the ones at the bottom tend to be pretty not good.
As for dying immediately in R-type.. that's just kind of how shmups are, even many modern ones. Basically you replay until you get really good at the game and then beat it; definitely not a genre for everyone.
@FishyS Thanks for the game ranking article. I think my problem is that I'm not invested. If I had bought a single game I'd look up a guide and take the trouble to get acquainted with the game. But with 60+ SNES games (or 50 Sega games) staring at me, I simply bop from one game to another and never spend the time and effort to get hooked. And since SNES era games are comparatively difficult, it does take effort to get into a game.
@cwong15 The problem with a library of free games (well... "free" in this case), is that you have at least one less incentive to play. If you paid 50 bucks for a game, you are going to make sure you get your money's worth out of it. Heck, when you were younger, renting a game was already a large enough investment to invest time into it.
This is lost.
It's this same reason I never really liked playing ROMs on an emulator. Downloading a 100 games is a recipe for not spending more than 5 minutes on any given game. A game has to be captivating from the start to keep your interest then.
Pokemon Mystery Dungeon (NSO/GBA). Never played this one before, was excited to try.
I liked the look and concept, but found battles so thoroughly boring. I couldn't see myself doing a whole game like it. Wanted to like it, but could not.
I did appreciate that the game decided I was a lonely person based on the Q+A, so therefore I had to play Cubone. I feel both seen and judged in equal measure.
I'm about to drop Castlevania: Order of Ecclesia. I got the Dominus collection in part because I wanted to try it.
After revisiting Dawn of Sorrow, I tried Ecclesia and was disappointed. To me, the glyph system is convoluted. Glyphs get obsolete rather quickly and having to navigate the menus to change them due to enemy resistances makes me want to just ignore them altogether. Rescuing the villagers so you can get fetch quests feels uninspired too.
Maybe I'm being overly negative and I should persist (I'm about to face Albus for the first time), but I know I'm close to the breaking point.
@RygelXVIII I hear you about Majora's Mask. I only played it on my Wii U, and only because I was using save states like crazy. It eliminated a lot of stress to be able to take a snapshot, do some exploring then revert to my save state once I've wasted enough time or did not find anything interesting. I don't care that it's not the way I'm supposed to play it. There's a fundamental tension in my mind between being able to explore and having a tight time constraint.
(Temporarily!) dropped Echoes of Wisdom, just so I can finish off Broken Sword Reforged.
EoW seems great after an hour or so, but not quite enough to pull be away from George & Nico... to be continued
@Tanookduke I couldn't remember that fight so I had to look it up. There's some cheese ways of doing it based on what I saw online. Maybe look it up and see if you can close it out.
The FPS dips/drops didn't bother me at all, although admittedly they are quite prevalent (not any moreso than BOTW/TOTK though in fairness.)
It was just 'the game' itself that didn't click with me... it just felt - shallow(?) I guess? Condescendingly easy as well, even on Hero mode. I actually replayed the Links Awakening remake straight after, and couldn't believe how much of a better game that was - even moreso considering it is decades old!
@RubyCarbuncle@NintendoByNature After 3 hours I've finally beaten the game! Metal gear solid is a masterpiece but it isn't always fair for the sake of plot.
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Topic: Games you recently DROPPED
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