@rallydefault I mean the business logic would make sense but I've never really felt that vibe of Yoshi games being Baby's First Platformer. It's not just the original, even Woolly and Crafted World have been about average difficulty for a 2D platformer. They haven't been super athletic, difficult experiences in the main game(but then I don't think Yoshi has had too many levels like that anyway, certainly nothing 2D Mario or DKC tier), but they also haven't been mind-numbingly easy with a knee-high skill ceiling and even some of the post-game levels tend to get a bit more difficult (I certainly didn't get too far in Crafted World's post game before getting irritated and wanting to put it off with how nerve-racking it was). What we've seen of this game looks like it's an exception and veering towards the latter. I hope I'm wrong, but that's the vibe I'm getting from this trailer.
@rallydefault No, I've 100%ed several classic and modern 2D platformers. Again, while Yoshi doesn't quite reach the difficulty of a Mario or DKC game, it's never felt mindlessly easy either. This is the first Yoshi game that I can say yes, it does look mindlessly easy.
To be fair, although e.g. Crafted World is extremely easy to beat, it does require some skill (and a lot of patience) to 100%. I agree still easier than Mario typically is though besides the first Yoshi game. Mario games are typically fairly easy as well of course.
@Bolt_Strike
Well dude, you just said my point right there lol : clearly Nintendo has an order of difficulty in mind, and you have it correct: Yoshi, Mario, DK.
@Uncle_Franklin
Agreed, but that is the first game that came out 30 years ago. The series has steadily become easier over time until the last few entries have clearly cemented it as the easiest of Nintendo’s platformer series.
I’ve enjoyed the Yoshi games, for sure, but these days it’s mostly for the aesthetics and to have a chill experience.
Crafted World was easy to the point of tedium.
Felt Woolly World was tricky enough at times though.
And collecting all the melons in Yoshi's Story is a fair challenge.
@Uncle_Franklin
Yea, I find all the Yoshi games since Island super easy to finish and then mostly just busy work to complete, nothing really challenging in terms of skill needed to nab an item or whatever, mostly just looking closely at your surroundings and taking your time.
There’s a dissonance. They’ve made them easy over time but the core gameplay from the Yoshis Island template is very technical using lots of buttons and with a tricky to master egg throwing mechanic.
@StuTwo
Does this one utilize that throwing mechanic? Don't recall seeing it in the trailer.
I adored Wooly World. Thought that was the best Yoshi game I'd ever played. Didn't like Crafted World much, probably due to the faux 3D throwing mechanics.
This one seems a return to form. Of course, for me the challenge has always been in finding all the collectibles in each stage.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
It's wild to hear that Yoshi became easier because I played the GBA one as my first and only Yoshi and thinks that this game is so incredibly hard- doesn't help that there's a lot of very technical moments that I think you need an exact timing on and so on.
I remember having tons of issues just trying to get all flowers haha
@JaxonH I didn’t see any eggs. That doesn’t confirm their absence in game of course.
Honestly, if it has gone, I think I’m surprised it’s taken them this long to get rid of that to aim the series at younger children. Aiming eggs and firing them at distant targets (sometimes while jumping) frequently puts the game beyond the reach of younger kids.
Yoshi’s Story simplified things decades ago but they rowed back.
Of course the original Yoshis Island was a great game (& well in the discussion for “best game of all time” imo), but it’s best in class, decades ahead of their time, graphics made it seem like a game for young children when it was actually the last hurrah of that older tradition of Nintendo hard 2d platformers.
@StuTwo
I used to do Time Trials in DKC Tropical Freeze. I was #2 in the world not taking damage (#12 in the world including runs taking damage) for Level 6-K. I was also in the top 100 for at least a half dozen other levels and top 50 for one of them. So I'm all about high skill platforming.
But I feel like I'm losing my touch with 3D Mario. I fired up Galaxy the other day and kept dying. I feel like I was early (I'd made some progress when it released). I was at the hub and Rosalina was there, said the roads at the garage have something to tell you. There was a metal mushroom ship thing but it didnt react. I found a luma/toad halfway back to Rosalina that offered to take me to a galaxy so I went. First stage had these cutout shapes in the floor which was moving. Stars and circles and moon shape cutouts. Got past that and there was a straightaway with platforms moving toward you, but an electrical line you had to jump over while still landing on a moving platform with cutout shapes. I kept dying and thought man, I must be losing it. Or this game is harder than newer games.
I wanna play it but feel i might not have the skill anymore. What scares me is I fired up NSMBU and kept dying in the 4th world on the first level I left off at. I beat that game in 2012 before I was even hardcore into gaming. Whats happening to me??? Is this an age thing or just being rusty not playing platformers for a long time?
Feel like I may need Yoshi at this rate
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@JaxonH it’s probably a bit of “all of the above”. Games have got incrementally harder over the past 20 years.
At the same time you’ve probably got used to the crutches that modern games offer and you’ve got a bit older. The little bit of grace that modern platformers offer that you expect just isn’t always there.
@JaxonH I didn’t see any eggs. That doesn’t confirm their absence in game of course.
Doesn't the first flower creature that gets eaten by Yoshi turn into an egg? I remember thinking, "I guess that's one way to study something..." So I presume the mechanic is in the game at least to that extent.
@Ultra128 Bananza is clearly meant to be relatively easy (similar to Mario games) but Yoshi will almost certainly be at least partially targeted at a younger audience. As others have said, it will likely be a chill and cute adventure game. I don't think difficulty will be a goal.
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