@NEStalgia Yeah, the heart to heart system is imperfect in XC2 thanks to the weird requirements needed to see story content related to rare blades, but it's still a vast improvement over the other games in this respect. And, to be fair, most of the blade heart-to-hearts are hidden unless you're grinding their affinity charts in the first place, so the implementation rarely annoyed me. I'll take 5% annoying over 95% annoying.
Side-quests are worse. The biggest hurdle I ran into early on, by far, was field skill walls. It's really annoying to get into a side-quest only to have to set it aside for 30 hours because you can't muster lvl 8 of some random skill with your available blades.
But yeah, in general I'm of the opinion that side-quests should always be able to be completed as soon as you get them.
It's funny. I just finished Ys VIII and, while I still like XC2 more (I really, really like certain aspects of XC2, so I'm willing to forgive a lot), the game's implementation of social features and side-quests is SO MUCH better. Side-quests are a blast in Ys VIII: they're plot or character-relevant most of the time, and there's no weird skill walls keeping you from beating them. Once in a while a sidequest isn't completable AS SOON AS you get it, but you never have to advance the story far to unlock the ability to beat it.
Crucially, collection quests either tell you what area to find an item in, or they point you in the right direction. Which is all I want. I hate scouring a huge set of maps to find one thing because the game won't throw me a bone.
Meanwhile, gifting items and completing side-quests organically levels up your affinity with people, which makes seeing that game's equivalent of "heart-to-hearts" a breeze while still making you work for them. The interplay of systems in Ys VIII is so well done.
Can Switch continue downloading a game in sleep mode?
I just bought Okami HD (my first digital purchase of such size) and am planning on letting it download while I'm at work, but I don't know how safe it is to leave the system in it's fully on state for such a long time.
On the other hand, when I put it into sleep mode it often disconnects from the internet & doesn't reconnect until I wake it up... (Never put it in sleep mode while downloading something before, so I don't know if that would change things).
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
For VC fans: NES is the only confirmed system. It's launching with 20 games and a promise of continual support. I'm holding out hope we'll see other systems supported.
Gah Sorry @DarthNocturnal I typed a reply, hit quite for Ralizah, and it wiped my reply to you!
TL;DR : XC2 quests are real multipart quests that don't tell you how to activate them or progress with them in a meaningful way. They're good quests badly implemented. XC2 frustrates me that I had to use a guide to do most quests and many quests tied to rare (RNG) blades I'll never even see. XC1 frustrates me to the point I had no interest in doing the quests at all
@Raliza Since quote refuses to work right, I'll do this the long way.
"Yeah, the heart to heart system is imperfect in XC2 thanks to the weird requirements needed to see story content related to rare blades, but it's still a vast improvement over the other games in this respect. And, to be fair, most of the blade heart-to-hearts are hidden unless you're grinding their affinity charts in the first place, so the implementation rarely annoyed me. I'll take 5% annoying over 95% annoying."
The real nightmare is the rare blade quests in general. They should have their quests active immediately. "Get the blade, grind their affinity to an unknown level, sleep at a specific inn (not listed until you get it), get told to go to a nondescript place for a heart to heart (good luck finding it if it's not an obvious landmark and worse if they troll you and put it somewhere where you need to follow a winding ramp from an unrelated section that travels across 3 zones underground to get to that tiny platform in the middle of the water but you can't tell due to the Monster Hunter map zones.) H2H ends....and then you have nothing at all. The internet tells you that you have to stand in town x near location y with a, b, and c in your party and, h, i, j blades assigned, only during dusk and the quest marker will activate. How would I know this?
One annoying one is I was trying to get Theory a rare blade that has a rare field skill I needed for another vague quest. To get that blade you need to start a quest with random "be in x place at x time with x characters" requirement. It starts a new sidequest. The end result is you get a rare blade (but not that one.) You need that one's quest to get Theory, so you then have to grind affinity to lv4 to unlock the ability to start another quest that ends in getting Theory.
So to solve quest A (non blade related) that I needed a field skill before, the internet told me I would benefit from a specific blade. To get that blade I needed to complete the quest of another blade, to start it required high level affinity charts for the first blade, and to get the first blade to begin with required another quest to be completed that originated by random chance of being in the right place with the right group. How does this make sense in any way?
"Side-quests are worse. The biggest hurdle I ran into early on, by far, was field skill walls. It's really annoying to get into a side-quest only to have to set it aside for 30 hours because you can't muster lvl 8 of some random skill with your available blades.
But yeah, in general I'm of the opinion that side-quests should always be able to be completed as soon as you get them."
Agreed by far. Worse is you get quests in the beginning not possible to solve until the end. Some you can't even start. Some you can do part of but not finish. They want you babysitting the entire quest list from start to end. I could even forgive it if they explained that clearly. But then the field skills.
And the worst: They don't tell you where things are. Go defeat x or find y in location z. But location z isn't on any map. It's not a location marker for fast travel. So you have to either remember or google where location z is and what the nearest fast travel point is. Or sometimes they give you a location that is a fast travel point, but you don't know that because you don't have it and it may or may not be a secret fast travel location that's hard to find. But you wouldn't know where to look for the quest. Or it's just a nondescript place between named landmarks. How do you find these things if you haven't already found these things?
It's like they don't intend you to specifically try to resolve quests (the nopon door "find a key somewhere in Alrest...." Thanks. Great hint. If Alrest is located near Google that should help.) A quest is something with an objective you explicitly set out to do as the purpose of your journey. That's what a quest is. Quests in this game seem to be more "make a mental note of this, and if I happen to see something related while I randomly explore every crevice of every location I visit, I'll be sure to do something with this!"
Another one is one quest you find early in Gormott wants you to do something late in Morytha. In a location marker you don't have so you don't know where it is even when you're there. And you don't know it because there's a Lv8 electricity check on a random location that opens the path to get there....even if you're actively looking it takes a leap of thought to connect those items. And even if you do connect it the required spawn doesn't happen until you've left Morytha. Though you'd at least have the location marker then.
Honestly the quests themselves are fun if you have a walkthrough but otherwise I think XC2 is a far better game if your ignore that sidequests exist at all and just enjoy the campaign. Most of the games problems, other than 3 affinity check gates, crop up if you try to do sidequests.
I do love the game overall, the campaign of it...it's the sidequests and the botched handling that gets under my skin.
@RR529@Ralizah Personally I find the system is more prone to have "connection interrupted" if downloading in sleep and it never comes back to downloading. Both wireless and wired connection. Meanwhile my ps4/x1x can download 200GB in a shot, no questions asked on the same network switch.
"Fast" is a relative word with Switch. Is 8Mb/s fast? Even wired?
@Knuckles-Fajita Wasn't aware. Nintendo tweeted about it as if it were something new. Did they not add anything? Pretty misleading. Excuse the mistake.
The game, in general, is really, really slow at the beginning.
This!
I wanted to give it a go the other day just to see what it was like and I know I was tired but after the 10 minute opening story I near fell asleep. Of course I'm going to give it more then 10 minutes but some time after Octopath.
John 8:7 He that is without sin among you, let him first cast a stone.
MERG said:
If I was only ever able to have Monster Hunter and EO games in the future, I would be a happy man.
If, like me, you're just trying to catch up on the last 5 pages or so but tl;Dr then, in a nutshell, Xenoblade Chronicles games are almost completely rubbish, but have some nice music, environments, and the occasional interesting story element.
I knew it.
When did Gear Club Unlimited 2 get announced? I missed that one (not that I'm particularly interested in that series at the price the first one went for).
If, like me, you're just trying to catch up on the last 5 pages or so but tl;Dr then, in a nutshell, Xenoblade Chronicles games are almost completely rubbish, but have some nice music, environments, and the occasional interesting story element.
"Fast" is a relative word with Switch. Is 8Mb/s fast? Even wired?
It's their servers throttling the connection not the hardware itself. Although having been on a sub 8Mbps up until early this year and now only being on only ~20Mbps? I personally struggle to see the issue.
@skywake I hope they fix Australia soon. I'm fortunate enough to have a minimum of 100+ Mbps wireless. And I've seen it reach 600+ at a friend's place (wireless too). 8 Mbps sounds like molasses.
@Octane
Well, the government has been "fixing it" for the last ten years. It's just that the current government in their wisdom decided that pouring billions into VDSL (20-120Mbps DSL) made more sense than pouring billions into GPON (Gigabit Fibre). "Governments should be technology agnostic" they said as they redirected billions of taxpayer dollars into a dead end. A decade of bickering it finally goes past my house and I get 20Mbps.
So the rate they're going it'll probably be decades if ever before they get around to upgrading it. Anyways, point being that I have no context to complain about Nintendo's servers being slow. My complaints are directed elsewhere. Specifically this man in particular who also has a fondness for raw onions for some reason
I hope you’re right. I’m cautiously optimistic, I even think there’s a chance we’ll see the long-rumoured NSMBU before Christmas. But Nintendo are handling the physical publishing of a few of the games I listed (Dark Souls, TWEWY HD, Mon Hun) in the West which usually bumps such games into a Direct. I’d like to think there’s a couple more surprises to come but optimism is decreasing here.
Victor Vran looks like an excellent game, and it's coming out way before Diablo III. Idk why more people aren't paying attention to it. The gameplay looks great from that stream.
And, best of all. It's only $39.99 which comes to $31.99 with Prime/GCU.
I think it's just the fact that there's no brand recognition with the game, so people just skip right over itlike it's another pixel indie or something.
And there's been no coverage in the news either. Maybe they ran a single article when it was announced but that's it.
@electrolite77 Although the release dates of Dark Souls Remastered and TWEWY have been revealed, there's still new info that can be shared at a Direct. The Network Test for Dark Souls Remastered and the extra story content for TWEWY. You've also got Diablo 3 apparently releasing in Fall 2018, time is running out for a release date reveal if it truly is releasing in Fall.
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