PixelHeart, the publisher behind Guns of Mercy and Liberated, has announced that its next game is to be compatible with Game Boy systems. Yes, you read that correctly, a brand new game is coming to the Game Boy in 2022.
Developed by Maxime Schutz, Lost Terminal is an underworld-set platformer and it will be PixelHeart's first official Game Boy release after the company's previous work on Dreamcast and SNES.
Considering the trailer above, Lost Terminal looks set to be a huge slice of nostalgia, with the classic platformer gameplay and chiptune music transporting us back to the glory days of the 1990s.
If the trailer looks interesting to you, check out the game's official blurb and some press shots below, which showcase both what Lost Terminal looks like in action and the detail put into PixelHeart's Game Boy-inspired packaging.
Want to find out more about the game? Here's what we know so far, straight from PixelHeart's press release:
There are some cogs that must always work, at the risk of seeing the world fall apart. Today, it's the Underworld train that's in trouble. The master of Hell has no time to waste and entrusts his son with the mission to find the source of the problem and fix the situation as quickly as possible.
Key features:
- 10 levels
- Various gameplay
- Discover the different environments of hell
- Menu to select the music
The game is currently available for pre-order and will be released in the 'third quarter of 2022'. It is also worth noting that these cartridges will be limited to only 500 copies, so those eager to get their hands on some retro gaming goodness will want to get in fast. You can get your copy over on the European store right here.
Does this release have you digging out the Game Boy? Let us know in the comments below!
Comments 12
How lucky we are to live in the Switch era and look at things like this as just some curios. Imagine the mainstream games looking this way.
Uh more like unlucky 500 users who buy this..
@Smug43 lol a bit harsh! But yea, I wasn't blown away by the trailer... I thought the late games on a console lifecycle were the best?!
(You know, like all those amazing Wii bloatware games that came out!)
cough lifeis2d dot itch dot io cough free cough three episodes done, two demos of other LIS content...
@Bydlak A lot of us don't have to imagine what that would be like.
After market games sometimes could do great things with old hardware but then most of the time they just end up like this game and become a modern stale version of what the old days once were. While it's cool to see new homebrew title coming to old hardware, this practice of pretending to live in the past is just daunting.
I know some devs or hackers can't let go of the past but c'mon there's platforms like the Switch, EverCade, PlayDate, and Steam Deck that would had benefit from game like this much better. This is not me picking on this one dev, this also applies to the flood of terrible Super NES, Sega Genesis, and Dreamcast after market games from rando developers that kept coming out every other month who just couldn't let go of the past.
"various gameplay"
Pretty cool that projects like this still exist.
Looks like very basic GB studio...and why do they always have so BAD artwork?
@Serpenterror Eh, going to disagree with these statements of "who just couldn't let go of the past," and "practice of pretending to live in the past," especially when it comes to video games.
Gameplay fun looks incredibly weak....pass.
That jump arc looked more like a spike.
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