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Topic: Petit Computer

Posts 8,781 to 8,800 of 9,618

InsertPi

The "far lands" of Minecraft DS? At about 120 blocks out on the X axis, my terrain generation and graphics started messing up.
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If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.

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Eel

Kawaii_Neko wrote:

Tutorial on how to get Flappy Bird anyone?

Sure!

1- buy petit computer, I know it should be obvious, but you'd be surprised.
2- in petit computer go to File Management
3- select Read QR Codes
4- read each and every one of the code families (they are often numbered and shouldn't be hard to see) required to play the game you wish to play, all of them, the game won't work properly if you don't have all the files required to play it and don't forget to remember the name of the main PRG file, that's the name of the game.
5- after you are done scanning all the codes, go back to the main menu and select View Gallery.
6- search for the game you just scanned, select it and tap Run.
7- ???
8- flappy!

[Edited by Eel]

Bloop.

<My slightly less dead youtube channel>

SMM2 Maker ID: 69R-F81-NLG

My Nintendo: Abgarok

TexMurphy

@Slayer @SmokeSausage has the answer for you using SPCLR. A word of caution. If your program uses any sprite command for a sprite that is cleared it will error. Sometimes I simply move the sprite with SPOFS outside of the screen limits and then bring it back when I need it.
@Randomous I have been working on Scopa. What is the best way to track suits? Multiple arrays or a header type meda data string. cardsel(40), cardsuit(40), cardnum(40), cardx(40), cardy(40) OR "01HAXY"=selected,heart, Jack,x coord in HEX, y coord in HEX
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[Edited by TexMurphy]

TexMurphy

LeviCelJir

IAmAPersson wrote:

The "far lands" of Minecraft DS? At about 120 blocks out on the X axis, my terrain generation and graphics started messing up.
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I know what I must do
EDIT:I was so awesome it crashed

[Edited by LeviCelJir]

Hi I'm Levi and I like Bloopys :^)

BonChoi

BonChoi wrote:

Wow I haven't been on here in a while. So... I'm going to make an OS. The OS will not be like any OS out there. It will be a "simulation" of MS-DOS pre-5.0.
Any thoughts?

So, eh..., no thoughts? I see. Well I'll show you guys&gals what I found at my grandparents house!
A computer! I'll use it to port some PTC programs to the qbasic format!
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Oh... eh.. heh...
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Darn Windows!

Programmer for Minecraft DS!

Press B!

Johnathan_L

dose anyone have ideas for JOS-PRO-2.05?

Johnathan_L

SmokedSausage

Johnathan_L wrote:

dose anyone have ideas for JOS-PRO-2.05?

To not make an OS because it a stupid and impractical idea. We have enough of those on the wiki.

Hi, I'm SmokedSausage and i like meemoos :^)

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InsertPi

@damolii @randomous can either one of you be so nice as to port this song to PTC? I'm creating the Nether in Minecraft DS, and I'd like this song as a nice background music. I'm not good at MML, so it'd take me weeks to do a horrible port of it.

If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.

X:

randomous

@TexMurphy Well, that's up to you. When I made the solitaire games, I had a separate array for every stack. For instance, I'd have the initial array store all the cards, and I'd shuffle them. Then, just like in real like, I'd take the cards from the pile and place them as needed in one of the stacks. I didn't need to keep track of the x and y position because they were already in an array which represented where they were. You don't need to keep track of the suit (unless you're talking about something else), because the number of the card can tell you the suit. For instance, if there are 4 suits in a 40 card game, you can number each card from 0 to 39. To get the suit, you just do the card "id" divided by the number of suits. To get the value on the card, you do "id" mod the number of suits.

@IAmAPersson I can't do it now, but remind me again in a few days and I might have time then.

[Edited by randomous]

randomous

InsertPi

@randomous thanks!

If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.

X:

randomous

@IAmAPersson Why don't you choose a song that will sound better when ported to Petit Computer? This one sounds the way it does because of all the sound effects and eerie noises. It's mostly just atmospheric noises anyway, so I don't think it'll sound good on Petit Computer without a ridiculous amount of custom sounds, modulation, and ASDR packages. There's another track from Minecraft Album Beta which I think would be more suited for Petit Computer... I'll have to find it.

randomous

InsertPi

I'd like a sort of calm music great for a Nether-like place.

If Facebook, Myspace, Twitter, Instagram, and Snapchat were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy & paste this into your signature and hope it happens.

X:

randomous

@IAmAPersson Yeah, the one I have in mind is just like that. It's calm, but also a little unsettling. And it's the piano, so that'll sound better on Petit Computer lol.

randomous

Johnathan_L

SmokedSausage wrote:

Johnathan_L wrote:

dose anyone have ideas for JOS-PRO-2.05?

To not make an OS because it a stupid and impractical idea. We have enough of those on the wiki.

this is bigdog_00 and you don't need to say it like that. He gets that there are a lot, but you could have been nicer to him because he is sensitive.

Johnathan_L

bigdog00

I need a game idea please. I would prefer a real-time fighting game, sort of like a 3d zelda, and I could do it with the ray casting engine. Any ideas please.

I like petit computer! Asphault 3d is awesome!

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Johnathan_L

in CINCOS, what (app) do you people use? I'm still working on the JOS. which may come out in... 2:4 weeks. plus... how do you write 3D-shooting game???

Johnathan_L

SmokedSausage

Johnathan_L wrote:

SmokedSausage wrote:

Johnathan_L wrote:

dose anyone have ideas for JOS-PRO-2.05?

To not make an OS because it a stupid and impractical idea. We have enough of those on the wiki.

this is bigdog_00 and you don't need to say it like that. He gets that there are a lot, but you could have been nicer to him because he is sensitive.

My apoligies.

Hi, I'm SmokedSausage and i like meemoos :^)

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Slayer

TexMurphy wrote:

@Slayer @SmokeSausage has the answer for you using SPCLR. A word of caution. If your program uses any sprite command for a sprite that is cleared it will error. Sometimes I simply move the sprite with SPOFS outside of the screen limits and then bring it back when I need it.

I will drastically change the sprite size later, so I should use SPCLR.
And there are too many OS programs on the wiki but they never get FINISHED.
Just thought I'd offer my opinion, no offense was mean to any OS programmers.
And @TexMurphy, will sprites that have replaced one sprite's control number take input or will it redirect to the deleted sprite and give an error?

[Edited by Slayer]

I have nothing really to say about myself.

Sorry, this topic has been locked.