Nintendo NX Reveal, News Coming 'Very Soon?' Rumors Have Fans Eying TGS 2016 Event
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That being said, secondhand reports from Nintendo’s actual GameStop Expo showcase suggest that NX discussion wasn’t totally absent from the proceedings. According to NeoGAF user thisisvlad, Kevin asked the crowd if they wanted NX news while pointing to an unnamed Nintendo exec on stage. The company man supposedly replied by saying “not yet, but very soon.”
@EOTW You suggested that they either hadn't implemented the GamePad controls (I think it's Aonuma confirmed that BOTW won't make use of the GamePad); that the NX is not a ''hybrid'', or that the NX won't utilise two screens. As I said, not every game has to have GamePad support. The NX can have two screens as well and BOTW just won't have any GamePad/second screen support. That's entirely possible.
@Octane Just replying to your comment on the previous page about touchscreen buttons: I saw a short piece a while back on upcoming tech, and it focused on a new generation of haptic feedback that supposedly really does feel like you're interacting with a 3 dimensional button even though the screen is still flat.
Back on to general NX matters, I am starting to buy into the 'delayed' camp a bit, as Nintendo's been as quiet on NX as it was on BotW before that delay was announced. If something was coming then I feel the teases/hints would have started to some degree at least, but we've had zippo, and the whole topic has gone pretty quiet since the Eurogamer article - nothing else really meaty has been published since.
@gcunit I'm sure that there's room for improvement, I just don't think the current tech will work; and whatever expensive stuff is available won't be implemented in the NX anyway. Any idea of which article you had read? I've seen the stuff where portions of the screen raise to form actual buttons, but I don't think that's what you're talking about.
@Octane It was a short magazine video on the BBC news website, probably it's 'Click' material. They were at some tech convention and the virtual buttons were being demoed inside a car iirc. Could have just been hype for the sake of hype, but the reporter was emphasising how 'real' it felt.
I've thought of haptic buttons before not on the screen but on the controller itself. It could allow for different button configurations. And that rumour about the split d pad. What if it controlled as 4 individual buttons and then for it to function as a d pad, a piece would rise in the center to fill the void. The thing is though, while I think it could be more durable this way than on a screen, how robust would it be for the lifetime of a system. My gamepad if you tilt it to the light you can see a rake of little circle marks coresponding to various letter positions where I've typed on the virtual keyboard.
Just replying to your comment on the previous page about touchscreen buttons: I saw a short piece a while back on upcoming tech, and it focused on a new generation of haptic feedback that supposedly really does feel like you're interacting with a 3 dimensional button even though the screen is still flat.
However good the haptic feedback is there's still one obstacle. The buttons aren't actually there. You can't rest your thumb in the middle of a few buttons on a touch screen. You can't, without looking, quickly rock between the four. You don't have the same feedback for analogue sticks or triggers. With an analogue stick you know instinctively when you are to the left, right or hard on an edge.
All of this sort of innovation in touch screens is good. And for tablets and phones there isn't really any other option. And not as much downside given the sort of content that exists (often one handed games) and the fact that you're never not looking at the controller. But for more traditional games? There are too many compromises here for it to happen. IMO.
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These NX reveal date rumours are constantly getting squashed by Nintendo saying nothing! Next up is no announcement in September which would squash the Eurogamer "revealed in September" rumour.
I'm sure the Japanese third party developers for NX attending TGS this week just love Nintendo's silence and not being able to put their games in the shop window in front of the world's media. And I bet other developers, namely Western devs looking on are enamored with the lack of what they're seeing. This is how you win back third party support especially as you've such a great history with them.
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