Don't Feed the Animals

Don't Feed the Animals

2010

System
DSiWare
Publisher
Electron Jump Games
Developer
Electron Jump Games

N/A

Game Rating

User Ratings: 0

Our Review: 2/10

Overview

Number of Players
Single Player
Genre
Strategy
Release Date

DSiWare

  • 26th Apr 2010, 500 points (USA)
Official Site
dfta.electronjump.com

Screenshots (6)

Don't Feed the Animals Screenshot
Don't Feed the Animals Screenshot
Don't Feed the Animals Screenshot
Don't Feed the Animals Screenshot
Don't Feed the Animals Screenshot
Don't Feed the Animals Screenshot

Reviews

  • 23

    DSiWare

    Review Don't Feed the Animals

    Un-bear-able

    In Don't Feed the Animals, you play a child who, with his or her friends, has stored a bunch of candy at a fort. On your way to eat said candy, wave after wave of covetous animals bombard the clubhouse. You must protect the candy – all twenty pieces of it – with robots. There are three robots that you can use in your defence: tubebots, waterbots and scarebots. Waterbots spray,..

About The Game

Don't Feed The Animals is a strategic defense game about children who have been hoarding their treats all summer in their backyard fort.

They've attracted the attention of the local wildlife (the backyard is on the edge of a forest). To defend their treasure, the kids use all the materials at their disposal to create three types of robots: melee, sound and water bots. These bots act like a tower does in a tower defense game, keeping the enemy from the base. Each bot has certain strengths and weaknesses against different enemies. The enemies include bears, raccoons, rabbits, turtles and cats.

Play through 50 levels consisting of waves of animals - increasing in difficulty - who attempt to steal the candy. Should a creature reach the base, it will take a treat; this treat must be recovered or it will be lost. Should a boss reach the base, the game is lost. Successfully fend off the animals so the children can enjoy their end-of-summer feast.