Good Game (a TV show in Australia) reviewed it last night, some of the words they threw at it were incredible.
I'm getting the game tomorrow (it's not released here yet) and am looking forward to it. But so far, everyone I've described the game to wants me to give them a turn when I get it.
I'd say what I don't like about the game is that the difficulty is uneven. There are at least two very difficult levels at the beginning of the game. I would expect the early levels to be fairly easy, and then the harder stages at the end.
That's the inherent problem with a game that relies on your imagination, isn't it? What's very difficult for one person may be a total breeze for another. Same thing applies with Professor Layton, actually...some people are better at some kinds of puzzles than others.
@WolfRamHeart: That's pretty impressive, given that you somehow circumnavigated GameStop company policy to do so.
@Kid_A: Remember, if your statement is meant sarcastically and not to insult others, you should usually add a or to clarify. Actually, in this case, I'm not sure how much that would've helped. You spread the depth of obvious insulting words a bit thick there. I mean come on, "heartless shells of human beings?"
I think this game would've been awesome if the writing was on the bottom screen and the action was on the top screen, controlled by buttons. Just watch this week's Nintendo Week to see some CRAZY ideas I'd certainly never have thought of to get a cat off a roof! The width of possibility with thinking up solutions probably would have kept me trying at the frustrating ones for longer if it wasn't coupled with craptastic controls. I WANT to like this game, but it's too crippled to be able to.
@JayArr: Do you mean that? Just check the review here.
I'd say what I don't like about the game is that the difficulty is uneven. There are at least two very difficult levels at the beginning of the game. I would expect the early levels to be fairly easy, and then the harder stages at the end.
That's the inherent problem with a game that relies on your imagination, isn't it? What's very difficult for one person may be a total breeze for another. Same thing applies with Professor Layton, actually...some people are better at some kinds of puzzles than others.
@WolfRamHeart: That's pretty impressive, given that you somehow circumnavigated GameStop company policy to do so.
@Kid_A: Remember, if your statement is meant sarcastically and not to insult others, you should usually add a or to clarify. Actually, in this case, I'm not sure how much that would've helped. You spread the depth of obvious insulting words a bit thick there. I mean come on, "heartless shells of human beings?"
I think this game would've been awesome if the writing was on the bottom screen and the action was on the top screen, controlled by buttons. Just watch this week's Nintendo Week to see some CRAZY ideas I'd certainly never have thought of to get a cat off a roof! The width of possibility with thinking up solutions probably would have kept me trying at the frustrating ones for longer if it wasn't coupled with craptastic controls. I WANT to like this game, but it's too crippled to be able to.
@JayArr: Do you mean that? Just check the review here.
@Odnetnin: I'm a bit confused. What do you mean by "regardless of everything?" Still annoyed that I don't like Scribblenauts?
@JayArr: Glad to hear that. I had basically the same reaction to that post as Kid_A, but I didn't want to say anything. Coulda been majorly awkward if you were being serious...
My Backloggery Updated sporadically. Got my important online ID's on there, anyway. :P
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Topic: Have you ever met anyone who DOESN'T like Scribblenauts?
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