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Topic: Death of an industry

Posts 41 to 45 of 45

Ernest_The_Crab

@Bankai And that's exactly the problem. All of these gamers want essentially everything but are unwilling to make any compromises. This doesn't work anywhere else in the world so why exactly does the community believe that it would here. They will never admit they're unreasonable either so even more problems arise (PR nightmares).

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kloudd

Great article format. You know, I don't think the industry is going anywhere, even in a bad economy. And that's because of one special element involved: evolution. The consumer electronics market is an ever changing landscape and in turn market values are sensibly adjusted lower as we get closer to the next landmark in technology.

How this works for the gaming industry is that there are two different kinds of consumers in the electronics market, the early adopters and the late adopters. The early adopters confirm consumer demand and the late adopters who wait for the pricing slope provide mass market success and longevity. Early buyers confirmed the PS3's appeal and late buyers keep it alive today.

Then there are the software buyers; I buy my games new, but not until they've reached the $40 price. There is one dilemma in this type of market behavior, and that is that some companies make a lot of financial mistakes and end up with not enough time to wait for the late buyers before going bankrupt. Fortunately for the market this doesn't happen very often though.

[Edited by kloudd]

kloudd

LzWinky

This whole thing is a mess, but let's not forget the smaller and indie developers

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kloudd wrote:

Great article format. You know, I don't think the industry is going anywhere, even in a bad economy. And that's because of one special element involved: evolution. The consumer electronics market is an ever changing landscape and in turn market values are sensibly adjusted lower as we get closer to the next landmark in technology.

How this works for the gaming industry is that there are two different kinds of consumers in the electronics market, the early adopters and the late adopters. The early adopters confirm consumer demand and the late adopters who wait for the pricing slope provide mass market success and longevity. Early buyers confirmed the PS3's appeal and late buyers keep it alive today.

Then there are the software buyers; I buy my games new, but not until they've reached the $40 price. There is one dilemma in this type of market behavior, and that is that some companies make a lot of financial mistakes and end up with not enough time to wait for the late buyers before going bankrupt. Fortunately for the market this doesn't happen very often though.

I love your enthusiasm as it's nice to see a positive opinion on a potential crisis. (I also agree to an extent.)

DePapier wrote:

but that's just to say that this subject has already been thoroughly researched

That doesn't make my topic irrelevant. Actually, your post was entirely irrelevant.

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