Overview
- Status
- Cancelled
- Number of Players
- 4
- Genre
- Also Available On
- Official Site
- assaultandroidcactu...
Screenshots 13
Previews
Hands On Assault Android Cactus
Crazy name, crazy game
Assault Android Cactus is a name that may initially baffle, but once the game begins makes perfect sense; that's the case with this title as a whole. Bullet-hell shooters like this can look like confusing, terrifying propositions to the wrong audience, but once into the action anyone with quick thumbs will have a lot of fun...
Assault Android Cactus News
News Assault Android Cactus Finally Blasts Onto Nintendo's eShop This March
And it's enhanced
The frenetic sci-fi bullet shooter Assault Android Cactus was first announced for Wii U eShop in 2016, but never actually saw the light of day. Earlier last year, the game's Australian-based developer Witch Beam said a Switch release was a possibility and now we've finally got a release date. Assault Android Cactus+ will...
News New Assault Android Cactus Trailer Shows Fast, Fun & Frenetic Blaster Action
Charge and unleash
If you’re a fan of frantic sci-fi bullet-blasters, the upcoming title Assault Android Cactus for Wii U eShop may be one game worth keeping an eye on. Featuring a vibrant art style, slick frame rate, funky tunes, 1-4 player co-op and fast & frenetic twin-stick shoot em’ up gameplay, the title looks to take the concept of...
News Assault Android Cactus Still Coming To Wii U, Definitely Maybe
Q1 2016 for real this time
We first got our grubby mitts on Assault Android Cactus at EGX in September 2013 and liked what we played of this high octane arcade-style twin stick shooter. In fact, we found ourselves eagerly awaiting its arrival which was said to be Q1 2014 at the time. Australian indie developer Witch Beam may have bitten off a bit...
News Assault Android Cactus Brings Mega Weapons and Neat Camera Angles Into the Battle
Boom
We're rather looking forward to Assault Android Cactus - the frantic bullet-hell shoot'em up is due this Summer on PS4 and 'later' on Wii U; it's been a long time coming. The Early Access PC build has been progressing nicely, so its arrival on Wii U is certainly something to look forward to. The latest information and footage of the title...
News Assault Android Cactus is Blasting Its Way to Wii U This Summer
Frantic twin-stick shooting
Assault Android Cactus has been in the works for quite some time, originally going on the expo circuit in Fall / Autumn 2013. It's an intense twin-stick shooter from Witch Beam, a small team of experienced developers based in Australia. Way back in September 2013 we gave some hands on impressions from the early access PC...
News New Assault Android Cactus Trailer Brings The Awesome
Explosions galore
In terms of upcoming Wii U eShop titles, we'd urge fans of bullet-hell action games to pay plenty of attention to Assault Android Cactus from developer Witch Beam. We went hands on with the early access PC build and were seriously impressed, with the attractive art-style and rock-solid frame-rate providing a twin-stick blast;
Hands On Assault Android Cactus
Crazy name, crazy game
Assault Android Cactus is a name that may initially baffle, but once the game begins makes perfect sense; that's the case with this title as a whole. Bullet-hell shooters like this can look like confusing, terrifying propositions to the wrong audience, but once into the action anyone with quick thumbs will have a lot of fun...
News Assault Android Cactus to Feature Off-TV Play and Wii Remote and Nunchuk Controls
Dual stick controls will also be included, naturally
Not long ago we told you about Assault Android Cactus, an action shooter from Australian developer Witch Beam that's targeting a Q1 2014 release on the Wii U eShop. With a top-down perspective and plenty of twin-stick mayhem potentially on offer, it looks like it could be a stylish slice of fun...
News Assault Android Cactus Will Blast Its Way to the Wii U eShop
It looks rather cool
On the Wii U launch day Shin'en Multimedia brought us Nano Assault Neo on the eShop, which give fans of twin-stick shooters plenty to enjoy. As a genre it's been absent since, but Australian developer Witch Beam has now confirmed that its take on the top-down twin-stick shooter is coming to the Wii U — Assault Android Cactus...
Accessibility Features 6
- Controls
- Visual
- More Details
Accessibility data by Family Gaming Database
About The Game
Assault Android Cactus is a manic twin stick arena shooter with screens full of enemies, buckets of bullets and high scoring combo chains!
Take on the role of Cactus, an enthusiastic police android, who responds to a stranded space freighter only to discover it under siege by its malfunctioning robot workers. Cut off from the outside and in over her head, Cactus and the androids she recruits along the way battle through the crippled Genki Star to reach the brain of the ship and put things right before it's too late.
Features:
- Multiple playable androids with unique weapon set and play styles.
- Dynamic stages change conditions and rearrange themselves during play.
- Heart pounding soundtrack that dynamically shifts based on your performance.
- Giant robot bosses that unleash bullet hell and stage covering special attacks.
- Up to four player local co-op, supports mouse and keyboard and joypad.
Comments 4
nice. looking good
Mmmm. I love multiplayer hoard fests. f the price is right, I'm all over this.
Yeah, seems like a blast. Always enjoyed SMASH TV-type games.
It looks like they stripped down parts of Metroid and Mischievous Makers and stuffed it into an typical animal/mecha esque game.
Looking further into this game, more or less "Gun-Spike/Cannon-Spike"
clone ( which we need more of ). Even to say it reminds me a bit of Megaman Zero during the timed fight scenes along with "Sonic Adventure" when you are inside Robotnik's hide-out.
I understand what you mean but STV have the news as well as the contenders. If anything STV is like "Running Man" the film, only more targets.
Back to Gun-Spike. The thing about SEGA is that they used and started to reuse themes from other games, to even including an merging of themes. With Capcom + SEGA utilizing the typical commercial ficitonal material that is associated with their games. Another reason why GunSpike was playable was because it utilized characters like "Authur" from "Ghouls and Ghosts/Goblins/etc", along with Megaman ( which is just amazing ) including Cammy-White ( being an hero for the first time but still on Shadow-lu side ), and fallen Balrog ( Which takes directly from the Street Fighter II: The movie ( ZOMGSH Street FIghter II )) along with "Street Fighter:Vega".
This game is another GunSpike in the making. However I am glad for the cartoonish graphics and animations. However I wish it was more arcade and not console like. By that CannonSpike does non-stop what this does.
Even so the game looks okay. I wonder how it would look in 2d as well.
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