One of the things I like about the GameCube classics over the other classics is how modern the games still feel. When Nintendo drops a game I haven't played it almost feels like I'm getting a brand new Switch game without having to pay £50.
One of the things I like about the GameCube classics over the other classics is how modern the games still feel. When Nintendo drops a game I haven't played it almost feels like I'm getting a brand new Switch game without having to pay £50.
This is part of why I'm a little surprised Gamecube NSO even exists, and certainly was a contributing factor to it being Switch 2 only. Gamecube games, and other 6th gen games generally, are "functionally modern" IMO. For the most part the only substantial difference between them and new titles is resolution and genre-distribution. This means that, unlike most early gen games, its easy to play and enjoy them without having to make allowances for archaic design elements. . . which means its comparatively easy to sell them, as just games, even to this day.
@metaphysician Nintendo games have aged especially well compared to a lot of 6th gen games. Something like Super Mario Sunshine isn't that different from Super Mario Odyssey. Even the graphics aren't that big of a jump. That's not to say Odyssey looks bad, it's more a compliment to how good Sunshine still looks. Nintendo is definitely proof that art style trumps technology most of the time. If I didn't know any better and someone told me that F-Zero GX was an original Switch release, I'd believe them.
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Topic: Nintendo GameCube - Nintendo Classics
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