November2009

  • Review Shanghai II: Dragon's Eye (Virtual Console / Sega Mega Drive)

    A history lesson in the failure of PC-to-console ports.

    Activision was the first to sell a mahjong solitaire (for lack of a better term) game for IBM PCs and Apple Macs in 1986 under the name Shanghai. They even got the programmer of the original game -- which was created on University of Illinois mainframes -- to do the programming and create...

  • Review Jambo! Safari (Wii)

    Jambo! Now jam on outta here!

    Animal games seem to be the big new thing, especially on the family-friendly Wii. You can't throw a Remote in a shop without hitting one these days, with every major publisher putting out their own take on the safari-vet-sim sub-genre. Jambo! Safari is Sega's entry in the virtual-wild-animal-game stakes, and a...

  • Review The Rub Rabbits! (DS)

    Too sexy for its shirt

    When word leaked out that Sega's Sonic Team was working on a minigame collection for Nintendo's new DS system, many wondered why such a talented development group would be wasting their time creating something as trivial as a minigame compilation. Gamers got their answer with the release of Feel the Magic XX/YY (known as...

October2009

  • Review Mario & Sonic at the Olympic Winter Games (DS)

    Enjoy Winter Olympic fun on the move.

    Refreshingly for a simultaneous release on Wii and DS, the handheld version is a completely different beast to its big brother: far from being a stripped-down conversion it’s a decent accompaniment to the Wii version, although one aimed at a completely different gamer. Where the Wii game looks to capture the...

  • Review Shinobi (Wii Virtual Console / Virtual Console Arcade)

    Put on your ninja suit and rescue the kiddies once again!

    After treating retro gaming fans to the delights of Revenge of Shinobi and Shinobi III from the Mega Drive / Genesis, it is only right that SEGA bring us back to basics and let us get our grubby mitts on the original arcade game from 1987 where this glorious franchise began. Considered to be...

  • Review Mario & Sonic at the Olympic Winter Games (Wii)

    For once, there's no bad puns - snow joke!

    A few years ago, the unthinkable happened – Sega announced that Mario and Sonic were to put aside their 16-bit rivalry and join forces in an officially licensed Olympic game. Clocks ran backwards, dogs barked uncontrollably in the street and the whole world lay in danger. Then we played it, and saw that...

  • Review Wonder Boy III: The Dragon's Trap (Virtual Console / Master System)

    It's a trap!

    Wonder Boy III: The Dragon’s Trap marks the end of the Master System trilogy. It’s a direct sequel to the wonderful Wonder Boy in Monster Land with the action starting out in the final lair of the last game. Unlike the original Wonder Boy, though, there are no loincloths in sight. Most Master System fans will consider this game to...

September2009

  • Review Wacky World of Sports (Wii)

    Or should that be "Tacky World of Warts"? Maybe...

    It’s a well-known fact that the Wii excels at quick-fire games – sports compilations and minigame packages abound, and amongst all those renditions of golf, tennis, boxing and the rest you’d have to assume there’s no sport on Earth yet to be rendered in glorious Wii-o-vision. Well, you would...

  • Review R-Type (Virtual Console / Master System)

    Blast off and attack the evil Bydo Empire once again in 8-bit!

    While we applaud Sega for bringing some of its most fondly remembered Master System games to the Virtual Console, we can’t help feeling that on this occasion it is a little bit pointless. After all, we’ve had a near arcade perfect port of R-Type on the TurboGrafx-16 since 2006, which...

  • Review Golden Axe (Virtual Console / Virtual Console Arcade)

    Sega's classic fantasy side-scroller hits the Virtual Console in its original arcade form - but is it any good?

    It would be fair to say that the expansion of the Wii Virtual Console to incorporate arcade releases has been extremely welcome, but it has resulted in one rather unusual side-effect: we’re seeing rampant duplication of titles already...

August2009

  • Review Phantasy Star (Virtual Console / Master System)

    The starting point for a venerable roleplaying legend

    Pity the poor Master System. South America and Europe aside, it just could not compete with the unstoppable NES despite superior technology and some cracking games. Among those titles is what could be considered the machine's killer app - a huge game with a matching price tag, which not only...

  • Review The Revenge of Shinobi (Virtual Console / Sega Mega Drive)

    Joe Musashi returns in what is arguably the best ninja game ever

    There’s a common assumption that a console’s best titles come towards the end of its lifespan. This is mainly because developers take time to get to grips with a new machine’s power and as a result you have to wait a couple of years before you see what each console is truly...

July2009

  • Review The Conduit (Wii)

    Does High Voltage's much touted FPS manage to live up to the hype?

    The Conduit has been hyped for quite a while. Announced over a year ago, the game saw delay after delay, did not get a publisher until late last year and suffered a few other minor problems. After all this time you'd expect the game to be fantastic, but is it really? The Wii doesn't...

  • Review Pulseman (Virtual Console / Sega Mega Drive)

    Will Pulseman's quality shock you?

    Ask yourself this - what games have Game Freak actually developed? Many people will probably only answer with "Pokémon," but the truth is, before Pokémon was even created, Game Freak was responsible for a handful of unique titles of their own. Pulseman was strangely only released in Japan originally. It was...

June2009

  • Review Let's Tap (Wii)

    Definitely a tap you'll want to leave running

    Miyamoto might not see the appeal in playing a game without holding a controller, but ex-Sega genius Yuji Naka can certainly think outside the box – or, more accurately, think on top of the box. For his first game since leaving Sega five years ago, Naka has crafted a game played entirely by tapping a...

  • Review Altered Beast (Virtual Console / Virtual Console Arcade)

    Welcome to your doom!

    There’s no two ways about it: Altered Beast is a terrible game. Even here, in a perfect conversion of the arcade original, it’s so horrendously stodgy and repetitive that it makes you wonder quite why anyone holds it in the slightest bit of regard. For those lucky few amongst you yet to engage in a little beast altering,...

  • Review Virtua Tennis 2009 (Wii)

    The new world number one

    The first question you might ask when playing Virtua Tennis 2009 is “why has it taken so long to make a great tennis game on Wii?”. Ever since we saw the first videos all those years ago it seemed the console was destined to become better than the real thing when it comes to sports, yet it’s taken years for anyone to...

  • Review Let's Catch (WiiWare)

    Let's not...

    When Prope revealed Let's Tap to the world everyone though it would be yet another gimmicky Wii motion-based mini-game collection -- which it was, although a pretty good one. After that turned out surprisingly well, expectations of Let's Catch were a bit mixed: playing catch on your Wii sounds a bit goofy, but could it be a hidden gem...

May2009

  • Review Space Harrier (Virtual Console / Virtual Console Arcade)

    An interesting slice of gaming history for fans of early 3D games.

    Space Harrier is notable for being one of the first arcade games to use a motorised cabinet in its sit-down version, and in the realms of sprite-based third-person 3D shooters it's certainly at the more advanced end of the scale. It was highly popular back when it was released in the...

  • Review Fantasy Zone II (Virtual Console / Master System)

    Does Opa-Opa's second adventure feature the same unique charm of the original?

    The original Fantasy Zone release kicked off a series of shooters that's still quite popular to this day. When the game was released on the Sega Master System, it immediately became one of the more beloved titles for the console so it was pretty much a given that a sequel...

  • Review Galaxy Force II (Virtual Console / Sega Mega Drive)

    Galaxy Force II is another classic Sega arcade shooter that hasn't aged very well.

    Galaxy Force II debuted as a Sega arcade release, using the same type of sprite scaling seen in Sega's other arcade title Space Harrier, and basically mimicked 3-D scrolling without the use of actual polygon graphics. While Sega's Saturn console would later get a...

April2009

  • Review Secret Command (Virtual Console / Master System)

    Secret Command takes you back to an era when run 'n gun titles ruled arcades.

    With overhead run 'n gun titles like Ikari Warriors and Commando snatching up large numbers of tokens in arcades, it comes as no real surprise that Sega would have to create one of their own for their Sega Master System. The game was originally released under the name...

March2009

  • Review MadWorld (Wii)

    His interests include drinking, women, cigarettes and cigars - but not necessarily in that order.

    Ever since we saw the first batch of screenshots for MadWorld we've been intrigued by its overwhelming style. Clearly influenced by the dark ink of graphic novels such as Frank Miller's Sin City, MadWorld is presented in supremely pretty ultra...

  • Review Sonic and the Black Knight (Wii)

    Hardly the stuff of legend.

    Describing Sonic’s early career to young gamers is like discussing dinosaurs, it’s been so long since he was the golden boy of video games whose cheeky blue mug was a bringer of joy in the early Nineties. Since then each new game is touted as a “return to form”, with the Wii’s Sonic and the Secret Rings being...

  • Review Alex Kidd: The Lost Stars (SMS)

    Help Alex Kidd in a race against time

    Before Sonic came along and propelled them into the big time, the world identified a big eared lad by the name of Alex Kidd as Sega’s answer to Mario. Alex Kidd in Miracle World was a worthy alternative to Super Mario Bros in the mid 80s and when bundled with the Sega Master System in Europe it helped shift...