@CreamyDream: You do know that its an unpopular opinion right? And the fact that third party exclusives are no longer being focused just proves the point that they simply just want cash more than anything else.
And I did give a reason. When was the last time that these third parties actually learned to LISTEN to what the fans or have learnt that their "new" ways of making profits aren't working out at all? I adore Falcom more than Square Enix simply because atleast they haven't done anything dumb nor have they made people lose jobs unnecessarily.
Square Enix? Let me say this one last time, they are very bad in making good ports most of the time. Is it so hard to port the original SNES version on steam instead of the mobile port that does the game injustice?
@CreamyDream: Hmm....maybe you're right, I guess I should rephrase that a bit.
Lots of Third parties are lost in their shallow worlds probably even more than Nintendo to the point that they don't know what made them special in the first place.
@Socar here's what I think of third parties:
AAAsinine Publishers (Ubisoft, Square Enix, EA, Activision, Konami, etc.): To all of you, WE'RE NOT FALLING FOR YOUR FILTHY LIES!!!
Decent Developers (Platinum, Bioware, 2K [for now], etc.): Keep up the good work!
Good Indie Devs (Toby Fox, thatgamecompany, Yacht Club Games, etc.): Also keep up the good work!
Auteurs (Keiji Inafune, Playtonic Studios, Koiji Igarashi, hopefully Hideo Kojima, etc.): I believe in you!!
Steam Crapware developers (Digital Homicide, Strategy First Games, etc.): Just quit already. The video game industry would be better without you.
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
The probllem with the gamepad is not in its weight, features or those things people tend to say. The real problem is that after almost 4 years you can't buy another. What the heck Nintendo?
The probllem with the gamepad is not in its weight, features or those things people tend to say. The real problem is that after almost 4 years you can't buy another. What the heck Nintendo?
You shouldn't need another. It's been discussed. Unless yours breaks. That's really the only exception because no game supports 2 gamepads officially and the WiiU slows down dramatically if you try to use 2, even just on the main menu. Also that'd be one expensive controller to buy 2 of if you did support it officially. It costs nearly half the system to produce. Not enough of them break on people to justify just selling them in a store, or to make more than 1 gamepad per WiiU console.
The probllem with the gamepad is not in its weight, features or those things people tend to say. The real problem is that after almost 4 years you can't buy another. What the heck Nintendo?
You shouldn't need another. It's been discussed. Unless yours breaks. That's really the only exception because no game supports 2 gamepads officially and the WiiU slows down dramatically if you try to use 2, even just on the main menu. Also that'd be one expensive controller to buy 2 of if you did support it officially. It costs nearly half the system to produce. Not enough of them break on people to justify just selling them in a store, or to make more than 1 gamepad per WiiU console.
Yeah, I know I don't need another, but if my gamepad breakes and I have to send it repair then I must spend a certain amount of time not playing, wich shouldn't be the only solution. At least, we should be able to buy one from Nintendo store or something like that.
I say this because it seems my gamepad is like a magnet to accidents. While I'm very careful with all my stuff, people around me are not, and I fear the day something inside my gamepad breaks and I have to send it to Latamel (Mexico's distributor for anything Nintendo-related).
Technically that isn't the only solution, you'd be able to use any other Wii or WiiU controller, granted you have them. But I understand that could be a problem. Still, making extras for the minority that have them break, it's ultimately cheaper to do it the way they're doing it. Besides I doubt there are many cases where a gamepad is just so destroyed they would need an entirely new one, instead of it being just a piece by piece thing.
Annoying for you if something goes wrong? Yes. Cheaper for them? Yes.
@DefHalan: I don't get why people have any problems with invincible modes.
1. You don't have to use them (even though, let's face it, most of the critics of these modes probably have used them once or twice).
2. They're for the benefit of the people who suck.
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
While I think an easy mode would've sufficed, at the end of the day, it's a gameplay option. One you don't need to turn on.
Exactly, but if you are having trouble with the controls, those people should like about turning it on, even reviewers who might think "I am good enough at games to not need a baby mode"
People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...
@TingLz: Why though? It's not like they made the same achievement when they beat it on an easier setting.
"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama
@arronishere: No, I agree. From what I've played so far I think both games are really fun, but Star Fox Guard is amazing. My favorite new release since Splatoon I think.
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