Feel old, everyone — Star Wars Rogue Squadron II: Rogue Leader is now two decades old.
The GameCube-exclusive title launched alongside the console itself in the US and was something of a show-stopper in the visuals department. Developer Factor 5 had turned in an excellent arcade-style X-Wing action game with the original Rogue Squadron on N64, of course, but this sequel took the visuals to a whole new level and showcasing the understated power of Nintendo's new hardware.
The prequel trilogy was already in progress at the time, and for Star Wars fans there was something incredibly special in seeing the classic original trilogy spacecraft rendered so faithfully onscreen. Revisiting the game recently, we have to say that Factor 5's graphical work still holds up incredibly well — surprisingly well, in fact, and it makes us hunger for a re-release even more.
Simply upscaling a vintage game to high-definition will deliver a sharp image, but often exposes low-quality textures and highlights the limitations of the era — you only need check out screens of the recent Knights of the Old Republic port to see character models and environments that, while fine in context, show just how far we've come in the last 20 years. Rogue Leader still looks phenomenal, though.
Nintendo consulted Factor 5 while creating the GameCube platform, so it's not surprising that the team knew its way around the hardware. However, there are reasons that the visuals stand up so well in 2021 that are less to do with programming prowess and more with the nature of the game. The Star Wars universe is filled with flat, angular ships that are (relatively) easy to recreated with polygons, and having a big ol' star field as your background most of the time also simplifies matters.
The real thing that makes Rogue Leader look spectacular, though — even by modern standards — is its lighting. As any 3D modeller, photographer, or ageing actor will tell you, the right lighting makes all the difference. An intelligently lit scene can make a substandard 3D model look acceptable, or a great 3D model look incredible; Rogue Leader's lighting conveys the atmosphere of the original trilogy perfectly.
Throw in the patented Star Wars audio, and you're left with a stunning package comprising some comparatively simple gameplay elements executed with impressive precision. Indeed, the developers were able to squeeze a two-player version of almost the entire game onto the second sequel, Rebel Strike — a freebie that is arguably far better than the follow-up game itself.
Having gone back to the game, we were astonished at how good it still looks — indeed, we're having trouble thinking of an older 3D game that looks better than this. Perhaps a simple upres could work in this case. We almost got a re-release on the Wii, but we'd let a wookie tear off our arm for a go at an official HD re-release.
Can you think of a 3D game that holds up anywhere near as well as this does after two whole decades?
Feel free to let us know other vintage 3D games you think hold their own in 2021, and share the 20th birthday love for Rogue Squadron II in the comments below.
- Further reading: Star Wars Games - Every Star Wars Game On Nintendo Systems Ranked
Comments 103
I'd point to RS 3, but that game isn't 20 years old yet so this wins by default. RS 2 was so beautiful and still looks quite nice today.
I was definitely blown away when I first saw Rogue Squadron 2 on the GC. So happy that I never sold my original copy of it. Just a shame it was never remastered.
This was definitely one of the showcases for the Gamecube. I know when the Gamecube launched I was really hyped to get one just so I could play this game.
When it comes to the best looking games of that era, this and Halo are probably the best aged.
Hahaha I love all the voting options, very democratic!
But it's true, these games hold up very well today, all things considered. I have Star Wars Battlefront II for PSP on my PS Vita and while it can get a little blurry, the lighting and detail they made so long ago still holds up pretty well. I can't tell if my nostalgia goggles are also working their magic here, but either way, they're still loads of fun to play.
Rogue Leader is BY FAR the best looking video game of 2001. Just compare with other 2001's releases, there is no serious competitor. Stunning.
It’s just a very very good game. Still have my disc copy and it holds up!
I was gonna say Metroid Prime at first, but then realized that game is only 19 years old. So next year I will say that Prime is the best-looking 20-year-old 3D game.
They gave away that new Star Wars Squadrons game on PSPlus a few months ago.
I blasted off, rushed towards a good close up view of the nitty gritty of the main ship, and ...
... was severely disappointed, thinking to myself "boy, I'm sure that looked better in that GameCube Launch Title...
Because I couldn't remember if it was called Rogue Leader, or Rogue Squadron.
What I did remember, was that it looked better than the tripe I was playing on a PS4 Pro.
I closed the game, deleted it, and pugged in the GameCube, where I spent the next hour or so having infinitely more fun.
Resident Evil Remake
Can we have a remake please? Enough said!
I used to play this in McDonald’s on their GameCube back in the day and it is probably what convinced me to move on from my beloved N64 to the next generation.
To name just one, Appeal's classic Outcast is older (1999) and looks much better IMHO.
Rouge squadron 2 is a fantastic looking game still plays well too Rez on the Dreamcast is still a striking looking game played it the other week with the tv hooked up to the stereo outstanding wish sega would port it to the switch
Under
Rated
Gem.
Didn’t expect to read an article about the GOAT today. Thanks for this. Superb game that people sleep on.
I was just thinking the other day about that Space world reveal trailer and how people thought it was footage from the Special Edition of Episode IV. The jump from N64 to GCN was insane. There will never be a graphical leap like that again. The only other game I would say looks just as good 20 years on is F-ZERO GX.
I have a black and white strategy guide. (It was an N64 magazine 2 in 1 with Mario party 1. ) And even in black and white the first one looked really cool!
So I still got to play them, but really should seek these out! 😁❤️
Halo Combat Evolved is a better looking 20 year old game. Still love Rogue Squadron II though.
I am sorry but you chose a bad spot for the exact 20 year limit thingy
Games like Max Payne (UwU), HALO (uWu²) and Melee (UwU³) are all pretty uWu.
@StarPoint Was going to say the same thing. The Samus model from that game is still the go-to when publications post about anything Metroid because of how good it is.
Metroid Prime will be finer vintage next year, as will The Wind Waker.
Until then? No.
Yeah, the visuals were absolutely mind blowing back in the day, and it still looks fantastic. Only game I can think of that's on par is Resident Evil Remake. The gamecube version still looks beautiful.
Yes, F-Zero GX, by far.
Played on a good Plasma with a good scaler, the visuals are astonishingly good for a 20 year old game. Still looks absolutely spectacular, and runs at a flawless 60fps.
Not much of a poll of all you can do is agree.
Bottom line most Dreamcast games which are 20-22 years old look better or just as good
It does look good.
But honestly so does Star Wars Knights of the Old Republic.
@Lord I do agree Dreamcast games through VGA look better than almost any other console from the same time period clean and crisp with vivid colours
Yes, X-Wing vs. TIE Fighter on PC - 1997
The poll restricts my free speech. This is an outrage.
Would love to see this ported with the other Starwars games. Include the CoOp and Atari Arcades from RS3
wow those ships look amazing!
Instead of games like Squadrons, they should just remake the classics FFVII Remake style. Money is there. Demand is there. Why not? Plenty of great Star Wars games that still hold up.
I really love Rogue Squadron franchise. And KOTOR franchise. EA and their "Anti-Midas" hand turn both in crap with Star Wars Squadrons and The Old Republic. St least they do a good job with Fallen Order
But back to the post, RS2 is still a master piece. I wish a proper Remake RS1+2 for PC compatible with HORTAS controllers and VR
The Gamecube had a nifty trick of being able to replicate assets with very little effort. So it didn't have much problem filling the screen with lots of Tie FIghters.
Damn, it still looks amazing, doesn't it! Not sure the XBox could have done this game justice.
There are lots....see the many PC games from that year, or earlier.
Yeah, I bought this day one. What a great game!
I dunno, but it is impressive.
It sold the GameCube to me to be honest, along with the sequel. It was so atmospheric and as a fan of the films as a kid it almost felt like being 'in' the movies. The arcade style of the space combat was so enjoyable... not found any newer Star Wars games have replicated it for me. I hope we see a HD version at some point. Having the old arcade games unlockable in the sequel was also a really nice extra.
I played the crap out of this game. And the one for N64. Seriously, this one here is one of the first games I've ever played where I said to myself, "wow, this is arcade quality." I'm not quite sure what I meant by that exactly but the sweet 60 fps and shadows and sound and... well everything, is just a concert of greatness. I really wish this would come back out for Switch, remastered or not. I wonder why these never got re-released? We got Bounty Hunter, Pod Racer, Commando, KOTOR...! What's the holdup!? I'd INSTABUY. I'd probably double-dip for digital and physical. It's a classic!
EDIT: I did forget about the lack of analog shoulder buttons on Switch... That's a no-go on Switch. It always puzzled me that those weren't included on the Switch controller (OR even the Pro controller!) I don't remember them being deal breakers for any mechanics in Rogue Squadron. I mean, if they can make it work for Mario Sunshine, they can make it for for RS.
@Lord do you own a Dreamcast? Because I do and while I love the nostalgia of playing Dreamcast games, only Soul Blade comes close to still looking decent.
@StarPoint forgot about Prime (shame on me) but yes that is true.
@Ironman
And RS3 gets bonus points for having RS2 as its co-op mode!
It's still a good looking game, although I think Shenmue II from that year is more visually striking.
@ManaOwls
I was thinking the same thing, though perhaps that’s cheating since the game uses pre-rendered backgrounds.
BUMP MAPPING! I remember back in 2000 when bump mapping and volumetric fog were the latest tech tricks, just like ray tracing is the cool new thing these days. Rogue Leader was such a great game. I think I bought it along with my cube on launch day.
I remember playing this on a demo unit in GAME when it came out. Totally blown away. Still holds up well I think.
It is a gorgeous game and still really impresses me when I see it, especially considering it was a launch game.
Luigi’s Mansion just about edges it out for me though- ridiculously good looking game that will always looks great given it’s art style.
The GameCube was both the first Console I bought with my own money and waited in line to get at Midnight. I don't remember what other launch games they had but the only one that interested me was Star Wars Rogue Squadron II. I remember getting it home and setting it up on my HUGE 27inch tube TV and sitting on my giant bean bag and thinking this was the coolest thing ever. Watching that opening cinematic of the fighters heading to the death star was just so amazing. I really got one of those "we are in the future" feelings. I did not get much sleep for school the next day. Who launches a new game system on a school night Nintendo??
A Wii version would have been a downgrade because the Wii graphical video output quality is less than that of the GC.
It was perfect - and I'll buy a well-made port in an instant - preferably all three games remastered.
@karatekid1612 Probably a licensing mess.
Factor 5, Epic, Disney and Nintendo would need to agree.
Same reason why Goldeneye can't be re-released.
I want it on Switch!
Still my favourite star wars game.
Halo: Combat Evolved
Silent Hill 2
Metal Gear Solid 2 came out in 2001…
F* it, I can still remember firing it up the first time. I loved the Gamecube even though it was quickly outpaced by the XBOX, but this game still held up nicely with lots of trickery. Just like the original SW movies. Loved it. Good times. 20 Years. My god. I feel ancient.
looks at collection of 20 year old games
Yes.... yes there is....
I mean if you're impressed with a star field skybox with two stationary spheres, where all the rendering is pump into the ships, then sure. You can say that for trench runs and hoth etc. They do a great job of reducing geometry and using simplified textures. I'd say games like MGS2, DMC, FFX, Jak and Daxter, Dead or Alive 3, Onimusha, Project Gotham Racing, Zone of the Enders, and a few others either give it a run for their money or surpass it.
nothing against Rogue Squadron 2, but it is neither impressive nor the best looking game.
@Zuljaras Silent Hill 2 was visually striking but I disagree that it looked great. It looked average especially compared to 3. Silent Hill 3 was a graphical wonder, Silent Hill 2 looked aged even in its own time.
Even just on the PlayStation I think DMC and FFX looked better than SH2 that same year.
If there is a better looking game from back then I haven't played it, playing this on Dolphin with just a resolution boost and it could easily pass for a far more modern game
Let's hope Aspyr never touches this game for a port. It deserves better.
Just shy of 20 years - but the Resident Evil remake (also on GB) has aged like fine wine
@ManaOwls
Yes. Heck yes. The Resident Evil remake on GC was simply stunning to look at.
@Varkster My point was that both games look better that Rogue Squadron 2
At least for me ofc.
Also if we put 3 more years we go to Half-Life 2 which looks amazing to this day.
@Zuljaras Half-Life 2 is pretty much cheating in any category, the technology behind that game is still amazing to this day. You look at Black Mesa's Xen from a couple years back and it looks better than most modern games with half the budget and staff built on the same engine.
So for 2001, maybe FFX? I don’t know though, in terms of art direction I was totally blown away flying through Bespin with volumetric fog and the high poly counts. It was stunning.
When i saw it the first time, i was like; This is next gen graphics! 😂😂
@ManaOwls
That came out in 2002.
This is not even the only time a Star Wars game has been a graphical high point of its time. Episode 1 podracer looks incredible by N64 standards, and for the many, many issues they have, the modern EA Star Wars Battlefront games are unbelievable recreations of Star Wars.
Games that are contenders to this graphically imo are:
Silent hill 2
Metal Gear Solid 2
Luigi's Mansion
Legacy of Kain: Soul Reaver 2
Ico
Max Payne
And I probably forgot more and it's easy to have high detail models in an empty void same way RE on psx could have high detail models to a pre-rendered backdrop.
I'm still hoping that canned Wii remastered version finds it's way on to the internet someday..
@Savage_Joe notice how every company that leaves Nintendo have a rather sour destiny; Factor 5, Rare, Silicon Knights..
@megakasp
Metal Gear Solid 2 is really close from the “impressiveness” standpoint. Really really close in my opinion.
I would say from a texture material and lighting standpoint, Rogue Leader takes the win; it was a stunner then and if it was given proper AA and rendered at a higher base resolution it would look good even by todays standards.
But what MGS2 did so effectively was build extremely convincing human characters in a way no other game had come close to at that point. They moved and behaved like humans, they full facial expressions that were believable, even had early attempts at fully detailed hair rendering with realistic physics for the main cast, like Snake’s mullet.
In addition, the particle effects, rain effects, and object physics were unmatched on other games for years. And it ran at a locked 60fps (on PS2 anyway, Xbox version was a different story) with no real drops.
Both Rogue Leader and MGS2 are extremely impressive 2001 titles that did their platforms proud. Halo Combat Evolved is also a stunner from that year, although I don’t think it has aged as well as either Rogue Leader or MGS2. That said, it was a far more complex game in terms of FOV, enemies on screen, bump mapped textures (which was a new technique at the time on PC and unheard of on consoles; very few PS2 or GameCube games ever used bump mapping or it’s successor normal mapping since they didn’t have fully programmable hardware shaders like the Xbox did, meaning you had to use software routines), and environmental physics.
IMO, I don’t think developers ever really maxed out the GameCube like they did with the Xbox or PS2. Metroid Prime 2’s particle effects were amazing, but I still feel like the GCN had more to give. Whereas you can tell Shadow of the Colossus maxed out the PS2 and Halo 2 and Doom 3 pushed the boundaries of what the OG Xbox was capable of.
I’ve always found this generation of consoles to be the most impressive in context of the time they were active. They were actually more powerful than the TV technology of the time, being able to pump out 480p long before most consumer TV sets were able to take advantage of it. And lots of the games seemed to be able to do 60fps.
I remember seeing the early GameCube games and being blown away. RS2, Luigi’s Mansion, REmake, Eternal Darkness, they all caught my attention after I’d been away from gaming for a couple of years and convinced me to get a GameCube.
@TheRedComet Resident Evil 4 already pushed the GC to it's very limits.
First GameCube game, I remember buying my black GameCube from Choices Video in a bundle with Rogue Leader, not sure what convinced me to pick it up as wasn’t even a Star Wars fan
@Ventilator unfortunately you are right wishful thinking me thinks.
someone beat me to it but fzero gx is one of the greatest looking games ever made, no matter the age. its only flaw is that it's not HD but it's hard to hold that against it given its vintage.
metal gear solid 1 isn't perfect looking but its presentation is pretty much perfect. it was incredible in its day and IMHO the graininess of it fits the feel of the game perfectly.
ssb melee looks excellent to this day, as well.
for being all human shaped models, soul calibur on dreamcast really holds up, id say. its impossible for me to detach from my memories of being BLOWN AWAY by it in 1999 but i still think its beautiful and for some reason the "realistic" character models dont give me the creeps like many other games of the era. in fact, i was just playing an assassins creed game on a friends ps4 the other day and the uncanny valley was STRONG in that one, not so with SC.
@-wc- Oh damn yeah, Soul Calibur is an insane looking game for the time! Good shout and it still looks brilliant
I got the GameCube on launch day with Luigi's Mansion and Rouge Squadron II. It was the last time I was hugely impacted by the graphical leap between generations. GameCube graphics, for the most part, still hold up really well today.
Fun fact: the movie pics from the menu is actually the first time ever, that they appear in a high resolution than the VHS.
How did they go so right with Rogue Squadron II and so very wrong with Rogue Squadron III?
I remember when this game came out. My mom and I went to Walmart and they were showing this game on one of their big screen TV's.
My mom, being the huge Star Wars fan that she was, gawked at the screen and asked me if that was a movie. With a big goofy grin on my face I said "Nope, that's a game!". I ended up getting that game not too long after that.
In my opinion, the only other game on the GCN whose graphics come close to Rogue Squadron II is Resident Evil 4. It's not 20 years old just yet, though.
@-wc- Don't forget Dead or Alive 2 on Dreamcast.
@TheJamesHollan DOA2 did look insane at the time (DC was blowing my 13 yo mind regularly,) but i only rented that game at the time and havent gone back! cant vouch for the agedness of this one but i do remember it was awesome! i felt spoilt for 3d fighters then. I wish Tekken had come out on DC.
@Scollurio Why did no one ever check how poorly Xbox sold?
GameCube.. ~22 Millions
Xbox.. ~23 millions.
...Nintendo 64. 45 Millions.
Xbox sure weren't a success. Only sold half of N64, and as poor as Gamecube.
Rebel Strike is a worse game but a much greater graphical achievement.
This is probably my favorite Star Wars game, granted I never played kotor from back in the day. I loved all the ships and the challenge. This game is still pretty that is correct another even older game tho that I think hasn’t aged a bit is the donkey Kong country series. Back in the day I was blown away by it because it looked so different from anything in the system with it’s almost 3D non blocky style. Donkey Kong also was and still is so very fun to play. Yeah I went on a tangent but DK deserves an anniversary to I’d say. Rogue leader tho, yeah it’s another classic I’d love to play again with all the Star Wars reboots happening.
@Yorumi
we console folks like to grade on a curve... 🤣
or, speaking for myself, pretend PC doesn't exist entirely haha.
This is definitely one of the best looking 20-year-old 3D games I can think of. Two others that come to mind right now, both for the Dreamcast, are Soul Caliber, which was already mentioned, and also Virtual On 2. Daytona USA on Dreamcast is also a good looking game. It's worth mentioning that the reason Dreamcast comes up a lot for a topic like this is that, besides the big leap in power over the prior generation, the DC had really good image quality. The Gamecube also did, but that came later so a lot of the best looking 3D games from 20 years ago will come from the Dreamcast.
I played the hell out of this on my gamecube, in my first apartment after leaving my parents house. Ah the memories.
Yes still looks incredible, Factor 5 had some amazing programmer's/ graphic artists. Miss Factor 5, was a shame when they shut up shop. Also showed how brilliant the Cube was. So underrated!!
@Ventilator who mentioned sales? I just meant XBOX was more powerful than gamecube by a lot, still Rogue Squadron looked the part.
@sdelfin I also think "TIMESPLITTERS" looks still good for its "timeless" graphic style.
@-wc- I don't know if I've ever played the original Tekken, but I remember playing Tekken 3. Eddie Gordo was my favorite!
@TheJamesHollan
eddie was my fave new character in tekken 3! his animation was mesmerizing, id never seen anything like that before in a game.
i was completely into 1 2 and 3, liked TTT fine but never owned it, and fell off with 4 for some reason. it felt slow, for one.
man, i miss 3D fighting games. anything good on switch at all? if so, ive missed it somehow. (please nobody say ssbu)
I don’t mean to nitpick… but something is fishy about the voting
Oh yeah and Tekken mentioned above. I play tekken 2 on PlayStation 1. The Bruce Lee clone and the king fu dude and Eddie. All mesmerising. Sexy game
@-wc- I don't know. I don't have any fighting games on my Switch outside of Brawlhalla and a demo for My Hero: One's Justice 2. I might be getting Mortal Kombat 11 soon, though.
@Scollurio Xbox were unable to run Rebel Strike from GameCube due to lack of GPU functions.
@Ventilator GPU functions/instructions is not the same as raw power. Don't make an argument out of this, I loved the game cube but graphically it was weaker than the XBOX and couldn't hold as much data on the tiny discs, which often led to compressed files, worse textures and worse sound.
Still a grand little thing. XBOX was great too but had many "generic games". Gamecube kinda like suffered the fate of the Wii, because of lack of power third parties started to drop support, which was a shame. But first party titles on Gamecube, one of the best eras of Nintendo imho.
It's one of the best launch games ever made!
After loving the first game on PC and finding out the sequel would be a GameCube exclusive, it was this game and "Super Smash Bros. Melee" that convinced me to ask my parents for a GameCube in the first place (after previously being a Genesis guy and skipping the 32/64-bit generation), and I've been a huge fan of Nintendo ever since.
@Scollurio Maybe support dropped off later in its life, but the GameCube had quite a bit of 3rd party support overall. It actually got the latest releases in series like "Metal Gear," "Resident Evil," and "SoulCalibur," not to mention a number of decent to excellent Star Wars games like this one. Aside from maybe the Switch, it's the Nintendo console that's had the best 3rd party support since the SNES!
Earth 2150. Perhaps not many know this 3D RTS, but it's amazing. When a tank has finished production, the goddamn factory doors open up to let the tank out. That's a level of detail not even modern games have, sometimes.
It's way up there, along with Luigi's Mansion 1 and Starfox Adventures.
@Meteoroid
The wii doesn't have direct digital out. Gamecubes games absolutely look better on GC hardware over wii. Playability is the same between consoles but video out quality is better on GC. My comment is 100% fact based and correct. Please educate yourself.
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