A lot posts on this forum go on about people hoping if a new 3DS version is released, it will have a larger sweet spot for viewing the 3D. But I've been wondering, is it even possible to increase the size? It is after all reliant on the distance between your eyes, and sending images to them seperately...
Thoughts? I don't think it's possible, but I've been known to be wrong often.
I think the technology likely has some room for improvement. I would think they could at least increase the sweet spot a little bit on the next version. If they really wanted to get the next version a real kick in the pants though, they could use that inner camera to track your eyes and adjust the display accordingly. That seems a bit advanced though. Probably for the next generation leap in 6-7 years
I've noticed that if you "slide" the 3DS sideways in front of you, the sweet spot goes, but then comes back and you can see the effect again. Or, put it on a table and stand a few feet to either side and look at the screen.
I think the technology likely has some room for improvement. I would think they could at least increase the sweet spot a little bit on the next version. If they really wanted to get the next version a real kick in the pants though, they could use that inner camera to track your eyes and adjust the display accordingly. That seems a bit advanced though. Probably for the next generation leap in 6-7 years
Good idea there dude! Though i still want to be able to play in the dark, so that may be another hurdle in getting it done some day.
I think the technology likely has some room for improvement. I would think they could at least increase the sweet spot a little bit on the next version. If they really wanted to get the next version a real kick in the pants though, they could use that inner camera to track your eyes and adjust the display accordingly. That seems a bit advanced though. Probably for the next generation leap in 6-7 years
LOL! That's already been done as a DSiWare game. Imma look for it on Youtube, gimmee a sec.
Yeah, I was gonna say. All you need to do is slide the 3D slider to adjust the 'so called' sweet spot.
The slider doesn't adjust the sweetspot really, just depth/3D strength.
The sweet spot I mean is the angle you can view the 3D at. Currently the 3DS sends one picture to the left, and one to the right. But for 3D to work when the person is farther back, or closer forward, it would need to be able to adjust the angle at which it sends out the picture... but I'm not sure if 3D screens are currently capable of adjusting in this manner.
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Topic: Is it possible to increase the 'sweet spot' size?
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