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Topic: Discuss your favorite games

Posts 41 to 55 of 55

iKhan

I don't know if I've talked about why Tales of Symphonia is my favorite game of all time here. But even if I have I see no issue restating it.

Very few other games have simultaneously satisfied so many things I want in a game and with such perfect balance.

The basics for a JRPG: A fun combat system and a great story? Check
Endearing likable characters? Triple check
Fun dungeons with real puzzles? Check
Good overworld gameplay that is used to facilitate exploration without completely overwhelming the story progression? Check
A good crafting and customization system that doesn't take up hours long-play session? Check
Non-linearity that doesn't sacrifice story, but still produces a sense of agency? Check
Good art style and music? Yeah it has that too.

The only area I feel the game genuinely stumbles is it's presentation, which is forgiving for a low budget game from 2003. The game spurred my love of JRPGs, and honestly no other JRPG has balanced all those things so perfectly.

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

kkslider5552000

I've not played Symphonia since it was new. I liked it a ton, but i have to say, even at the time, it was really easy to make fun of how cliched it was and how on-the-nose its themes could get. And I was like 13 at the time, so I can only imagine how I'd feel about some of this stuff nowadays. Honestly, I might like it MORE now because of that, at least ironically. But I haven't experienced it in any way since, so I can't say.

I was more of a Phantasia guy tbh, even with the somewhat disliked GBA version. That hit the perfect spot of SNES era JRPGs for me, which I tend to prefer to the shamelessly 2000s anime era stuff the other games are/seem to be. Though even all that said, I still liked Symphonia more than a lot of games. Like it more than all the 3DS JRPGs I tried, that's for sure.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

iKhan

@kkslider5552000

Honestly I've gone back and forth on the cliche nature of it. On one hand, yeah, the themes aren't anything new. It neither offers a brand new allegory to modern problems that is particularly revealing, or breaks down a problem to its fundamental components. But on the other hand, after playing a lot of other JRPGs, Symphonia pulls off its themes so much better than so many others, and I appreciate that it at tries to tackle a more complex theme, and explore how it affects its characters (I think it actually does quite well in this regard). Plus, I really appreciate how the theme completely permeates the world of the game. I also don't necessarily think a story needs amazing themes to be good, sometimes it just takes good characters and interesting motives

For example, Xenoblade 2's themes are also super on-the-nose, but also don't make a whole lot of sense either. Frankly, I got to the end of the game, and I still don't know what's so "different" about Rex from all the other compassionate Drivers besides the fact that he's delusionally optimistic.

[Edited by iKhan]

Currently Playing: Steamworld Heist, The Legend of Zelda: Majora's Mask, Tales of Graces F

kkslider5552000

Oh well that's all true. And I will say Symphonia genuinely surprised me at points (even if I would've probably seen them coming nowadays). But there's some stuff like the revelations with Kratos later on where even as a dumb "I will fall in love with Naruto unironically AFTER this" teen, I was like "we're doing this?" In general I remember enjoying the story more in the first half. Maybe having mysteries forced some level of subtlety into the writing or something.

But to be fair, Xenoblade 1 also has a few moments like that, and that's one of my favorites. Like that scene with Fiora and Shulk eating early on, really sucks. Like lame JRPG scene 101, and they might as well have said "gee I sure hope nothing bad happens in our hometown!" for how obvious it was. And the writing's on the nose near the end too. It's part of the genre, for better or worse.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

Ralek85

@NightMiroir I'm 100% with you on Baten Kaitos. Basically it's the first thing I always ask for when Nintendo remasters anything. Hell, I even buy a simple re-release, remaster or not!

I really appreciate what Microsoft is doing in terms of backwards compability. It's pretty cool seeing games like Panzer Dragoon Orta running perfectly smooth in 4K on a XSX. The feature I'm currently most excited about next gen is Xbox's Auto-HDR feature. If it works out as advertised, any game will support a heat-mapped version of HDR based on Gears 5 HDR implementation: that includes not just X1 and 360 games, but also Original Xbox games. That's pretty amazing imho. If it turns really works as good as Digital Foundry says it works (from what they were showed), I'm very excited to replay a bunch of games, particularly Dead Space 1&2!

I also hope that Microsoft will get back to expanding the BWC support on Xbox once Series X has successfully launched. There are still tons of 360 and OG Xbox games that really demand support, like Mech Assault, Otogi und Gunvalkyrie. There's of course also a huge amount of even X1 games that will hopefully benefit hugely from this feature. Top of my list is probably Ace Combat 7.

Like I said before, I think it's pretty much peak Ace Combat, but the lack of HDR was the one thing really missing from the game. If Microsoft can pull this off, then I will gladly rebuy the game on Xbox Series X (have it on PS4 for PSVR). This goes for several games btw. I'm also excited for Resident Evil Remastered here. Still one of the best games as far as the use of light goes. HDR could be an incredible boon here.

I really hope Microsofts machine learning is up to the task!

Switch: 3355-6459-9982 | 3DS: 2809-7989-1816 | NNID: Ralek85

Anti-Matter

@NightMiroir
Oh, you do know about Project Diva games ?
Well...
To tell you if some of Hatsune Miku songs have been appeared on Dance Dance Revolution A and Dance Dance Revolution A20 as licensed songs.

So does with Toho Eurobeat songs, like this.

I have beat Cirno's Perfect Math Class in Challenge difficulty Lv 15 with score AA+ 97%. 😁

Everlasting Dance Trax Boxing Eurobeat

NotTelevision

@Ralek85 The soulsbourne games are also some of my favorites from recent years. I love the world design, creatures, and the level of devotion required to complete them. The only one I haven’t played was Demon Souls because I never had a PS3.

But I’m curious how long this formula will be interesting. I enjoyed Sekiro a lot and put it alongside Death Stranding as one of the best games of last year, but I hope the next game (Elden Ring) takes a bigger departure. With a series like Zelda or even Metroid, it seems like there isn’t as rigid a gameplay loop so there are more avenues they could explore. With the From Software games I think they might be painting themselves into a bit of a corner at this point. The fans want that increasing level of difficulty and huge boss battles, but I think they should try to diversify the next game more. There are only so many times you can observe boss patterns and push your skill levels higher through repetition, until you start feeling the bad kind of deja vu. Maybe some puzzles and some other kinds of gameplay could be incorporated to mix it up. I guess you can’t change that much without it becoming a totally different beast entirely, but Dark Souls and all the DLC will always be there when I want to go back to the more traditional experience.

I’m not claiming that the games need to be more “assessable” or whatever, but as some of the best developers around I’d like Miyazaki and company to use their creativity on making something that feels fresh.

NotTelevision

Ralek85

Switch: 3355-6459-9982 | 3DS: 2809-7989-1816 | NNID: Ralek85

NightMiroir

@Anti-Matter yeah, I really like Project Diva ! A lot of vocaloid songs are actually more deep than some gave them credits for ! I actually am in awe of the performance shown on the videos you posted haha

@Ralek85 retro compatibility is such an amazing thing ! Except for the first Xbox, I didn't own any Microsoft plateform, but I remember when Nintendo did a thing like that with the wii, compatible with GameCube games, and the Wii U compatible with wii games. With what you told me, the BWC seems to be really cool: I did go on Xbox website to see what original Xbox games where there, and saw a lot of games I own and were really good ! It would sure be a shame to not expand this !

You like Resident Evil ? Did you play 7, and the remakes for 2 and 3 (this one came out, like, three days ago I think ?) ? I think you know it by now, but I didn't play any of them . 7 is beautiful but horror wise, I was more "scared" and "shocked" by the disgusting aspect (food, corpse etc) enhanced by the graphics, but the boss battles were good (to watch, maybe not to play ?). I liked 2 because LEON ! So cool ! And I was more familiar with the third person haha. Didn't watch 3 remastered at the moment

@NotTelevision I'm with you here, I would like something a little bit different with Elden Ring. It's not a "Dark Souls" game, they change the name so FromSoftware could change or twist the formula a little bit without vexing their oldest fan: they would be angry, I think, if "Dark Souls 4" was too much different. But Elden Ring ? They should change it, even a little ! Like you said, big impressive bosses, difficulty, dark environments are what we like in Dark Souls, and I would love a Dark Souls 4 (even if I find it hard to return to Dark Souls after the more nervous Sekiro haha)

What I want with Elden Ring is something else altogether: I want more exploration for sure, and some puzzles would be great, but with "Dark souls"elements. A dark theme game with obscure lore that I could discover with exploration and riddles, full towns too and quests... Well, trully, I want a Bloodborn or a Sekiro: a new approach of soulslike game, but I don't want "gothic Lovecraft horror" or "Japanese ninja samurai". I want "exploration fantasy rpg"

Edit: because @Ralek85 know how to explain it wayyyy better, I will just quote "Point being, that just as Zelda could be enrichted by some Souls-aspects, Souls could also be enrichted by some Zelda-aspects". In a nutshell, I mean this

[Edited by NightMiroir]

NightMiroir

Switch Friend Code: SW-2301-2914-5039 | My Nintendo: Sasuna

Ralek85

@NightMiroir Yap, they've done great work on BWC and since they look even further enhance older games on Series X, I sincerely hope that once that is underway, their dedicated BWC will get back to the rest of 360 and OG Xbox library for sure. It's neat that we get this kinda of Nintendo-BWC feature from Playstation as well as Xbox this gen around, from the start and pretty much for all games. Funny, how Nintendo is the only one who changed their architecture so drastically, that we have to rely on ports for WiiU games

As for RE. I absolutely adore RE, made Mikami one of my favourite designers for life. I'm still not sure where I stand on RE4 ... let's say it's complicated. As for RE2 Remake: It's brilliant, loved it and cannot recommend it enough. It's not only the best RE has been in long time (again, this would bring us back to RE4 bascially ^^), but really the best survival-horror has been in a long time. It might be my favourite RE game actually, together with the Remaster for the 1st one.

I have not played RE3 Remake, but I am kinda ichting to. I'll hold firm and wait for FF VII Remake though. If there is still time left in my vacation after that and if I am still in the mood for it, I'll go for it. It's pretty short from what I've heard and has not been quite as warmly welcomed as RE2R, so it's something I'm also okay with picking up during the obligatory Blackfriday sale later this year, if push comes to shove - at latest though! RE7 is a game I have not really played yet. I started out on PS4 playing VR, but ... dunno, it was good, but maybe too good? Not sure yet. I have to get back to it. I'm still not entirely clear of what to make of it, with the shift to 1st-person and all.

I think the aspect I appreciated most about RE, and also TEW in that regard, was the DIS-empowerment. The fixed camera, a technical necessity on PSX, actually played into this favourably as well as into the horror aspect. Anyways, this aspect of DIS-empowerment had started to drift away with RE4 and was GONE!!! with RE5 like ... that sh*tshow of a game (okay in co-op though) was bascially the polar opposite: a classic Powerfantasy of all things. RE2 Remake really brought back the DIS-empowerment angle big time. RE3 has always been firmly more in the Powerfantasy corner. Not to any degree like RE5 of course, far from it, but more of an action-oriented spin-off than a (mechanical) continuiation of RE2.

It's not as stark as with say, Parasite Eve, which in the turn of three games really shifted genres entirely, but still, it's noticeably in the context of RE3 -> 4 -> 5.

All in all I don't think RE2 Remake was that scary actually. Not trying to sound tough, but it was really more survival than horror. Actually, I always figured this for RE. RE was never Amnesia or anything like it. RE7 is a different beast though, based on my limited experience and in VR ... IN VR it's definitely often scary as f***. Don't play it in VR if you ever pick it for yourself. It's impressive, but ... it's scary for sure

PS: As for Dark Souls, Miyazaki pretty much said, that he was done with Dark Souls as such. So while he is obviously not done with the genre (see Sekiro), it's pretty clear to me that Elden Ring will stray significantly farther than Sekiro ever did. As I commented above, the involvement of GRRM also points toward a completely different approach to narrative on top of the open-world (which Souls technically was as well in it's own way, but not how the term is commonly used of course).

It's pretty much Soulsborne and Zelda that can get me to touch an open-world RPG these days (or "Death Stranding" for that matter, if we'd want to consider that a genre, which we probably should for lack of any other fitting frame of reference ^^).

[Edited by antdickens]

Switch: 3355-6459-9982 | 3DS: 2809-7989-1816 | NNID: Ralek85

Ralek85

[Edited by Eel]

Switch: 3355-6459-9982 | 3DS: 2809-7989-1816 | NNID: Ralek85

NightMiroir

@Ralek85 Thank you for sharing ! I'm glad FF7 R is as good as some were saying it is: I can't wait to see what Square will do with the rest of the game, how many parts and how long !

Well, I always thought that the "it's not possible to deliver the game in one setting" was an excuse to milk FF7 (a lot of players feel nostalgic about it, and I'm one of them). I don't say Square is right or wrong to do it, because players are free to purchase the games or wait for a "complete edition", but the length of the game is not what I would have choose as a reason haha. But hey, maybe the complete game is too heavy for one release, or would have realeased only in a few years because of all the changes or graphics, I don't know (I didn't really understand the "break FF7 in parts")

Awww too bad for the difficulty I would have like to start the game on hard ! Do you know if new game plus has new content, except for the new difficulty ? Like quests, bosses, post game ?
Is the new content (story, characters) noticeable and any good ? Did you enjoy exploring only Midgard, was it not too boring to explore the same environment during 45 hours ?

[Edited by NightMiroir]

NightMiroir

Switch Friend Code: SW-2301-2914-5039 | My Nintendo: Sasuna

Magician

Panzer Dragoon Saga
Radiant Silvergun

Those only reasons I regret discarding my Saturn almost twenty years ago.

Both still stand as two of my top five all-time favorite games regardless of platform or genre.

Switch Physical Collection - 1,540 games (as of January 28th, 2026)
Switch 2 Physical Collection - 4 games (as of December 8th, 2025)

Anti-Matter

Portal Knights PS4
Untitled

I knew about that game for the first time from playasia back on year 2017. At first saw i completely rejected that game due to Minecraft looking and on that time i completely never like something blocky like Minecraft. But, somehow after i watched the gameplay from Youtube, the blocky things was just the terrain and the building blocks, the rest just so natural without blocky textures. On June 2017, i played the game (PS4 version) for the first time and surprisingly it was very addictive. The character behaviour and voice acting reminded me for My Sims and the more i knew about gorgeous architectures from that game, the more i want to continue the game.

I also have the Switch version on December 2017 but i felt quite disappointed due to fps cut (60 to 30) and choppier graphics. Despite of the specs, i still continue the Switch version.

Compared with Dragon Quest Builders 1 or 2, both of them are different despite of same similarities. Portal Knights world size limited by 128 x 128 blocks in Small size, 256 x 256 blocks in Large size with every island have bottomless pit. While for DQB1 or 2, the world size was very huge and NO bottomless pit. Portal Knights now have 5 different jobs with different way to attack enemies (melee or ranged attack) while DQB games were still melee attack only.

Well, i gave 91 from 100 for Portal Knights PS4 version.

[Edited by Anti-Matter]

Everlasting Dance Trax Boxing Eurobeat

Ralek85

Switch: 3355-6459-9982 | 3DS: 2809-7989-1816 | NNID: Ralek85

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