March2009

  • Review Wonder Boy III: Monster Lair (MD)

    The once quiet town of Xenobia is under attack by fierce, gruesome monsters and no one can stop them!

    Wonder Boy III: Monster Lair might seem incredibly familiar to Virtual Console addicts because the game has technically already been released on Nintendo’s download service – in the guise of Monster Lair on the TG-16! The complexities of the...

February2009

  • Review House of the Dead: OVERKILL (Wii)

    Overkill; the capacity to obliterate a target with more weapons than are required.

    Last year the Wii was graced with arguably two of the greatest light gun games of all time thanks to House of the Dead 2 & 3 Return. For fans of the series, like myself, it was fantastic to replay some truly classic arcade games as the Wii simulated the old...

  • Review Wolf of the Battlefield: MERCS (MD)

    Join a group of professional mercenaries to undergo secret missions, battling through enemy lines to go where no ordinary soldier would dare to go.

    Once upon a time, back before Capcom officially started supporting the Genesis/Mega Drive, Sega acquired licence to reprogram various arcade classics produced by the developer. Ghouls ‘n’ Ghosts,...

  • Review Sonic Chaos (SMS)

    Play as Sonic or Tails

    For those gamers in 1993 who were still unfortunate enough to not have not upgraded to the Sega Mega Drive / Genesis this third 8-bit Sonic adventure might hold some memories. It is unlikely that many will remember this Master System swansong however. That nasty piece of work, Dr. Robotnik is up to no good again and has...

  • Review Sonic Unleashed (Wii)

    SEGA couldn't keep him on the leash any longer...

    Better late than never - this review - not Sonic Unleashed. Sonic Team offered us the latest Sonic adventure just before Christmas, we'd like to tell you we've been so busy playing it since then that we're only just getting round to the review, but that's not true. So let's get on with it. Sonic...

January2009

  • Review Wonder Boy in Monster Land (Wii Virtual Console / Master System)

    Ale or mead?

    Sega’s follow-up to the legendary Wonder Boy on the Master System took our hero Tom-Tom out of his former prehistoric setting into a medieval fantasy world. This game started out life as an arcade machine and also got ports to home computers and the Japanese PC Engine (TG-16) under the name of Bikkuriman World. Wonder Boy II really...

  • Review MUSHA (Virtual Console / Sega Mega Drive)

    We've got much love for MUSHA!

    Mention the name Compile to any serious shooter fanatic and you’re likely to be faced with a barrage of nostalgic ranting. The now defunct company was responsible for some of the finest blasters the video game industry has seen, including Super Aleste (also known as Space Megaforce), Gunhed and Zanac. Surprisingly,...

December2008

  • Review Dinosaur King (DS)

    Talent borrows, genius steals. The developers of Dinosaur King have IQs in the thousands.

    Over the years we’ve seen many companies try to beat the success of Pokemon, each with their own set of cuddly and heavily market researched monsters. Of course, nobody can beat Nintendo at their own game, but that hasn’t stopped Sega trying with Dinosaur...

  • Review Enduro Racer (Virtual Console / Master System)

    Enduro Racer takes you on an intense set of adrenaline-designed courses

    Enduro Racer started out life as an arcade machine by Sega; it was a normal racing game like its better known stable mates Hang-On and Out Run. The idea was to ride your dirt bike through the rocky roads pulling wheelies over jumps. It was quite a popular game at the time and...

  • Review PictoImage (DS)

    A work of art, or a real mess?

    With the DS’s touch screen and wireless communications, it’s a wonder there’s no Pictionary game available. Lucky for us, here comes Sega to plug the gap with PictoImage, their take on the classic draw-it-guess-it game. The single player mode consists of 300 pictures drawn by people of all ages, from 4 upwards,...

  • Review Sonic the Hedgehog 2 (Virtual Console / Master System)

    Sonic is back for a second 8-bit outing

    In 1992 if you weren’t lucky enough to have upgraded to a Sega Mega Drive / Genesis system and still had a humble Master System you might have picked this up. Interestingly the Master System version was released slightly earlier than its 16-bit counterpart so no one can accuse this of being a soulless...

November2008

  • Review Forgotten Worlds (Virtual Console / Sega Mega Drive)

    You will never forget this one!

    Forgotten Worlds was an interesting shoot-em-up arcade game back in the days. Not only was it developed by Capcom, it featured 2 player simultaneous play and a innovative control system were you rotated a second joystick on a 360 degree axis to determine what direction you wanted to fire in. On the shiny new CPS-1...

  • Review Phantasy Star IV (Virtual Console / Sega Mega Drive)

    In the year AW 2284, planet Motavia is once again plagued by strange biocreatures.

    After two successful Phantasy Star releases, Sega decided to change things up a bit for their third release in the series Phantasy Star III: Generations of Doom. The game featured more of a medieval look to it instead of the science fiction theme that had been such an...

October2008

  • Review Sonic Chronicles: The Dark Brotherhood (DS)

    Is Sonic’s first foray into the unknown land of RPG actually any good?

    Let’s face it; Sonic has been a bit of a dick lately hasn’t he? You can mark the start of Sonic’s dive into mediocrity from a point in the late 90’s when someone at SEGA decided it would be “cool” to give him a “rad attitude”. From that moment onwards we’ve...

  • Review Samba De Amigo (Wii)

    Amigo and Linda crack out the maracas, it's time to Samba!

    It's a fact that summer is now over, it's getting colder outside and the clocks are going back. However SEGA want to change all that, releasing Samba de Amigo we can cling onto that summer atmosphere allowing us all to samba all winter long. Samba de Amigo is an incredibly sunny, happy, up...

  • Review Space Harrier (Virtual Console / Master System)

    Blow your mind in a fantasy zone

    When Sega released the Master System back in the ‘80s the company was facing an uphill struggle against Nintendo’s NES. The NES had the software support and thanks to Nintendo’s nefarious practice of making developers agree to keep their titles exclusive, it left Sega with little in the way of third party...

  • Review Shining Force II: Ancient Sealing (Virtual Console / Sega Mega Drive)

    It’s a dark and stormy night in the kingdom of Granseal when a thief steals two jewels from the Tower of the Ancients.

    The original Shining Force was a massive success for Sega, granting the Genesis/Megadrive with a strategy RPG to rival Nintendo’s popular Fire Emblem franchise. A sequel of some description was inevitable and when it arrived the...

August2008

  • Review Sonic the Hedgehog (Virtual Console / Master System)

    Sonic's back in 8-bit style.

    Following the undoubted success of Sonic The Hedgehog on the Mega Drive it seems only fitting that a version of the game was created for the Sega’s 8-bit wonder, the Master System which still had strong support in Europe at the time. This game was also something of a swan song to North American gamers who had took a...

July2008

  • Review The Incredible Hulk (Wii)

    He's big, he's green and he's made us angry!

    Bruce Banner is back in his second major blockbuster, The Incredible Hulk, the movie of which the video game is designed to follow. Hollywood very rarely has a mega blockbuster movie without a tie-in video game, this time the difficult challenge was left with Edge of Reality to try and break the mould and...

June2008

May2008

  • Review Iron Man (Wii)

    Iron Man? Pssht. More like Tin Can!

    Iron Man is one of those games that is just mediocre in everyway. It’s not broken but instead it’s simply no fun to play. From the mundane level design to the sloppy graphics, Iron Man is playable but no fun at all. It’s almost exactly what we expect from a movie tie-in. Based on the recent movie release,...

April2008

  • Review Phantasy Star III (Virtual Console / Sega Mega Drive)

    As Rhys, the crown prince of the Orakian kingdom of Landen

    By the time Phantasy Star III was released the series was well on its way to becoming a solid favourite with Western Sega fans, having already become pretty famous in its homeland Japan. With the third game Sega decided to make some sweeping alterations, but the core gameplay fundamentally...

  • Review SEGA Bass Fishing (Wii)

    Grab your rods boys, it's time to fish.

    SEGA invite you back once again into the world of arcade rehashes, bringing one of its more bizarre titles of the 90s onto the Wii. SEGA Bass Fishing which landed on Dreamcast in 1999 was a direct port of the some-what successful arcade game of the same name. With the appealing control possibilities of Wii, it...

  • Review Fantasy Zone (Virtual Console / Master System)

    Take command of the spaceship Opa-Opa and blast your way through various fantastical levels as you try to take out all the enemy bases in each stage.

    Fantasy Zone is one of those great forgotten franchises from the 8-bit/16-bit era that enjoyed lots of attention back in its heyday but tends to be ignored these days. Featuring the exploits of the...

  • Review Mystery Dungeon: Shiren the Wanderer (DS)

    The biggest Japanese RPG series you've never heard of gets a new lease of life on the DS

    ChunSoft’s Mystery Dungeon series (better known as Fushigi no Dungeon in its native Japan) has been running for more than a decade and has become linked with other famous videogame brands such as Pokemon, Dragon Quest and Final Fantasy. Amazingly, despite the...