@FishyS Difficulty for me also means depth. For example, Animal Crossing isn’t difficult per se, but it still requires effort, and that can be quite challenging for me. I don’t expect Yoshi to turn out like Silksong, and I hope it won’t be that kind of difficult. But as an adult, I do need something interesting in terms of depth in the game design and ideas. I mean quite challenging.
As others have said, Yoshi's Island's difficulty feels more in line with it being technically labeled as Super Mario World 2, which sets its expectations much differently than everything Yoshi since. I do think Woolly World is the best of the lot, and this just looks really different. It feels like a 2D platformer meets Pokemon in a way.
I also think it's important that while Yoshi games may be easy to complete, there's still a lot of technically impressive things. Some of yall forget how truly BAD the worst 2D platformers can be. If it doesn't feel good to control, it fails as a game. I don't think any of the Yoshi games fit that criteria.
"I've spent two years wallowing in misery... and tonight, I just want you to know that tonight, I am happy."
-"Hangman" Adam Page, 7/12/2025
What I find strange about this game so far,
is that in it's apparent difficulty and pacing it seems to be directed towards younger gamers,
but it isn't all that bright and vibrant compared to past Yoshi.
Even looks quite drab in places.
@Ultra128 I only make day one preorders if I'm really sure that what I'll get fits my expectations at least moderately. If you value difficulty to a great extent, then Yoshi may not be up to scratch, which doesn't mean it can be a beautiful game in other ways.
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Topic: Yoshi and the mysterious Book
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