Back in June, we posted a story which attempted to dissuade fears that Ubisoft had completely forgotten about its commitment to bring Tom Clancy's Ghost Recon Online to Wii U.
At the time, Ubisoft's senior vice president of sales and marketing Tony Key stated that the company wanted to get the PC version perfect before moving onto the Wii U edition, "because the PC team is a lot of the same guys that will work on the Wii U."
Fast forward a few months, and it would appear that the situation hasn't changed - if anything, the news seems a little less positive for the Nintendo version of the online shooter.
Speaking to Videogamer.com, the game's producer Theo Sanders reiterated the company's position.
As of right now, the entire Ghost Recon team is focused on the PC version only. The Wii U version is on hold. If in the future we have an opportunity to address it again, we'll make future announcements. But as of right now we're focused completely on the PC version.
It's not a reaction to anything specific happening to [Wii U]. It was a really fun, cool platform to develop for. But you realise once you launch an online service that it's an all-consuming effort, so we really wanted to have all hands on deck. It was the same dev team working on both SKUs, and [we] really wanted to focus on doing the PC version right.
I'm not really in a position to talk about the Wii U, but our particular choice for Ghost Recon Online was purely based on the fact that we had one dev team working on both SKUs and it was an all-consuming effort with the PC launch. It's tough launching an online game."