@Bolt_Strike I say it functions like the Shinespark in that the resulting move, the actual Shinespark, was a single directional, immovable, incredible fast, glowing push in one direction.
The Spiderspark, as I have seen it called, is like the Shinespark, in that the resulting move, is a single directional, immovable, incredibly fast, glowing push in one direction.
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
Won't go into deep thoughts yet to let it sink in, but I enjoyed it. The Ridley fight was suprisingly easy. No puzzle like weakness to exploit, just dodge & blast. Not that I'm complaining, lol. Really liked the after credits scene with the X-Parasite. I was wondering if they were going to bring them up.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
@RR529Well, that's what Ridley battles have always been about. No fancy tricks on either side, just relentless slugfests. This is the first time in a 2D title that Ridley moves reactively based on your position rather than randomly flying about. So while this does make him easier to predict, it also means you have to actively dodge every attack he makes.
I'm not too far into the game. I'm enjoying it but at this point I'm convinced that Nintendo should never have released a system marketed on 3D without the improvements put into the New 3DS. I'm not saying anything new I'm sure.
Also, people telling me it is better than AM2R, the game I've enjoyed most in the past 2 years...probably not a good idea. I...doubt it will live up to that. It's unfair to expect nearly any game (arguably even an official Metroid) to those standards.
Also, people telling me it is better than AM2R, the game I've enjoyed most in the past 2 years...probably not a good idea. I...doubt it will live up to that. It's unfair to expect nearly any game (arguably even an official Metroid) to those standards.
You should know pretty soon if you're enjoying it more than AM2R, a lot of the praise for this game relates to the new mechanics, the 360 degree aiming, the Melee Counter, Scan Pulse, teleport stations, etc.
That reminds me, I should try and track down AM2R. I'm on a big Metroid kick right now, currently playing Corruption, then Zero Mission and Other M next.
My time was nearly twenty one hours. And I didn't feel I was going particularly slow. I hope there's a switch version in the future, so I can work on a speed run, something in the 16 to 18 hour mark😀
@bellow How did you get 21 hours out of this? I got a little over 11, and that was after some pretty extensive exploration that unlocked most of the map!
@bellow How did you get 21 hours out of this? I got a little over 11, and that was after some pretty extensive exploration that unlocked most of the map!
I really don't know, although on my Switch it says I've got 30 hours or more on shovel knight, and I only played the main campaign and spectre knight. Maybe I should do you tube vids in how to get more hours out if your games.
@bellow How did you get 21 hours out of this? I got a little over 11, and that was after some pretty extensive exploration that unlocked most of the map!
I really don't know, although on my Switch it says I've got 30 hours or more on shovel knight, and I only played the main campaign and spectre knight. Maybe I should do you tube vids in how to get more hours out if your games.
Play the game the way you want to. I can almost guarantee I will be over 20 hours as well as I'm still only in the 3rd section. I take my time with my games as I'm rarely in a hurry to finish them.
John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
@bellow How did you get 21 hours out of this? I got a little over 11, and that was after some pretty extensive exploration that unlocked most of the map!
I really don't know, although on my Switch it says I've got 30 hours or more on shovel knight, and I only played the main campaign and spectre knight. Maybe I should do you tube vids in how to get more hours out if your games.
That's how I am with books: it takes me forever to read the things. I think I savor them more that way, though: speedreading kind of destroys the appeal of reading in the first place.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
Do remember that the game doesn't track time spent while paused or (hopefully) in cutscenes, so the in-game indicator is likely to be a good deal smaller than the real time spent playing.
I wonder, if this game just answered the question Space Pirates have struggling with throughout the Prime games regarding Metroids: what exactly IS the energy that they drain from their victims, that ends up killing them? Perhaps, it is Aeion. Every living being generates this, but perhaps the life-forms of SR388 were particularly rich with it, drawing the Chozo there to learn more about it and how it could be used.
Then they discover (or accidentally create) X parasites, beings composed entirely of this energy. In response they create Metroids designed specifically to feast on this energy to counter them, as well as being able to turn that Aeion into more conventional energy for their own uses
Even if Aeion never gets mentioned as such again outside this game, it's an interesting way of seeing things.
Spoiler regarding a boss fight. Man the giant robot boss fight was really hard for me. I had to watch a youtube video to beat him. But the way samus blew his robotic eye away was worth the frustration.
Right now i played almost 9 hours. Im not gonna try beating the game in under 4 hours.^^
Yeah, I'm pretty sure I'll end up getting the "bad" ending my first time through. I don't tend to rush through my games, and when it comes to Metroid I like to get all the Energy Tanks.
Currently playing: Pokemon Scarlet DLC, Super Mario 3D World + Bowser's Fury (Switch)
I wonder, if this game just answered the question Space Pirates have struggling with throughout the Prime games regarding Metroids: what exactly IS the energy that they drain from their victims, that ends up killing them? Perhaps, it is Aeion. Every living being generates this, but perhaps the life-forms of SR388 were particularly rich with it, drawing the Chozo there to learn more about it and how it could be used.
Then they discover (or accidentally create) X parasites, beings composed entirely of this energy. In response they create Metroids designed specifically to feast on this energy to counter them, as well as being able to turn that Aeion into more conventional energy for their own uses
Even if Aeion never gets mentioned as such again outside this game, it's an interesting way of seeing things.
Yeah, they do seem to be implying that the Metroids are designed to drain Aeion. I wonder why the Space Pirates weren't capable of identifying Aeion and the Chozo were?
@Bolt_Strike Chozos are just better than everyone at everything, that's why .
That said, everyone including the Pirates and the Federation at least are aware of the Metroid's ability to provide useful energy. They just can't identify the source because they have no ability to manipulate it like the Chozo, only the byproduct left by Metroids. Prime 2's log of U-Mos mentions that he can "generate and manipulate energy on par with that of the Chozo". It's not unreasonable to assume this extends to Aeion.
Wait a minute... could Aether's planetary energy be a form of Aeion as well?
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