had hopes for this game til i saw that mercurysteam worked on game good bye metroid u had a nice run til prime series other m federation force and now this game ruined u completely...looks like ill go play am2r since thats is better than mercurysteams version
@rockman_zero
Um, I like Wayforward, but they've had zero experience making a game like this (and that Mummy Demastered isnt proof they can handle Metroid, we don't even know if that game is good yet), and I wouldn't trust them with Metroid at all. Lots of talented developers out there, but they have certain games they specialize in. I actually heard people saying they wanted Platinum Games to be making Metroid... Platinum. Now look, they're terrific, but you might as well be handing it off to the Call of Duty team at that point. P* Games doesn't make games like this, cause they know what they're good at and what they're not.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@rockman_zero had hopes for this game til i saw that mercurysteam worked on game good bye metroid u had a nice run til prime series other m federation force and now this game ruined u completely...looks like ill go play am2r since thats is better than mercurysteams version
And with all due respect, that's pretty ignorant. Mercury Steam is not a bad developer by any means. Idk where you got this idea from but they're actually respectable. More importantly, it's a remake. Even a bad developer can make a good remake. Moreover, the game development is being led by long time Metroid producer. And even more importantly, the game looks freaking fantastic. Beyond fantastic. The game looks epic!
If you can't look at this game and see it for what it is (perhaps the most incredible looking 2D Metroid ever conceived), I have to question whether you've actually ever played Metroid. Cause anyone who's played Metroid knows what a good Metroid game looks like, and this is most definitely it.
Again, no disrespect but it kinda needs to be said. Writing off an excellent looking game because it didn't have some star developer behind it... remakes don't need star developers. They just need good source material and veteran producer. All that said, the melee counter (which is probably the coolest addition to Metroid I've seen since the days of Prime) actually came from Mercury Steam, your so called "horrible developer". That horrible developer is responsible for one of the coolest additions to the series in 15 years.
And it also needs to be said that Samus Returns makes AM2R look like amateur hour. I'm beginning to wonder if you've actually seen this new game
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@JaxonH, on the topic of WayForward, the first few Shantae games are "Metroidvania" in structure (though they've been becoming more linear as of late). Also, I believe they did an Alien game on the DS in the style as well (which I remember Nintendo Power liking, though I haven't ever heard any one here talking about it in terms of their favorite/memorable DS games).
Not saying that they would have done better or worse than MercurySteam, but I think either or could do it.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
@rockman_zero
They did handle Castlvania, which was a pretty decent game. I played it. Not it's not gonna win any GotY awards, but neither is anything Wayforward does. It's extremely difficult creating a brand new game from scratch.
But if you're referring to Wayforward doing a remake, sure, as I said anyone can do a remake under the proper guidance. But I doubt it would've looked much different than it does because remakes have to remake the source material and there's only so many ways you can deviate from that. But honestly I can't imagine this game looking any better than it does- had any other developer made this game we wouldn't have seen that melee counter, which right off the bat would've made it not as good.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
I always thought Image and Form could do a good job with Metroid. A solid 2d one though. The 2.5d one we are getting is beyond what I could've imagined. Really happy MercurySteam is doing this!
John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
Is there a video available where you can see this in native resolution with the 3D effect on an actual 3DS?
What's it called? I thought I heard there was one but when I checked the eshop last I only saw game trailer that was identical to the launch trailer from the tree house stream. That shows a picture of the 3DS system with 2D graphics displayed on a simulated screen.
@blaisedinsd Oh, sorry for the confusion. There was an IGN user who had a similar username and the same profile picture you have know. We discussed about Skyrim and Dark Souls and I ended up convincing him about trying Dark Souls. Anyway, going back to topic, the video is there but you have to download it and yeah, the 3D does look amazing.
As basic as Metroid II is compared to the other 2D entries, I quite enjoyed it. Enough to give the other games a try, anyway. I haven't regretted a thing.
Currently playing: Pokemon Scarlet DLC, Super Mario 3D World + Bowser's Fury (Switch)
Game Informer shares their first impressions with the game. From what they said, it seems the melee counter is easy to do and there's an ability that allows the player to see hidden passages when used, and it's recharged by killing enemies so the player doesn't seem to be short of energy to use it at any point. That being said, keep in mind that regardless of the approach of the game, even if it's focused on least experienced players, this abilities aren't mandatory for you to use, and that these are only the first impression since they didn't have much time with the game. Personally, I don't like the casual approach (for the lack of a better word) but it's understandable (and kinda expected) that they are trying to get to new players while also appealing to the old fan base. In the end, all that matters to me is to have a fun game that does justice to the Metroid series even if it sacrifices some of it's difficulty, specially if it's optional since those abilities aren't automatic and we can choose to play in a more... faithful way to the original.
That being said, I'm kinda expecting Nintendo to do remakes of the least popular entries in their famous series, jut like with Echoes and this one if it goes well and in my case, I would be happy about it.
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