September2007

  • Review ESWAT: City Under Siege (Virtual Console / Sega Mega Drive)

    All is not well in Cyber City. Criminals are running amok - looting, pillaging and raping the city of all its worth.

    This was one of the first games I ever loaded into my Megadrive and it still sticks in my memory as one of the best action platformers for the machine. Although it isn't a conversion of the arcade game of the same name (neither was...

  • Review Sonic the Hedgehog 3 (Virtual Console / Sega Mega Drive)

    Sonic and Tails are back for another adventure as they again battle the evil Dr. Eggman (AKA Dr. Robotnik), who is desperately trying to collect all the Chaos Emeralds in order to rebuild his Death Egg.

    After the sublime Sonic 2 Sega decided to stick with the same tried and tested formula for the sequel – a move that disappointed many fans that...

  • Review Landstalker (Virtual Console / Sega Mega Drive)

    After hearing of the legendary treasure of King Nole, the elvish treasure hunter Nigel undertakes a quest to gather various pieces of the famed loot.

    Landstalker is an action RPG released in 1993. It's got an isometric view, something which is quite rare in games, and sounds a bit dated. So does it still hold up? In the game you are Nigel, a...

August2007

July2007

  • Review Dynamite Headdy (Virtual Console / Sega Mega Drive)

    Headdy, the central protagonist of the game, is the star of the Treasure Theatre production of Dynamite Headdy.

    Treasure has already secured its place in history as a purveyor of "gamers' games", encouragingly flying in the face of the accepted practice of style over content to provide such stone-cold classics as Radiant Silvergun, Ikaruga...

  • Review Shining Force (Virtual Console / Sega Mega Drive)

    In ages long forgotten, Light fought Darkness for control of the world.

    Although Shining Force takes place in the same universe as fellow Megadrive/Genesis epic Shining in the Darkness, the games themselves couldn’t really be more different. Whereas SitD is a first person dungeon crawler, Shining Force is a turn-based strategy title more akin to...

  • Review Ecco: The Tides of Time (Virtual Console / Sega Mega Drive)

    Flipper the video game

    Good old Ecco the Dolphin, after saving his dolphin chums from an invading alien race you would have thought he could have just spent the rest of his life in peace spinning a ball on his nose! These plans were shattered when the queen of the Vortex took it upon herself to travel back in time to start her trouble again. An...

June2007

May2007

  • Review Kid Chameleon (Virtual Console / Sega Mega Drive)

    Karma karma karma karma karma chameleon.

    The first thought that enters your head when playing Kid Chameleon is probably 'Mario Clone'. The game steals ideas from Nintendo's finest, such as jumping on the heads of enemies and bashing item boxes from below. It's not the first game to copy Mario and it certainly won't be the last, but back in the early...

  • Review Streets of Rage 2 (Virtual Console / Sega Mega Drive)

    The best one

    For many of our readers this game will need no introduction. If you haven't yet played Streets of Rage 2 then you are in for a treat. Simply put this is probably the best scrolling beat-em-up available on any console. Yes it is that good! Sega didn't do just a lazy update of the original - this sequel got the full treatment. So what's...

April2007

March2007

  • Review Beyond Oasis (Virtual Console / Sega Mega Drive)

    You are the young Prince Ali in a desperate fight to defeat the evil that is threatening your island empire, Oasis.

    This was another late Megadrive/Genesis release but thankfully it avoided the fate of games like Comix Zone and sold pretty well at the time. It's easy to see why - graphically it's one of the best looking games on Sega's 16-bit...

  • Review Sonic Spinball (Virtual Console / Sega Mega Drive)

    You spin me round, round baby right round

    When Sega knew they had hit on their hands with the Sonic series they decided to take the same route Nintendo had done with Mario - basically to place their lead mascot in as many different games as possible. Mario crossed over to puzzle (Dr Mario), sports (Mario Golf) and racing (Mario Kart) games, and...

  • Review Sword of Vermilion (Virtual Console / Sega Mega Drive)

    Get your revenge and defeat Tsarkon to free the world of Vermilion from evil.

    Famously developed by Virtua Fighter creator Yu Suzuki, this was one of the first RPGs for Sega's 16-bit system and to be brutally honest, it shows. The graphics are basic and the sound is average so be prepared for a technically underwhelming experience. Thankfully the...

February2007

  • Review Bio-Hazard Battle (Virtual Console / Sega Mega Drive)

    An army of biogenetic mutants has gone haywire, terrorizing the world and putting the future of the planet in jeopardy.

    Released as Crying in Japan, this horizontally scrolling shooter was largely ignored by western Megadrive owners due to the sheer volume of shoot-em-ups available on the console at the time. The unusual organic graphics probably...

  • Review Streets of Rage (Wii Virtual Console / Mega Drive)

    Sega's answer to Final Fight

    It's tricky to review Streets of Rage and be fair to it in light of the high quality of its sequel. Nevertheless it laid the foundations for even more future greatness, so it is only fair to give the original game the respect it deserves. Basically, Streets of Rage is Sega's answer to Final Fight; the Axel character is a...

  • Review Super Monkey Ball: Banana Blitz (Wii)

    Blitzed.

    Let's first clarify that we're big Super Monkey Ball fans. Ever since playing the original on the GameCube we've been totally convinced of the varied and addictive gameplay the series had to offer. We thoroughly enjoyed the minigames such as Monkey Target and thought that the game provided the perfect balance between both solid gameplay and...

  • Review Gain Ground (MD)

    It's the 31st Century, and science and technology have progressed to the point that the human race is approaching perfection.

    Gain Ground started life as a largely unpopular 3 player arcade game. Surprisingly when taking into account the relative lack of commercial success it was ported to the Sega Megadrive/Genesis and Master System pretty swiftly...

January2007

  • Review Bonanza Bros (Virtual Console / Sega Mega Drive)

    Grab the target items and head for the exit!

    Bonanza Bros. harkens back to the early 80's arcade titles with their simple, yet addictive play control ideas. While there are obvious Keystone Kapers and Elevator Action influences throughout the game, the overall gameplay design is at least original enough to stand on its own two feet. The only problem...