Comments 1

Re: Digimon Survive Has Been Delayed Yet Again, This Time To 2022

wowfood

They switched the game engine in summer 2020, which was strange anyway considering how late into development it was.

My best guess, they have three similar lines of digimon games. BB Studios making Digimon World in Unity. Mediaworks making Digimon Story in an in house engine, and now Witchcraft making Survive in another in house engine.

Considering they're all going to be using the same assets, and most likely the same aesthetics and stats (especially story and world, not so much survive) it would make sense from a cost perspective to get all three studios on the same engine, sharing assets and such. That would also make it far easier for Bandai to take all three series in house at a later date.