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Topic: Games you recently DROPPED

Posts 181 to 200 of 462

Balta666

@NintendoByNature let's continue here then! I understand your feeling very well as I also dropped the game (although after 70h ). I am not very fond of its open world because it is just way too big and with its system of not showing sidequests, etc is very easy to get lost or forget where you are supposed to go. To this day I feel it was mastered in Dark souls 1 and made worst every single time after. Comparing with TotK/botw does not feel fair to me as I don't see Zelda's games as RPG and souls are completely in that genre (even though a good player can step over its level boundaries).
People say it is the easiest because you can more easily grind while exploring (and having fun at it) but I found that the end game is very hard and potentially you can screw yourself if you go for a strength/dexterity build as magic is more OP.

[Edited by Balta666]

Balta666

NintendoByNature

@Balta666 totally get where you're coming from. You gave it far more of a fair shake than I, so I trust you.

I understand they're not comparable games, I guess what I'm saying is playing 2 open world games back to back, there was never a shortage of things to do in totk. I felt the the complete opposite when playing elden ring. I was roadblocked at nearly every corner which makes that whole, "go anywhere and do anything" seem like it's not actually the case in elden ring.

NintendoByNature

Balta666

@NintendoByNature yeah, in elden ring the go anywhere, 80% of the time it means "get on torrent and run as fast as you can!!"

Balta666

FishyS

Speaking of dropping open world games, I think I've now dropped BotW for the 4th or 5th time. 😝 I always want to like it but I always fall of the wagon after just a few hours.

Wander around lost for awhile, try to fight big monsters with nothing but bombs because literally every weapon I have ever obtained has already broken, do a completely random side quest and a couple shrines, get lost and break all my weapons again and then slowly stop playing.

As to Elden Ring, seems like a pretty common game to drop relatively quickly; not because it's a bad game, just because it's very Elden Ring-y.

[Edited by FishyS]

FishyS

Switch Friend Code: SW-2425-4361-0241

ZeldaFan83

Prey 2017.

Really wanted to like this one. I was told this is like Bioshock and System Shock of old. After five hours, the pace of the game got really cumbersome.

Story is good. Graphics look great. Music is awesome.
But, the pacing and enemies are a real turn off on this game.

Bought it for $9 on a steam sale, so no real loss.

ZeldaFan83

ZeldaFan83

NintendoByNature wrote:

Elden Ring. It got tedious for me only about 5-6 hrs in. Wasn't making any headway, couldn't fight quite a few bosses in the starting area from being severely under-leveled. It wouldve taken a bunch of time to get to the recommended levels, which is time i dont have these days.
Controls felt a bit too clunky for my liking, too..i couldn't figure out how to map my horse summon to a singular button without pressing pause and manually picking it. More than likely a me problem, but it shouldn't be that hard. It should've been programmed to a single button press. I also despise that you can't actually pause the game mid battle. I know they did that on purpose, but its definitely not something I enjoy personally.

Lastly, coming off the heels of totk, it just doesn't seem like it's open world in comparison. There are so many roadblocks you shouldn't cross due to high level enemies. I constantly felt on guard with little to nothing to do other than combat lower difficulty enemies. And for me, that's just a snooze fest.

Sorry to dump on Many gamers beloved title, but its just not for me, and that's fine. Maybe ill revisit it down the road at some point if I have a change of heart.

I’ve also tried to get into Souls/ER type games. But have never been able to. It’s a genre you love or hate.

ZeldaFan83

NintendoByNature

@ZeldaFan83 yep. It's just not for me. Oh well, back to some other stuff I'm thoroughly enjoying.

NintendoByNature

ZeldaFan83

NintendoByNature wrote:

@ZeldaFan83 yep. It's just not for me. Oh well, back to some other stuff I'm thoroughly enjoying.

Yeah. I’m actually taking a break from gaming. Trying to catch up on other media that I’m behind on.

But, I feel like the internet treats people like trash who doesn’t like what they like.

ZeldaFan83

Magician

Fallen Legion: Rise to Glory & Fallen Legion Revenants

They aren't bad games, it's just that the gameplay isn't for me. This old man can't handle the parrying.

Sonic Frontiers

Again, not a bad game. I just prefer my Sonic is 2D...I suppose.

Switch Physical Collection - 1,537 games (as of December 22nd, 2025)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

Jhena

@NeonPizza
Now I am even more curious for Resident Evil Village VR. Have you played Resident Evil 4 with PlayStation VR 2? Is it also worth playing?

Jhena

Switch Friend Code: SW-2361-9475-8611

KendoHead

TOTK - I know, don't judge me. I finished it, but I dropped it in the sense that I stopped playing it like other Zelda's or any other game I've enjoyed: after about 15-20 hours, I stopped exploring, stopped hunting for resources stopped reading/ listening to dialogue, abandoned all side quests, used every exploit I could and just blazed through the critical path.

I'm glad people enjoy it, and I adore BOTW, however, after loving zelda for 30+ years, TOTK just wasn't what I came to the table for.

KendoHead

Jhena

@NeonPizza
Ah ok thanks, I thought VR mode was already available on the PlayStation.

I had a similar experience with racing games, just a few days ago. There is no way I can go back to playing with a simple controller instead of a wheel. And to be honest, now I do not even want to play a racing game without VR.

Will definitely have to try Resident Evil Village VR.

Edit: Please forget what I wrote. I think violent and dark games like Resident Evil simply are not for me.

[Edited by Jhena]

Jhena

Switch Friend Code: SW-2361-9475-8611

BrintaPap

Dropped many games, biggest reason being actually playing too much at the same time combined with multiplayer games, Apex & a “bit” of League of Legends (I always keep coming back to that game).

But a game I dropped for a silly reason is Returnal on PS5 and the stupid UI. I always play FPS games with R1 for shooting and aiming and the game would not let you swap controls. Would come back to it after getting the Dualsense Edge controller with profiles for easier swapping. But having not played the game in such a long time I kinda lost interest.

Dropped Scarlet/Violet due to (heavy) performance issues.

Dropped Mario Battle League for having weird controls/gameplay/isometric perspective but wanting to try it again after clearing Mario + Rabbids Sparks of Hope.

Dropped Risk of Rain 2 due to a bugged boss IN MY FIRST PLAYTHROUGH, I know (indie) roguelites can be buggy but on my first time playing the game? Bad first impression, might get back to it later with a friend.

Dropped too many to list. Will get back to many games on PS5 though later on.

BrintaPap

Magician

Sense: A Cyberpunk Ghost Story

I grew up with Kemco adventure games like Shadowgate and Deja Vu. Games where you can pickup anything and everything. It might be used in a puzzle...or it might not. But here in Sense you see items A, B, and C. You can inspect all of them, but you can't pickup A until you pickup C, and you can't pickup B until you pickup A.

Why must I pickup stuff sequentially? Feels wrong, feels bad.

Switch Physical Collection - 1,537 games (as of December 22nd, 2025)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

Mana_Knight

@Magician
Had to drop Sonic Frontiers myself. Decided yesterday. I put in 30 hours to it, but I am just getting frustrated and playing to 'beat' it, not because I find it fun anymore. I find it stressful. First 2 Islands I got a decent amount of enjoyment to it, but as it goes on, you can tell they were running out of time and hurrying. It really starts to come apart. I hate the Cyber levels as Sonic controls so awful in them, and they are just devoid of being memorable or fun. The amount of collectables is too many for no reason and they don't even disappear from the map when you get them (sometimes). The map itself and navigation is awful. Everytime you place a marker on the map, you would think it would be easy to get there, but it often isn't, as the game insists on turning you around multiple times for whatever reason. Mostly because you get shoehorned into a weird 2d perspective for a fixed piece of the map, and even if you can see where you want to go in the horizon, it won't let you leave it. By the time you get your bearings you are nearly always going in the opposite direction to where you wanted. The levelling up system is nonsense when you can be at all the top levels by the 2nd island and so exp and seeds mean nothing anymore.

I must stress, I do actually like the game. The music, the open world WHEN IT WORKS (mostly just island 1 and 2), and the writing. It has a lot to like, but the frustrations are proving too much for me. I just can't get where I am meant to go because of the awful map. Games shouldn't be a stressful chore. I might pick up again when they do the 4th DLC patch with more playable characters, but at this point I have to admit defeat.

I clocked out at 30 hours and decided to try Mario and Luigi Superstar Saga instead. 30 mins of that was far more fun than I found in those 30 hours...

SW-2955-4696-6969

lanztephan

FishyS wrote:

Speaking of dropping open world games, I think I've now dropped BotW for the 4th or 5th time. 😝 I always want to like it but I always fall of the wagon after just a few hours.
Wander around lost for awhile, try to fight big monsters with nothing but bombs because literally every weapon I have ever obtained has already broken, do a completely random side quest and a couple shrines, get lost and break all my weapons again and then slowly stop playing.

I feel you. I've tried to get into the game several times myself, but always get really annoyed with the weapon breaking mechanic and the lack of urgency and direction that I end up dropping it after 5-or-so hours in. It's not a game for me and I yearn for the return of classic Zelda.

Citizen of Aionios

DiamondCore

Metroid Prime Remastered
I really love the game but the lack of save points the first time you enter Phazon Mines is some bad game design, it’s just a bit too hard for its own good in that area and one of the new enemies In the area too seems unkillable without outside knowledge

Pretty much inactive
-=-=-=-
Development (B)log: https://diamondcore.itch.io/monochromia-dcs
Reviews: https://letterboxd.com/diamondcore/
Currently Playing: Suprisingly, nothing.

Dogorilla

I'm going to be away from home for a while soon and I wanted to finish Xenoblade Chronicles X before I go (yes I started it over a year ago, shh), but I've got to the final boss and I... don't know if I can be bothered. It's practically impossible if you don't have a Skell, but you can't save once you're in the final area and if your Skell gets destroyed during the fight you can't leave and get it fixed even if you lose, you have to quit the game and go back to your last save. (I know you can stop it being destroyed by ejecting at the last minute but that's not always possible if you get knocked over for example.)

I'm a bit underlevelled and I'm sure I don't have the best possible gear because the equipment system and shops are so confusing and overwhelming, so my only chance of beating this boss right now is on easy mode, which you can only activate if you lose three times on normal difficulty, so that makes it take even longer if I have to quit and retry. I might come back to the game when I have more time and level up first by doing some side missions... but most of the best missions are really grindy to access because you have to be a particular level or have a certain affinity level with a character. For a game that clearly has a lot of thought and effort put into things like the character relationships and world building, it's really badly designed in some aspects.

Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music

blindsquirrel

Probably gonna move on from Sonic Heroes for the time being. I do think it is a good game, but im actively ruining my experience with it by forcing myself to play it. After the TTYD announcement I have been in a Paper Mario mood, plus ive played 7 Sonic games in a row. I'll come back to Heroes another time, but I need a break from sonic games for now.

Currently playing: Pokemon Soul Silver, Mario RPG
Enos 1:15

Magician

Bustafellows

I don't like the setting. I don't like the music. I don't care about these characters. And after an hour I was still bored. I guess I just don't get the hype? A serious letdown considering this is one of the highest-rated games the year it arrived.

I think Code;Realize - Guardian of Rebirth was better than this.

[Edited by Magician]

Switch Physical Collection - 1,537 games (as of December 22nd, 2025)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

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