Forums

Topic: Is The Switch 2 Worth It???

Nintendo Switch 2 is finally here, check out our guide: Nintendo Switch 2 Guide: Ultimate Resource.

Posts 541 to 548 of 548

BonzoBanana

Matt_Barber wrote:

@Haruki_NLI Even the Switch 1, with its anemic CPU, is high enough in performance to handle complex physics simulations in games like Tears of the Kingdom.
The Switch 2 has twice the cores, roughly twice the throughput per core, and draws even less power. It's clearly capable of a whole lot more, at least with the right amount of optimization work.

That it's not easy to port games to it that were developed for systems with more abundant CPU power isn't that much of a concern to me.

It's not that powerful remember its only clocked at 1Ghz and most A78s are clocked between 2 and 3Ghz. Here is one benchmark where it scores about 1900 on the passmark CPU test which is a broad range of CPU tests.

https://www.cpubenchmark.net/cpu.php?cpu=ARM+Cortex-A78AE+8+C...

You can't just ignore the speed in MHz of the CPU and claim the Switch 2 has the same performance as other devices where the Mhz is twice the speed. Virtuos stated the Switch 2 is slightly above PS4 in CPU resources which is exactly what that benchmark above states when you factor in you have to half the results because the Switch 2 is at half the speed. I'll admit I did see another benchmark where it scored about 4000 at 2Ghz so I went with 2000 where as this one is closer to 1900 but its all in the same ballpark area. On the passmark CPU test the original Switch scores about 600 presumably tested running android or linux. Modded Switches on the mariko chipset have been clocked over 2Ghz and can score about 1300-1400 so just below the 1600-1700 of PS4. Switch 2 is roughly 3.2x the CPU performance of Switch 1 which is still a huge generational leap so nothing to be negative about really but still much less than many people keep claiming.

BonzoBanana

Buizel

@OmnitronVariant From another perspective: I have all consoles and a gaming PC…and my Switch 2 makes me not want to touch them. Having basically every game I want on a hybrid system is fantastic. I’m having a hell of a time replaying FF7 Remake on Switch 2 atm. And this direct has made me confident that third parties will continue to deliver.

[Edited by Buizel]

At least 2'8".

OmnitronVariant

@Buizel Well, MHS3 demo is a disaster on S2. Cutscenes are great, gameplay feels awful, looks blurry, and has very vobbly framerates below 30. Pragmata fares better, and felt good to play. I'll probably still get it on PC because at least then I can enjoy better visuals whenever I upgrade hardware in the future.

I like the hardware (in principle, I guess?), I just feel like most games just aren't optimised well for it. FF7R is an exception; demo played well. I dislike the game itself and already played it on PS4 so it doesn't have any impact on my feelings towards S2. Same with so many other third-party games; either I've already played them or weren't interested, so they don't matter. I'm not double dipping to play them again in a pared down form.

[Edited by OmnitronVariant]

OmnitronVariant

Matt_Barber

@BonzoBanana Honestly, there are lies, damn lies and synthetic benchmarks.

Most phones, tablets and computers can boost their clock speeds for a short time and the benchmark results will invariably reflect those boosted clocks rather than the ones that they can sustain in the long term, while the Switch 2 has a fixed clock speed that's probably a lot closer to the one that they can maintain, at least for the mobile devices.

That's what you want in a device that has to deliver consistent performance for hours on end, so it makes sense to design it that way. If there's ever a need for a different trade-off, they can add other performance modes like they did with the Switch. However, for the fast majority of games it'll be the GPU that's the likely bottleneck.

Matt_Barber

Polvasti

BonzoBanana wrote:

It would feel like madness to pay extra for cutdown versions of the same game running on Switch 2.

It's not madness if you can't or don't want to sit in front of your telly all the time, and prefer the ability to play games on the same system while at the television, in bed, commuting on a bus or train, in a hotel room, etc. That's literally the main selling point of the Switch. For those of us who prefer this flexibility, some visual compromises are an acceptable trade-off for the ability to play anywhere. I have a pretty decent gaming PC which is able to run most games with PS5 level graphics, but if a game has a good enough Switch port, I'll buy that instead of the PC version.

[Edited by Polvasti]

Polvasti

Buizel

@Polvasti I think some fail to realise the “better version” of a game isn’t an objective truth.

To some degree, I’ll happy take a graphically inferior game if I can play it on my preferred platform (Switch 2). Being able to just hop into the game at any time is so valuable to me.

That’s not to say I won’t choose other platforms if the compromise is too much…but so far it seems that Switch 2 is narrowing the graphics gap quite a bit.

[Edited by Buizel]

At least 2'8".

rallydefault

Yea, some people just don't get the portable draw. No biggie.

I have a line, of course, but even during the Switch generation most games were worth it for me to buy on Switch for the hybrid option.

Hogwarts Legacy was not worth it lol

rallydefault

Matt_Barber

I recently took my Switch 2 on a two week camping holiday. That's not really an option for something like a PS5. It's those extra opportunities to play that make the difference.

Obviously, there are other devices that let you play games on the go - phones, tablets, PC handhelds, laptops, etc. - but they've all got their limitations. I don't think there's a clear better alternative, at least not for me.

Matt_Barber

Please login or sign up to reply to this topic