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Topic: Unpopular Gaming Opinions

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LzWinky

To be fair, Final Fantasy VII is quite overrated

Undertale deserves all the praise it gets

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

jump

MrMario02 wrote:

I think part of the reason that people now say that OoT is overrated is because whenever a game gets incredibly popular (at least on the internet), it's only a matter of time before people who didn't like it to start forcing their opinion on others.
Examples of games that succumbed to this:
The Legend of Zelda: Ocarina of Time
Final Fantasy VII
Super Mario 64
Super Smash Bros. Brawl
(At least, we're starting to see it with this game) UnderTale

It's part that and part it's been 20 years later so the accomplishments achieved by the likes of Super Mario 64 and Ocarina seems mundane by most new games released today because remember the are being labeled as the best game ever and not the best games of their time.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

Whydoievenbother

@DarthNocturnal: That's what I said at first, and then I played it.
And beat it.
And then I beat it again.
And again.
and again.
And then I tried to play Genocide, but just killing the Froggits in the ruins was too much for me.

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

DefHalan

arronishere wrote:

MrMario02 wrote:

I think part of the reason that people now say that OoT is overrated is because whenever a game gets incredibly popular (at least on the internet), it's only a matter of time before people who didn't like it to start forcing their opinion on others.
Examples of games that succumbed to this:
The Legend of Zelda: Ocarina of Time
Final Fantasy VII
Super Mario 64
Super Smash Bros. Brawl
(At least, we're starting to see it with this game) UnderTale

It's part that and part it's been 20 years later so the accomplishments achieved by the likes of Super Mario 64 and Ocarina seems mundane by most new games released today because remember the are being labeled as the best game ever and not the best games of their time.

That is where my disliking for OoT comes from. In my opinion, it was good for its time but that was about 18 years ago. There aren't many games that stand the test of time but there are a few. (Doom, Half-Life 2, Super Mario World, etc.) I don't think OoT stands the test of time which probably lead to me not enjoying it as much since I finished WW and TP before I finished OoT.

Edited on by DefHalan

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Shinion

I dislike people using the word "overrated" to help validate their disliking of a popular thing. It's a fairly dishonest way of just basically saying "I don't like this" by blaming people who do like it as if they should feel guilty for such a thing, as they cannot validate their disliking in any other way. Also tarring a fanbase with the same brush just because of a minor group of individuals is just as dishonest and silly. Every fanbase has those sorts of people who see their likes and hobbies with rose tinted glasses, and unfortunately these days some become aggressive because the Internet, but singling out groups as though they're the only ones that have these fans is just wrong to me.

Are these unpopular things to think? I hope not.

Edited on by Shinion

Shinion

AlliMeadow

@TheLastLugia: It really depends, in my opinion. I don't have enough knowledge on what makes a game great, because I don't understand the craftsmanship behind them. But I think every craft can be analyzed objectively, and therefore it is possible to claim something to be overrated.

I guess my unpopular opinion, which isn't really game related, is that people throw around the words good and bad too much. If you don't know the craftsmanship, then don't comment on the quality, rather comment on how much you like or dislike the experience.

AlliMeadow

Nintendo Network ID: Alli-V-Meadow

LzWinky

Overrated: a lot of people like it but I don't

Can't be any simpler

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

jump

^ Well over rated doesn't necessarily mean you didn't like it, it's more about putting it up against the hype it's received. For example I like the Donkey Kong Country games but I think they're over rated.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

Buizel

I'd agree that considering something "overrated" doesn't necessarily mean you don't like it.

For example (and sorry to bring up OoT again!), I would consider Ocarina of Time to be overrated (although this has died down in recent years), because although it is a fantastic game and I wholeheartedly enjoy it myself, I simply don't agree that it's the greatest video game ever, one of the best Zelda games, or even one of the best 3D Zelda games.

Edited on by Buizel

At least 2'8".

Shinion

@TingLz: yes but throwing that word around like it means something significant on its own does not benefit anyone apart from the individual who said it. It is literally the most obvious and plain non-criticism that there is of any entertainment product, reflecting nothing about any aspect of it. Anything can be considered overrated by any one person so long as there's a large enough group of people who like the thing. It doesn't inform anyone about the merits or faults of the product, it doesn't allow for further discussion on individual areas, it is so shallow just taking a swipe at something because one doesn't 'get it' so to speak.

If I was a creator of entertainment, I would be more likely to love people calling my works overrated rather than take it as a genuine criticism, as it would mean that there are a vast majority of people that like my work. I just don't see how (again let's just take Ocarina of Time as an example) the developers could do anything more than they did, creating a product that has been subject to critical and commercial acclaim, and how/why they could take that criticism on board. Like if you could go back in time with most games and focus on the key criticisms they were subject to, you will end up with a better product 99.9% of the time with other genuine criticisms.

For example, spoiler warning the final part of Bioshock has become infamous for how disappointing it was, you 'become' a Big Daady after doing a monotonous fetch quest, only for that to result in you doing an even more monotonous escort mission. Top it off with an underwhelming final boss fight and it's no wonder most people criticise that ending part, and they have good reason to. With hindsight, and if they could go back in time, I'm sure it would be easy as pie for Ken Levine and his team to take the criticism of that part on board and they could make the final part so much more epic and satisfying. With Ocarina of Time/The Last of Us/Undertale or any other number of games subject to the 'Overrated Brigade'? Well unless those words are substantiated it is literally impossible for them to improve, even if they could do back in time. What'll happen, something like:

Miyamoto: OMG Ejii here it is, a genuine bona-fide time machine, now we can go back and right the wrongs of Ocarina of Time!
Aounuma: You're right, quick browse the Ocarina of Time subreddits, we gotta find out the biggest complaints to rectify them!
Miyamoto: * browses OOT subreddits *
Aounuma: Well, what does it say, how can we improve it?
Miyamoto: there are about 20 forums calling the game overrated...
Aounuma: * twiddles tumbs *
Miyamoto: So you wanna go see the dinosaurs instead?

Basically why it is a non-criticism in a nutshell, albeit a very large one because I'm bored with time to kill and in a ranting mood. Criticise the Water Temple, the framerate, the monotonous main or side quests by all means, but if you're just throwing the word 'overrated' around like it's a bouquet of flowers on your wedding day then you really are just saying nothing more than "I don't like this game".

Thank you very much if you made it this far, hope you have a nice day

Shinion

Whydoievenbother

TingLz wrote:

Overrated: a lot of people like it but I don't

Can't be any simpler

Here's a more accurate definition:
I think that people give the game too much credit.

"I'll take a potato chip... AND EAT IT!"
Light Yagami, Death Note
"Ah, the Breakfast Club soundtrack! I can't wait 'til I'm old enough to feel ways about stuff!"
Phillip J. Fry, Futurama

jump

TheLastLugia wrote:

yes but throwing that word around like it means something significant on its own does not benefit anyone apart from the individual who said it. It is literally the most obvious and plain non-criticism that there is of any entertainment product, reflecting nothing about any aspect of it. Anything can be considered overrated by any one person so long as there's a large enough group of people who like the thing. It doesn't inform anyone about the merits or faults of the product, it doesn't allow for further discussion on individual areas, it is so shallow just taking a swipe at something because one doesn't 'get it' so to speak.

If I was a creator of entertainment, I would be more likely to love people calling my works overrated rather than take it as a genuine criticism, as it would mean that there are a vast majority of people that like my work. I just don't see how (again let's just take Ocarina of Time as an example) the developers could do anything more than they did, creating a product that has been subject to critical and commercial acclaim, and how/why they could take that criticism on board. Like if you could go back in time with most games and focus on the key criticisms they were subject to, you will end up with a better product 99.9% of the time with other genuine criticisms.

For example, spoiler warning the final part of Bioshock has become infamous for how disappointing it was, you 'become' a Big Daady after doing a monotonous fetch quest, only for that to result in you doing an even more monotonous escort mission. Top it off with an underwhelming final boss fight and it's no wonder most people criticise that ending part, and they have good reason to. With hindsight, and if they could go back in time, I'm sure it would be easy as pie for Ken Levine and his team to take the criticism of that part on board and they could make the final part so much more epic and satisfying. With Ocarina of Time/The Last of Us/Undertale or any other number of games subject to the 'Overrated Brigade'? Well unless those words are substantiated it is literally impossible for them to improve, even if they could do back in time. What'll happen, something like:

Miyamoto: OMG Ejii here it is, a genuine bona-fide time machine, now we can go back and right the wrongs of Ocarina of Time!
Aounuma: You're right, quick browse the Ocarina of Time subreddits, we gotta find out the biggest complaints to rectify them!
Miyamoto: * browses OOT subreddits *
Aounuma: Well, what does it say, how can we improve it?
Miyamoto: there are about 20 forums calling the game overrated...
Aounuma: * twiddles tumbs *
Miyamoto: So you wanna go see the dinosaurs instead?

Basically why it is a non-criticism in a nutshell, albeit a very large one because I'm bored with time to kill and in a ranting mood. Criticise the Water Temple, the framerate, the monotonous main or side quests by all means, but if you're just throwing the word 'overrated' around like it's a bouquet of flowers on your wedding day then you really are just saying nothing more than "I don't like this game".

Thank you very much if you made it this far, hope you have a nice day

So to sum up, you think over-rated is an over-rated term.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

Switch Friend Code: SW-8051-9575-2812 | 3DS Friend Code: 1762-3772-0251

Rumorlife

MrMario02 wrote:

Here's a more accurate definition:
I think that people give the game too much credit.

That's the one.

Rumorlife

LzWinky

Well yeah, I can see why the term is pointless. It can imply that the game is good or bad depending on how it is rated.

So then, can we agree that "overrated" is overused, overrabundant, and overall overly overrated?

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

VelvetElvis

@CreamyDream, that makes sense. There's quiet a subculture of gaming enthusiasts who prefer to play classic games on CRT displays and who tout the virtues of scanlines, simply because games from the pre-HD era were often designed to be played on standard-def tube TVs — not that the 3DS display is top of the line, but I doubt Rare had modern displays in mind when they made Donkey Kong Country 2. As a nostalgia-obsessed culture, we've grown to love the pixel aesthetic, but issues like the one you mentioned definitely make a case for a little less crispness.

VelvetElvis

Freeon-Leon

Again, this is unpopular outside Nintendo fanbase:

Super Smash Bros. is the best fighting series out there. It's amazingly fun, surprisingly deep (trust me, you'll never be good enough) and, of course, anyone can play it. Combos rely more on your reaction to the situation more than preset commands, the movement is amazing (PS All Stars feels clunky in comparison) and well, it's just thee best.

Did I mention how much content Smash 4 has? Becuase it's huge.

Check out my super awesome Super Mario Maker levels.

3DS Friend Code: 4596-9585-5314 | Nintendo Network ID: JahirBGoode

VelvetElvis

@CreamyDream, you didn't come off as patronizing at all — what you said is very true. In the case of Donkey Kong Country, though, I think more about the softer look of a CRT than I do about lack of input lag — that's a series that relied on the displays of the time to help along the illusion of looking at 3D models rather than sprites of 3D models.

I actually like playing games of that era in HD, which might be an unpopular opinion the gaming community, but I could easily see DKC taking a visual hit with a more detailed display.

VelvetElvis

LaserdiscGal

CreamyDream wrote:

@VelvetElvis: Yea, I like the blur. Probably because of nostalgia, but also because (like I said) I like the effect of the blurriness masking the low resolutions.

I was never a pixel-loving gamer.

The only SD games I prefer to play on a higher quality TV are Gamecube games with progressive scan on the Wii.

LaserdiscGal

3DS Friend Code: 0688-5519-2711 | My Nintendo: pokefraker | Nintendo Network ID: pokefraker

DefHalan

Here is an unpopular opinion. RNG can create a better Player Experience.

Edited on by DefHalan

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

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