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Topic: Bravely Default II (Nintendo Switch)

Posts 141 to 155 of 155

Dezzy

Meh, I'm not feeling anything from this at all. It doesn't feel like it has the same quaint charm the first game had, and it doesn't seem like it's done anything new with the gameplay or story at all.

Unless it somehow gets a 90% on metacritic, I'll probably just skip it. I still haven't played Octopath after all!

It's dangerous to go alone! Stay at home.

Glitchling78

They’ve posted the video regarding changes made based on feedback:

Most of my worries were addressed. I genuinely like how they’ve kind of overcomplicated the turn order. At first I was hoping for something akin to FFX’s turn order gauge but having it like this gives you a rough idea but without letting you know so much that you’re totally in control of the battle.

Personally I felt the camera was too far back in the town section and they didn’t address that, maybe it wasn’t a common enough complaint. Also would’ve liked to be able to turn encounters off again but that’s not a major thing to me, it does feel like a step back in that regard though.

I’m still excited for this, I loved the first 2 games and want to see the series grow.

Edited on by Glitchling78

Glitchling78

komodo182

I just preordered it

Switch Friend Code: SW-6361-0099-3716

Olddantrucker

Why are all the comments stuck live? If you miss the news even just an hour or two my comments (and a lot of other people's comments that are interesting) do not get any notice! It's like talking into an empty room after the party is over! Very frustrating! 🤔

The old internet wasn't like that when comments first started! I wonder if it's a phone thing. Dad think's it's because people get some kind of buzz on their phones so the yall rush at the same time and it winds up being too busy. I am thinking more and more so I didn't used to believe that but the shift to this crap.

Youtube is HEAVILY this way where everyone comments at the exact same hour! The few comments that are late get no replies or thumbs! 🤢

Edited on by Olddantrucker

Olddantrucker

Tyranexx

Glitchling78 wrote:

They’ve posted the video regarding changes made based on feedback:

Thanks for sharing that video; I genuinely forgot they were going to upload that today. They've addressed many of the issues I had with the demo (difficulty, encounter rate - sorta, menu text) and also seem to have changed some of the lighting. I thought it was too glimmery on some armor, for example.

Currently playing: Secret of Mana (CoM/Switch), Pushmo

Switch Friend Code: SW-3478-2466-4791 | Nintendo Network ID: Zelda_By_Night

Olddantrucker

@komodo182 I JUST had it happen again with AOC videos. I posted about a Korok Puzzle thingy in the background within a few hours of the video so got several thumbs up. The video owner didn't even noticed going on and on about Urbosa and her 'style'. About 16 thumbs up I got and yet I posted other things which I got zero replies! Mostly a day or so late on the videos.

Edited on by Olddantrucker

Olddantrucker

Diddy64

I'm glad that they addressed most of the issues. My main issue was the difficulty and was the first thing mentioned to be addressed. While I may have preferred the speed turn initiative of the first two games, I am fine with the solution of including a turn bar and exclamation icons for the enemies. That can help the player plan their strategy depending on the type of enemies. Definitely will buy it

Edited on by Diddy64

Undergoing games:
Zelda BotW (playing it)
Fire Emblem Awakening (playing it)
Octopath Traveler (on hiatus)
Hyrule Warriors DE (on hiatus)
Zelda Phantom Hourglass (on hiatus)

JaxonH

Ya I’m very happy with the changes. Difficulty, turn order and the menu interface were my big ones. All of which were addressed. And I like the new active time battle bars for turn order. That’s great. Multiple difficulty options is also a huge win. Especially since they said boss battles will continue to be engaging regardless of difficulty.

PLAYING
NS: Sniper Elite 4, Hyrule Warriors AoC, Pikmin 3, Ori Will of the Wisps
PC: Cyberpunk 2077
PS5: Demons Souls
EXCITED FOR
NS: MH Rise, MH Stories 2, SMTV, Neo TWEWY, Bravely Default 2, Trails of Cold Steel 4, Ys IX

Jesus is Lord.

Diddy64

By the way, I am really interested in the Beastmaster job of this game. Sure, it was first in Octopath, but many jobs/characters from that game are based on the Bravely games and Final Fantasy games. They just give them some variety.

I also wonder if the Templar job would return. In the trailer recent, we see both the Vanguard asterisk holder and the Knight asterisk holder. Unless the the longhaired villain from the recent trailer is using that job. But I doubt it, as he looks very different. He looks like he has a either a new job or a new costume version of the Kaiser job.

While the Templar wasn't my favorite job to use, I liked using it as a sub job and used his critical magic and critical item support abilities. Although there's a chance that those support abilities are in other jobs, like they did from Bravely Default to Bravely Second.

Undergoing games:
Zelda BotW (playing it)
Fire Emblem Awakening (playing it)
Octopath Traveler (on hiatus)
Hyrule Warriors DE (on hiatus)
Zelda Phantom Hourglass (on hiatus)

komodo182

@SheenaGemini93 I defintively like the story and gameplay in bravely better than Octopath Traveler.

Switch Friend Code: SW-6361-0099-3716

mack73

SheenaGemini93 wrote:

@komodo182
Oh yeah? I really hope that the Bravely games actually have a story to follow, cuz while I was playing through Octopath, I swear it just felt like the whole quest was ‘go here’, ‘recruit this character’ - and repeat. Felt no characterization at all for the characters in OT, is that something I can expect from BD too or...?😕

I'm 100% with you. Couldn't make it more than 12 hours. Only 4 job classes, just repeat to get 8, disjointed story - not doing it for me. I'm watching this one with the same concern....

mack73

komodo182

@SheenaGemini93 @mack73 Octo didn't have much of a connecting story to it. They kind of linked in the end, but not great overall. Both previous bravely games had a story to them. They weren't perfect games or anything, but certainly fun with a decent length.

Switch Friend Code: SW-6361-0099-3716

rallydefault

Octopath was a good game, but the lack of a true overarching story made it a quick one-play for me. The quests definitely started to get cookie-cutter as I get deeper into the game; the only thing that kept me going was that some characters on their own were pretty cool and some of the quests/locations were neat.

It really made me want a brand-new, large and high quality pixel RPG though.

rallydefault

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