@Tsurii So that makes XG seem like a greater possibility- which, due to it being a sidegame, would be surprising.
Honestly, with what info we have I'm just expecting something new in the Monster Hunter department from the Japanese Direct.
"There's a very fine line between not listening and not caring. I like to think I walk that line every day of my life." -Leonard Church Jr.
@CrazedCavalier What would really be funny is if the G version for Generations, if there is one, focused on the console Monster Hunters instead, so we get villages like Jumbo and Moga.
If the rumours are true....and the NX will be like a hybrid of console/handheld and Monster Hunter 5 will be on the NX, then I will be the most happy person in the world. Playing MH on the go and then switching to a big screen when I'm home is all I really want. Sure, MH3U for 3DS and Wii U had a similar set-up, but I dunno...still felt really clunky if you ask me.
I am really curious to what the Direct will show regarding Monster Hunter....maybe something about the next DLC line-up? Or MH Stories coming to the West (don't know if this is already the case)
@Tsurii I wouldn't worry about it. We all have those moments we wish we could forget ever happened! (Except for some on GameFAQs/Gamespot, some of those players are perfect... -_-) xD
@Tsurii And with an open mind, I craft my Lavasioth armour for the purposes of experimentation with Resuscitate (namely, if I can felvine bomb myself for a boost).
I play Federation Force. I like it. And I'm proud. It's pretty much a lighter FPS Monster Hunter for when you need a small break from elite tweaking and farming.
I also plan on making a sweep of level 1 deviants just to get a grasp of the immediate skills they provide.
Some CAN be used out of the box to good effect, like Dreadqueen (Critical Eye+2 and Status Crit synergize so well the Toxic Kumori set emulates it) and, yes, Silverwind (Evade Extender and Crit Boost are very handy for Switch Axe).
Took a break from the Dreadking grind (stupid randumbs in Dreadking VII) to work on the Silverwind SA.
That monster has some... questionable hitboxes.
The hitbox for the tail shockwave actually extends a couple feet to either side of the actual projectile. His jump is also finicky near his claws.
And of course, he still has the classic "I'm going to bite and everything in the vicinity of my torso will get hit by it".
At least the weapon itself looks awesome and will have a good chunk of white sharpness when maxed.
"There's a very fine line between not listening and not caring. I like to think I walk that line every day of my life." -Leonard Church Jr.
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Topic: Monster Hunter Generations (Our Toothy Lord and Savior)
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