I can't speak for Tropical Freeze as I haven't played it, but Country Returns was fantastic and I definitely prefer it over the original trilogy. I did hear that TF is better in every way than CR from a lot of people.
Yeah, I am really interested in how BOTW2 lands. The first BOTW, while a great game, still might be one of the most overhyped games ever made. I'm sorry but anyone throwing around things like 'it is the evolution of the open world!' or whatever like... stop huffing that glue, brother! Now all these years later, with the Switch basically struggling to run everything, in a year of open world games like Elden Ring and the new Horizon sequel, like I just can't imagine BOTW2 landing well unless it does something truly unique and innovative. I mean I am sure it'll score some bonus points because of the Zelda and Nintendo brands, but if people try to push this again as 'THE NEXT STEP IN OPEN WORLD GAMING, A TRUE EVOLUTION OF VIDEOGAMES', I just don't think that ***** flies this time.
I think for the time it was a fairly good game, and did things not many other games attempted doing. You could say "Well, Horizon exists", and it does, but they're two different beasts... and even now, looking at reviews for the new Horizon game, I still think they're two separate beasts. The first Horizon game didn't really have a world that was completely and totally open like the first BotW, and the physics in Horizon truly paled in comparison to how they function in BotW itself. Like for example, take a fire arrow within both BotW 1 and Horizon Zero Dawn. In BotW, if it starts to rain, or if the fire arrow touches water, it extinguishes, but in Horizon, the arrows are still lit when hitting water.
BotW itself also had the ability to climb any mountain or cliff, where as Horizon forced you to climb specific ones that the game allowed for you to do, and it's sequel, while having more of these climbing areas, still limits you on where you can climb within the game's world.
I know that Forbidden West has some new mechanics as well, like the ability to swim underwater, but from what I've heard those are very specific instances, and there's no water combat at all. The reviews mostly just make it out as a hidden loading screen type thing, as well as a way to get away from robots.
That being said however, I don't think BotW itself is completely perfect either. The game itself still has it's own issues, like the lack of enemy variety, all of the dungeons being almost exactly the same, and the fact that shrines become repetitive after a while. I sort of see the complaints about the world being empty, but that's a thing with most open-world games, even the ones that people praise to the heavens.
As for BotW 2, I'm sure that it'll be good as long as Nintendo adjusts things that were complained about within the original, as well as focus on making the world itself a bit more interesting. Anyone who's expecting it to be innovative is truly delusional, given that it won't happen. It's reusing the same world, and probably most of the same mechanics of the first game, along with a couple of new ones. I will say though, the new mechanics are interesting going off the patents. The way that Link can go through ceilings to get to buildings that are locked, or get into places you can't ordinarily reach seems pretty interesting. The skydiving mechanics also seem pretty good as well.
(Also, this is coming from someone who's played both Horizon and BotW, but I have to say, Horizon doesn't really stick with me. It probably would have if I attempted to play it before I touched BotW, but now it just doesn't cling. Got to the one town where Alloy has to prove herself, and I just sorta dropped it. The stealth gameplay isn't my thing really, and while I liked the concept of a world that this game paints, it just feels meh to me.)
This is all very confusing, I regularly read in this thread BOTW was the worst Zelda game ever made but now as it's the greatest Zelda game ever made the sequel won’t live up to the hype.
This is all very confusing, I regularly read in this thread BOTW was the worst Zelda game ever made but now as it's the greatest Zelda game ever made the sequel won’t live up to the hype.
Well this is the unpopular opinion thread, it is the only safe space for someone to share that BOTW isn't as good as everyone says it is.
@Pizzamorg Nah, at one point there was almost a daily new BOTW sucks thread in the forum. My favourites ones were the people who have never actually played the game try to argue it was the worse game ever but came undone very quickly.
In any case read that again but imagine a sarcastic winky emoji at the end and it's making a point on how people like to bitch, rant and complain no matter what.
I voted Yonder the Cloud Catcher Chronicles over than Zelda BOTW.
Even I finished the storyline of Yonder the Cloud Catcher Chronicles two times on Switch and PS4.
@jump well since a new game will come out, hopefully this year, Breath of the Wild will finally graduate from being the cool new game in the series to dislike.
Perhaps since it’s taking so long, people want to start the cycle earlier.
@Pizzamorg Nah, at one point there was almost a daily new BOTW sucks thread in the forum. My favourites ones were the people who have never actually played the game try to argue it was the worse game ever but came undone very quickly.
In any case read that again but imagine a sarcastic winky emoji at the end and it's making a point on how people like to bitch, rant and complain no matter what.
I just think BOTW is a victim of it's own hype machine. It is a great game, but so ludicrously overhyped, it sets up almost everyone for disappointment.
I think so much of the bitterness comes from all of the over promises from games media, which makes you think you're getting a worse experience than what you're getting, when really games media should have celebrated what the game does well and set expectations around the things that weren't so good, so people knew what they were getting and could just celebrate that fact.
Like I say, all the stuff about like "the evolution of the open world game" or whatever is frankly nonsense, especially if you have played open world games on other platforms, and just sets someone up for completely the wrong expectations for what they expect from the game. And I just think this year, of all years, if this narrative is attempted to be pushed again, I just do not see it landing as well as it did last time.
@Eel But there's a perfectly good Tri Force Heroes people can hate on!
Triforce Heroes was actually my first ever Zelda game and I hated it so much I never touched the other entries until reluctantly trying out Link to the Past on the SNES app in 2020, 5 years after originally getting TFH. I ended up loving it and now also have the Switch remake of Links Awakening, another of my favourite games on Switch. I'm planning on getting Skyward Sword HD at some point and maybe BOTW (though that one's still up in the air) as well. TFH really did me dirty on the series for the longest time.
@VoidofLight I was so young when I got it that that was what I assumed the rest of the series was like: annoyingly precise puzzles with little wiggle room that was awkward to control.
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Triforce Heroes was actually my first ever Zelda game and I hated it so much I never touched the other entries until reluctantly trying out Link to the Past on the SNES app in 2020, 5 years after originally getting TFH. I ended up loving it and now also have the Switch remake of Links Awakening, another of my favourite games on Switch. I'm planning on getting Skyward Sword HD at some point and maybe BOTW (though that one's still up in the air) as well. TFH really did me dirty on the series for the longest time.
Yeah TFH was pish. It always bugged me that it was a step down from the multiplayer Zelda concept that had already built with Four Swords. But then you add worse controls, fluff rubbish about the hero of fashion or whatever and it was matchmaking from hell as it was full of trolls or people who would quit when they didn't get the level they wanted when it was already hard to find players as it wasn't worldwide matchmaking. It had it's moments when everything was working (athough it still wouldn't be a top Zelda game when it does) but more often than not it just didn't work leaving a frustrating mess. Somehow it still sold over million copies?!?!?!
If you get a chance try Minish Cap! That is one of my favourite 2D Zeldas after LA and ALTTP.
Tri Force Heroes is really fun if you're playing it with a friend or two though. I started playing it with a friend when it came out and loved it but sadly we didn't finish it and I lost contact with that person. Haven't managed to convince any other friends to buy it yet but I'll keep trying.
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@Pizzamorg Were many "disappointed" with BotW though? I'd say only a small minority were, even on these forums where we naturally have a high prevalence of people passionate about the series.
I'm personally not the biggest BotW fan out there...I'm probably a moderate Zelda fan by this forum's standards, and I think BotW would struggle to fit in my top 5 Switch games (although it is a contender for my favourite Zelda game). But I wasn't disappointed by BotW in the slightest, and have to agree with the consensus that it was a genre-defining title. I've played several open-world games and, to be honest, I don't find these worlds ever give me much reason to want to explore them. BotW shook up the formula such that every moment of exploration felt rewarding IMO.
That's not to say that "hype" culture in gaming isn't a problem. It often seems people are more interested in games that aren't out yet (or even, games that haven't even been announced yet) than the games right in front of them. The industry has a role to play here but I think also individuals need to keep their expectations in check. It's one thing industry hyping up a game that ends up being mediocre...but if people are disappointed that an otherwise great game isn't the best thing they've ever played? I think that's on them.
It is always the same with BotW. Personally i have a bigger Issue with Open-World games and think that the trend of just making an Open-World game out of any game doesn't necessarily make it better. I am having no trouble finding awesome looking Open-World games anywhere, which i can enjoy different types of freedom with, depending on the game. But there are less Action-Adventure games in the style of classic Zelda or Okami where i have a clear line i can follow to finish the game without having a million of different things i can do because i have total freedom.
Not saying Open-World games are bad or anything, just that i wouldn't really like to see every game series being an Open-World game as its final product
"on a scale of 1 to 10, she's an 11, and she'd give herself a 12" ~The Burst, Furi
It often seems people are more interested in games that aren't out yet (or even, games that haven't even been announced yet) than the games right in front of them.
I do find it odd that people in this forum will literally be excited a game is out simply so they can be more excited about the next game coming out. You'd think with a game like Pokemon Legends, the most ambitious title in the series to date in a top tier franchise, would be enough of a talking point even if it's just to moan about it.
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