Wii U Forum

Topic: Splinter Cell Blacklist Wii U video (new gameplay footage)

Showing 21 to 33 of 33

AuthorMessage
Avatar

Spanjard

21. Posted:

I wanted this game, but they kind of discouraged me excluding the local coop.
coop at my house is highly appreciated. Will get it later though, because I need some stealth action.

Spanjard

3DS Friend Code: 3754-7789-7523 | Nintendo Network ID: Longforgotten

AuthorMessage
Avatar

KingH3nrry

22. Posted:

@Longforgotten Yeah, well, who knows? Ubisoft may release a patch soon that includes local co-op!

KingH3nrry

3DS Friend Code: 0318-8873-5118 | Nintendo Network ID: KingH3nrry

AuthorMessage
Avatar

Spanjard

23. Posted:

Well if that's the case they will get my money sooner rather than later.
Or I will forget about the darn game because I will be playing X at that time.

Spanjard

3DS Friend Code: 3754-7789-7523 | Nintendo Network ID: Longforgotten

AuthorMessage
Avatar

SigourneyBeaver

24. Posted:

I wish they would release a patch that reduces the loading times :'(

Sigourney Beaver.

AuthorMessage
Avatar

taffy

25. Posted:

First 20 minutes of the game running on the Wii U, the odd dip in frames during cut scenes but the game itself looks mint:

http://www.youtube.com/watch?feature=player_embedded&v=_f...

Nintendo Network ID: sgt.taffy
Currently playing:
Wii U - Mass Effect 3

AuthorMessage
Avatar

Harakkamu

26. Posted:

I'm a long time Splinter Cell fan, but I didn't like two previous entries, Double Agent and Conviction. This one is better so far than either of those. It's more like Chaos Theory with the controls from Conviction. I'm missing few of the features from Chaos Theory, like the ability to roll whenever I like, but it's a compromise I can live with.

I got this game on Wii U because I was interested in the Gamepad features. It runs really smoothly, I haven't seen frame drops during gameplay, only on cutscenes (but that's almost always the case with games running on Unreal). The gamepad makes gadgets easier to manage and remember to use, and off tv play works great too, even if on such a small screen enemies and cameras can be hard to spot. There are few weird things, like it's impossible to get just sound through gamepad headphone jack, and still have the image on the TV.

I'm playing it on the Perfectionist difficulty, so some of the features like Mark & Execute, track through walls and your last known location are disabled, and I feel like the game is much better for it. But it is damn hard this way, every mission so far has taken me 2 hours or so to complete unseen. But I love that the stealth gameplay is back, and Wii U version doesn't feel lacking to me.

Edit: yeah, the loading times are horrible! But at least the voice chat is working during loading :D

Edited on by Harakkamu

Harakkamu

AuthorMessage
Avatar

BlueBlurIxM

27. Posted:

@Harakkamu
If you really want a stealthy challange try MGS4 and try to get the "Big Boss" emblem. ;D
-Difficulty: The Boss(Extrem).
-Use of special items is forbidden. (Stealth/Bandana)
-Have no kills(The clue is.. You can't buy ammo for any weapon that knocks out the enemy)
-Have no Alerts
-Use no health items (Rations, Noodles, Regain etc.)
-Have 0 continues
-Complete it under 5 Hours!

OnTopic:
I really want to play this game.. But it's too expensive, for a game I don't know how it will play hands on.

Rings! Nom Nom Nom Nom Nom Nom Nom!

AuthorMessage
Avatar

Harakkamu

28. Posted:

@BlueBlurixM
That would be certainly a challenge! But I think one playthrough was enough for MGS4. For some reason I just couldn't get used to the controls. And the lack of Autosave was a real bummer; I played the game for six hours straight, made it to the last level and quit after dying. After continuing next day I found myself back to where I had started six hours before! I had no idea that it didn't autosave even between chapters! I ended up watching the last hour of the game on Youtube, as I sure as hell weren't going through that slog again.

Splinter Cell is more my cup of tea. I had really given up on the franchise after the last entries, but Blacklist restored my faith, if only playing on Perfectionist :) It's good, old trial-and-error stealth grind, with surprising amount of emergent gameplay fun with all the gadgets and fluid combat. It has few Call of Duty-esque action set pieces I don't really care for, but they're over quickly, and fun enough. But I bought this game for Spy vs Merc mode, and I've yet to try it . So expect me to come back here screaming "OMG EVERYTHING IS NERFED" in few days ;)

Harakkamu

AuthorMessage
Avatar

BlueBlurIxM

29. Posted:

Harakkamu wrote:

@BlueBlurixM
That would be certainly a challenge! But I think one playthrough was enough for MGS4. For some reason I just couldn't get used to the controls. And the lack of Autosave was a real bummer; I played the game for six hours straight, made it to the last level and quit after dying. After continuing next day I found myself back to where I had started six hours before! I had no idea that it didn't autosave even between chapters! I ended up watching the last hour of the game on Youtube, as I sure as hell weren't going through that slog again.

Splinter Cell is more my cup of tea. I had really given up on the franchise after the last entries, but Blacklist restored my faith, if only playing on Perfectionist :) It's good, old trial-and-error stealth grind, with surprising amount of emergent gameplay fun with all the gadgets and fluid combat. It has few Call of Duty-esque action set pieces I don't really care for, but they're over quickly, and fun enough. But I bought this game for Spy vs Merc mode, and I've yet to try it . So expect me to come back here screaming "OMG EVERYTHING IS NERFED" in few days ;)

Well it depends on how often you play it. You will get used to its controls. After my save files I played the game more than 8 times. Probably because I tried to understand the story. I didn't watch it on YT because I needed the gameplay. :P
I managed to get the Big Boss emblem. It was pretty tough but fun! To be honest the sneaking was no problem.. The interesting part was, to get enough ammo for the MK2 pistol. There are like 2 ammo packs รก 20 bullets(?) on each map.. if any. You had to hold up PMCs or any other soldier and body check for ammo. Try that on extreme without getting caught by an other soldier. ^^

My last Splinter Cell was Chaos Theory. The most of the time co-op with a friend. Ahh.. good old times!
The gameplay from Blacklist looks way to "automatic". I miss the 'self-reliance' you got at Chaos Theory. That's why I like MGS too.

Rings! Nom Nom Nom Nom Nom Nom Nom!

AuthorMessage
Avatar

tebunker

30. Posted:

Harakkamu wrote:

I'm a long time Splinter Cell fan, but I didn't like two previous entries, Double Agent and Conviction. This one is better so far than either of those. It's more like Chaos Theory with the controls from Conviction. I'm missing few of the features from Chaos Theory, like the ability to roll whenever I like, but it's a compromise I can live with.

I got this game on Wii U because I was interested in the Gamepad features. It runs really smoothly, I haven't seen frame drops during gameplay, only on cutscenes (but that's almost always the case with games running on Unreal). The gamepad makes gadgets easier to manage and remember to use, and off tv play works great too, even if on such a small screen enemies and cameras can be hard to spot. There are few weird things, like it's impossible to get just sound through gamepad headphone jack, and still have the image on the TV.

I'm playing it on the Perfectionist difficulty, so some of the features like Mark & Execute, track through walls and your last known location are disabled, and I feel like the game is much better for it. But it is damn hard this way, every mission so far has taken me 2 hours or so to complete unseen. But I love that the stealth gameplay is back, and Wii U version doesn't feel lacking to me.

Edit: yeah, the loading times are horrible! But at least the voice chat is working during loading :D

About the roll thing, did you know you can hit the B button at anytime to slide, usually you do this to take cover, but it is kind of like a poor man's roll

tebunker

AuthorMessage
Avatar

Harakkamu

31. Posted:

@BlueBlurIxM
Yeah Blacklist is way more "context sensitive" compared to Chaos Theory. And I really miss the Split Jump and reversed takedowns (hanging in the pipe with just your legs, waiting for AI to pass underneath). In Blacklist, there is a jump takedown instead, but it leaves you vulnerable, and limits the tactical usefulness. On the paper Blacklist seems to be way worse than Chaos Theory, but I can't help but to enjoy this game immensely. I guess after Double Agent and Conviction anything will do it for me :D. I think Blacklist to Chaos Theory is like Xcom: Enemy Unknown to the original Xcom ; I agree that it's "dumbed down", but it still didn't stop it from being really good game in itself.

@tebunker
ah I see! I hadn't even noticed it! I only used B to get to the cover.

I had the Coop freeze 4 times yesterday, and I had to restart Wii U from the power button. Googling tells me that the problem is quite common, and has to do with lag and crappy online code. It's not limited to Wii U apparently, but happens on all platforms. I really hope Ubisoft fixes this soon.

Harakkamu

AuthorMessage
Avatar

dumedum

32. Posted:

No Nintendo Life review yet...

"Dubs Goes to Washington: The Video Game".

Nintendo Network ID: Del_Piero_Mamba

AuthorMessage
Avatar

taffy

33. Posted:

dumedum wrote:

No Nintendo Life review yet...

They said on that article about limited onboard storgae on Wii U that it would be up soon.

Nintendo Network ID: sgt.taffy
Currently playing:
Wii U - Mass Effect 3