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Topic: Zelda: Spirit Tracks onhold?

Posts 21 to 25 of 25

Aviator

mushroomer wrote:

So far all boss battles were very easy too. hmm

ST had awesome bosses. Wait till you get the bow nd arrow!

QUEEN OF SASS

It's like, I just love a cowboy
You know
I'm just like, I just, I know, it's bad
But I'm just like
Can I just like, hang off the back of your horse
And can you go a little faster?!

nasachi

Link-Hero wrote:

The game doesn't have to have blood, gore, sex, nudity, a M rating on the box, or whatever you believe in to make a game good for adults.

totally agree

although i have to admit when i was younger i felt cool to play those bloody games like Doom, God of War or Manhunt... but now i've grown older and i'm no more impressed by that, sorry to all those generic "adult" games on PC, 360 and PS3

nasachi

grumblegrumble

I think since Spirit Tracks came out so soon after Phantom Hourglass, you are going to see some of the same animation and "styles" used in its visual aspects and game play, I think that's awesome, though, because most of the Zelda games of past have looked "vastly different" (imho) and each one seemed like some strange new "take" on the Zelda franchise. So I have to disagree with you. Just because a game looks a lot like the game before it doesn't mean it can't stand on its own merit. ALot of people might start playing Spirit Tracks right after Phantom, but keep in mind that Spirit is a whole different story with new sets of characters (set 100 years into the future) and I think thus far its the best DS game I have ever played! In fact, I think (having fixed many of the flaws in Phantom) this game beats out Phantom Hourglass as the best portable (Gameboy/DS) Zelda game, imho!

I am loving this game!

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Kid_A

FATEM wrote:

I hope in the next installment (If there will be one) they will get rid of vehicular travels. I like being able to set out walking and getting to go anywhere on the map without having to enter a boat or a train.

Much agreed. As much as I love the train (and like the boat) nothing beats the open-endedness of Ocarina of Time, Wind Waker, or Link to the Past.

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Digiki

I'm playing Phantom Hourglass at the moment, I'm not that far (just offshore of the Isle of Gusts). It's pretty good, although I have some minor complaints.

The open seas aren't terrible like in WW though, the smaller sea is nice, as is the lack of a lame instrument, and sail item.

The difficulty is kind of embarrasing though, the first boss didn't harm me, and I didn't move aside from attacking...

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