Hey Nintendolife, you've already reported on a passive walking device patent from Nintendo a little more than one year ago, which the article appears not to know. So this also does not completeley come out of nowhere.
@JaxonH Actually, I've done even a bit more of research now and I don't think intelligent systems is owned by Nintendo after all.
The best source that I've found is a translation of the Japanese Wikipedia entry for Intelligent Systems, which reads "It is like a parent company, but there is no capital relationship with Nintendo, it is a completely independent company."
@JaxonH Thanks, you're right, Intelligent Systems is owned by Nintendo, didn't know that.
Anyway, you don't agree with me that the franchises I've listed from Nintendo's internal studios are the very best received, most known and usually real system sellers?
"You expect 6 game series to get multiple releases each year or something?"
No, I didn't say that. But I sure believe that there will be at least 3 games developed by Nintendo internally also in 2018, if not more, and of them we don't know anything yet. That's the whole point I'm trying to make.
What's your problem with that? Your basically saying the same (-> "We'll see more games announced in the January Direct and/or e3.")
We don't know the biggest headlining titles of 2018 yet. I think this is very interesting. And there are games developed by Nintendo internally every year.
@JaxonH
Another interesting comparison if you say stuff from Nintendo's internal studios would only be peanuts:
2017 Switch games developed by Nintendo:
-Mario Kart Deluxe
-Breath of the Wild
-Splatoon 2
-Super Mario Odyssey
-Arms
-(Xenoblade Chronicles from a studio 100% owned by Nintendo).
Other 2017 Switch games published by Nintendo:
-Snipperclips
-Flip Wars
-Pokkén Tournament DX
-Fire Emblem Warriors
Put that way it's actually like the other games are just peanuts and now consider that all we know about Nintendo's 2018 right now are just games from this other category. That's the point I wanted to make.
@JaxonH "But those are mostly Nintendo owned studios"
-> As far as I know none of the companies I've listed is owned by Nintendo.
"If you only count actual internal Kyoto studios, there'd only be like 3 franchises in existence actually developed by Nintendo. Zelda, Mario and Mario Kart. And Splatoon. Still, that's peanuts."
-> Franchises whose mainline games are mostly developed by Nintendo include 2D and 3D Zelda, 2D and 3D Mario, Mario Kart, Animal Crossing, Pikmin, the Wii Sports/Play/Fit games, Nintendogs, Brain Age, Arms, Splatoon and more. I'd say that besides Pokémon these include all the very biggest, most sold, most known and best received Nintendo games and IPs. Not just peanuts, but a main part of what makes Nintendo Nintendo. There are also even more games that Nintendo's internal studios plan together with other studios.
And I'd also say that these titles clearly stand out from the entirety of games with Nintendo IPs or developed exclusively for Nintendo systems. Their quality is higher and they're the real system sellers, so I'd argue it makes sense to differentiate between Nintendo-developed games and games published by Nintendo and with Nintendo IPs, but developed by partner studios.
Anyway, I didn't even want to argue with you about that, the point of my initial comment should be clear anyway — no matter how you want to call these games if not Nintendo-developed, not a single one of them has yet been announced for 2018.
And since they tend to be recognized more and of very very high quality, I think it's interesting that when talking about what Nintendo will have to offer in 2018, we're only talking about stuff that partner studios are working on and not about the very biggest Nintendo games, which are sure to come, too. People might think Yoshi or Kirby will be in 2018 like Mario and Zelda in 2017, but they're not, they're in addition to whatever Nintendo has in offer in 2018 instead of Mario and Zelda itself.
@JaxonH Kirby Star Allies -> HAL Laboratory Yoshi Switch -> Good-feel, just like Yoshi's Woolly World Fire Emblem -> Intelligent Systems Pokemon (possibly) -> Gamefreak Bayonetta (Nintendo published) Bayonetta 2 (Nintendo published) DQ Builders (Nintendo published) Octopath Traveller (Nintendo published)
It's of course a very limited look at Nintendo games, but I think it's interesting to consider when talking about 2018's line-up that it doesn't even include a single Nintendo-developed game up to now.
2017 had Zelda, Odyssey, new IP Arms, new small IP 1-2-Switch, (depending on how critical one looks at it half-port:) Splatoon 2 and port Mario Kart 8 Deluxe. Plus Xenoblade Chronicles 2 by a studio owned by Nintendo.
So as you say Nintendo stated they don't have any intention of slowing down and a lot is going to be announced for next year. I think this shows just how much they could really still have in their hands (even if Zelda was probably postponed for the Switch's launch and 3D Mario and 3D Zelda in one year was probably the absolute height of what could happen in terms of their very biggest games).
@thesilverbrick Notably though there's not a single game developed by Nintendo announced for 2018 yet.
And even though by now due to the enormous sales numbers of MK8 Deluxe I also fear there won't be a Mario Kart 9 on Switch, I as a player would still have loved it. I understand that it might be hard to sell it to the masses, but unlike a game like smash Bros, I think there's enough variety and progress from one Mario Kart to the next for me to buy it again and enjoy it (just comparing MK Wii or 7 to Mario Kart 8 and it's courses, for instance).
@HydroTendonMan A third party browser won't happen. Look how today's relevant browsers release big updates with new features every month, constantly improving and fixing stuff and maintaining several beta versions to achieve this. Why should they ever do all this work for a secondary feature on a system with a few ten millions of users? Android has way over a billion active users, there are 700 million iPhones and more than 200 million Windows 10 devices alone - and unlike on gaming consoles, web browsing is a key feature on all these systems. And just because it's Opera branded also wouldn't change anything really.
That's why I find it strange that so many people want a browser on the Switch anyway. Even if Nintendo did all they could, the experience might only be ok, but not much more so that you couldn't really extensively use it or anything. So a basic browser might be nice at times and really great for some, but 99% of the people probably won't find any use out of it.
@Oat It took Arms 3 months to get to 12 characters so I guess the "finally" is kinda misplaced. Smash 64 hasn't gotten a single additional character ever. Because it's from a totally different time. Comparing the two doesn't really show much. Smash also doesn't have HD graphics, online play, local wireless play - all things Arms also has implemented.
How many hours did you put into Arms then? What's the highest level you've solved Grand Prix with and with what characters? How much of 1-100 have you won? Do you enjoy the gameplay?
Don't you think that Arms as a game in general, for what modes it contains (Grand Prix, Ranked, Online, 1-100, Arms Test, Get Arms), the many different mini-games in online and Grand Prix (Volleyball, Basketball, Headlock Scramble, team matches, fighting against headlock), for the unique different characters, for being an all new IP and for having local multiplayer and single player in almost all modes, has a lot in offer for most gamers to warrant it's price, even if all this might didn't fulfill your personal needs?
@Fitkong Last time when the direct happened the new version was released the same day
I'm pretty convinced the new stage and character will still hit this year. If they follow the same structure as with Lola Pop - teasing mid-August, full Character reveal trailer end of August, release in Mid-September - this would be mid-December that the new stuff will come out. Also except in August there's been some meaningful update in every month until now, no way that there won't be anything in November and December!
@Oat I already played a lot of Arms and just recently found out that getting an Arm a second time in the Get Arms minigame actually gives you a better version of it, which makes this much more interesting to me. That Arms Test actually is a decent very fun mode, too. And that in 1-on-100 you can try to win with every character in every stage. I'd say there's a lot of variety and to do in Arms to warrant the price, and it even keeps getting better.
@BlueOcean Yeah, but a smartphone that includes all this cutting edge technology costs at least double (the new iPhone potentially three times) the Switch's price. And the Switch additionally has two more wireless components, controller hardware and it's not as if it wasn't also a very powerful system.
Of course it are very different device categories, but I think the comparison isn't bad to get a new view on the Nintendo Switch and whether it's priced adequately. The Switch easily is worth as much as an entertainment tablet in my opinion, but actually priced below an iPad mini.
@Mart1ndo Yeah just wanted to point out that I personally wouldn't want to wait so long to play Nintendo's current game output and that I think the Switch is actually good value.
@Mart1ndo We're all gamers, but that doesn't mean we all have the same interests and tastes in games.
I personally also had to choose between buying a PS4 or a Nintendo Switch and went for the latter. And up to now, I'm more than happy with my choice. Of course there are also several PS4 games that speak to me and that I definitely would've had fun with. But Nintendo's first party games just appeal way more to me and I think I would've been severely frustrated having to wait years until I would've been able to play Breath of the Wild, Arms or Mario Odyssey and every time Nintendo would've had announced another great new game.
Also, up to now I've almost only played it docked, so they totally also could've made a traditional console for me and I would've spend much less in that reality. But that doesn't mean that I don't see the benefits for others and that I don't also have fun with the games that way (and who knows perhaps I'll also start using it differently at some point). And there's also no question that this also is a home console. You play games on the TV and the experience is better than with the Wii U.
Lastly, I want to say that I think the asking price is more than acceptable actually if you think about it. You have to compare it to smartphones and tablets rather than to the other consoles. Capable tablets certainly will cost you at least 300-400$, smartphones up to 700$. And the Switch has the same form factor, it also has a multi touch capable portable screen, is powerful enough to run game experiences that just aren't anywhere near possible on tablets or phones today, has totally great TV output, includes a great controller that feels like any good console controller but actually also consists of two wireless and independently working parts and the console's hardware also has a few more completely unique features and aspects beyond that. Sure as hell this thing is actually priced greatly at 330$ in my opinion!
A new story with perhaps characters or places from another much-beloved main series game, who were previously not part of Breath of the Wild could also lead to new excitement and talk about the game towards the holiday season and make the Switch's line-up and what's available to play over the year more interesting.
But I think the timing is bad. I would've preferred to hear about it in the summer or even just a month after release. It might have been less honest and also bad to hear about it through leaks or data mining, but this way it might disturb the launch and excitement for this huge game for some, instead of leading to excitement for the new story content.
Comments 15
Re: New Nintendo Patent Improves Stability Of Passive Walking Apparatus
Hey Nintendolife, you've already reported on a passive walking device patent from Nintendo a little more than one year ago, which the article appears not to know. So this also does not completeley come out of nowhere.
https://www.nintendolife.com/news/2017/12/nintendo_files_patent_for_a_passive_walking_device
Re: Switch Set To Overtake Wii U In Japan After Less Than A Year On Sale
@JaxonH Actually, I've done even a bit more of research now and I don't think intelligent systems is owned by Nintendo after all.
The best source that I've found is a translation of the Japanese Wikipedia entry for Intelligent Systems, which reads "It is like a parent company, but there is no capital relationship with Nintendo, it is a completely independent company."
Re: Switch Set To Overtake Wii U In Japan After Less Than A Year On Sale
@JaxonH
Thanks, you're right, Intelligent Systems is owned by Nintendo, didn't know that.
Anyway, you don't agree with me that the franchises I've listed from Nintendo's internal studios are the very best received, most known and usually real system sellers?
"You expect 6 game series to get multiple releases each year or something?"
No, I didn't say that. But I sure believe that there will be at least 3 games developed by Nintendo internally also in 2018, if not more, and of them we don't know anything yet. That's the whole point I'm trying to make.
What's your problem with that? Your basically saying the same (-> "We'll see more games announced in the January Direct and/or e3.")
We don't know the biggest headlining titles of 2018 yet. I think this is very interesting. And there are games developed by Nintendo internally every year.
Re: Switch Set To Overtake Wii U In Japan After Less Than A Year On Sale
@JaxonH
Another interesting comparison if you say stuff from Nintendo's internal studios would only be peanuts:
2017 Switch games developed by Nintendo:
-Mario Kart Deluxe
-Breath of the Wild
-Splatoon 2
-Super Mario Odyssey
-Arms
-(Xenoblade Chronicles from a studio 100% owned by Nintendo).
Other 2017 Switch games published by Nintendo:
-Snipperclips
-Flip Wars
-Pokkén Tournament DX
-Fire Emblem Warriors
Put that way it's actually like the other games are just peanuts and now consider that all we know about Nintendo's 2018 right now are just games from this other category. That's the point I wanted to make.
Re: Switch Set To Overtake Wii U In Japan After Less Than A Year On Sale
@JaxonH
"But those are mostly Nintendo owned studios"
-> As far as I know none of the companies I've listed is owned by Nintendo.
"If you only count actual internal Kyoto studios, there'd only be like 3 franchises in existence actually developed by Nintendo. Zelda, Mario and Mario Kart. And Splatoon. Still, that's peanuts."
-> Franchises whose mainline games are mostly developed by Nintendo include 2D and 3D Zelda, 2D and 3D Mario, Mario Kart, Animal Crossing, Pikmin, the Wii Sports/Play/Fit games, Nintendogs, Brain Age, Arms, Splatoon and more. I'd say that besides Pokémon these include all the very biggest, most sold, most known and best received Nintendo games and IPs. Not just peanuts, but a main part of what makes Nintendo Nintendo. There are also even more games that Nintendo's internal studios plan together with other studios.
And I'd also say that these titles clearly stand out from the entirety of games with Nintendo IPs or developed exclusively for Nintendo systems. Their quality is higher and they're the real system sellers, so I'd argue it makes sense to differentiate between Nintendo-developed games and games published by Nintendo and with Nintendo IPs, but developed by partner studios.
Anyway, I didn't even want to argue with you about that, the point of my initial comment should be clear anyway — no matter how you want to call these games if not Nintendo-developed, not a single one of them has yet been announced for 2018.
And since they tend to be recognized more and of very very high quality, I think it's interesting that when talking about what Nintendo will have to offer in 2018, we're only talking about stuff that partner studios are working on and not about the very biggest Nintendo games, which are sure to come, too. People might think Yoshi or Kirby will be in 2018 like Mario and Zelda in 2017, but they're not, they're in addition to whatever Nintendo has in offer in 2018 instead of Mario and Zelda itself.
Re: Switch Set To Overtake Wii U In Japan After Less Than A Year On Sale
@JaxonH
Kirby Star Allies
-> HAL Laboratory
Yoshi Switch
-> Good-feel, just like Yoshi's Woolly World
Fire Emblem
-> Intelligent Systems
Pokemon (possibly)
-> Gamefreak
Bayonetta (Nintendo published)
Bayonetta 2 (Nintendo published)
DQ Builders (Nintendo published)
Octopath Traveller (Nintendo published)
It's of course a very limited look at Nintendo games, but I think it's interesting to consider when talking about 2018's line-up that it doesn't even include a single Nintendo-developed game up to now.
2017 had Zelda, Odyssey, new IP Arms, new small IP 1-2-Switch, (depending on how critical one looks at it half-port:) Splatoon 2 and port Mario Kart 8 Deluxe. Plus Xenoblade Chronicles 2 by a studio owned by Nintendo.
So as you say Nintendo stated they don't have any intention of slowing down and a lot is going to be announced for next year. I think this shows just how much they could really still have in their hands (even if Zelda was probably postponed for the Switch's launch and 3D Mario and 3D Zelda in one year was probably the absolute height of what could happen in terms of their very biggest games).
Re: Switch Set To Overtake Wii U In Japan After Less Than A Year On Sale
@thesilverbrick Notably though there's not a single game developed by Nintendo announced for 2018 yet.
And even though by now due to the enormous sales numbers of MK8 Deluxe I also fear there won't be a Mario Kart 9 on Switch, I as a player would still have loved it. I understand that it might be hard to sell it to the masses, but unlike a game like smash Bros, I think there's enough variety and progress from one Mario Kart to the next for me to buy it again and enjoy it (just comparing MK Wii or 7 to Mario Kart 8 and it's courses, for instance).
Re: Hulu Video Streaming App Out Today For Switch In North America
@HydroTendonMan A third party browser won't happen. Look how today's relevant browsers release big updates with new features every month, constantly improving and fixing stuff and maintaining several beta versions to achieve this. Why should they ever do all this work for a secondary feature on a system with a few ten millions of users? Android has way over a billion active users, there are 700 million iPhones and more than 200 million Windows 10 devices alone - and unlike on gaming consoles, web browsing is a key feature on all these systems. And just because it's Opera branded also wouldn't change anything really.
That's why I find it strange that so many people want a browser on the Switch anyway. Even if Nintendo did all they could, the experience might only be ok, but not much more so that you couldn't really extensively use it or anything. So a basic browser might be nice at times and really great for some, but 99% of the people probably won't find any use out of it.
Re: New ARMS Stage Gets Teased On Twitter
@Oat It took Arms 3 months to get to 12 characters so I guess the "finally" is kinda misplaced. Smash 64 hasn't gotten a single additional character ever. Because it's from a totally different time. Comparing the two doesn't really show much. Smash also doesn't have HD graphics, online play, local wireless play - all things Arms also has implemented.
How many hours did you put into Arms then? What's the highest level you've solved Grand Prix with and with what characters? How much of 1-100 have you won? Do you enjoy the gameplay?
Don't you think that Arms as a game in general, for what modes it contains (Grand Prix, Ranked, Online, 1-100, Arms Test, Get Arms), the many different mini-games in online and Grand Prix (Volleyball, Basketball, Headlock Scramble, team matches, fighting against headlock), for the unique different characters, for being an all new IP and for having local multiplayer and single player in almost all modes, has a lot in offer for most gamers to warrant it's price, even if all this might didn't fulfill your personal needs?
Re: New ARMS Stage Gets Teased On Twitter
@Fitkong Last time when the direct happened the new version was released the same day
I'm pretty convinced the new stage and character will still hit this year. If they follow the same structure as with Lola Pop - teasing mid-August, full Character reveal trailer end of August, release in Mid-September - this would be mid-December that the new stuff will come out. Also except in August there's been some meaningful update in every month until now, no way that there won't be anything in November and December!
Re: New ARMS Stage Gets Teased On Twitter
@Oat I already played a lot of Arms and just recently found out that getting an Arm a second time in the Get Arms minigame actually gives you a better version of it, which makes this much more interesting to me. That Arms Test actually is a decent very fun mode, too. And that in 1-on-100 you can try to win with every character in every stage. I'd say there's a lot of variety and to do in Arms to warrant the price, and it even keeps getting better.
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@BlueOcean Yeah, but a smartphone that includes all this cutting edge technology costs at least double (the new iPhone potentially three times) the Switch's price. And the Switch additionally has two more wireless components, controller hardware and it's not as if it wasn't also a very powerful system.
Of course it are very different device categories, but I think the comparison isn't bad to get a new view on the Nintendo Switch and whether it's priced adequately. The Switch easily is worth as much as an entertainment tablet in my opinion, but actually priced below an iPad mini.
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@Mart1ndo Yeah just wanted to point out that I personally wouldn't want to wait so long to play Nintendo's current game output and that I think the Switch is actually good value.
Re: Feature: Exploring The "Switch Tax" And Why Nintendo Was Right to Use Game Cards
@Mart1ndo We're all gamers, but that doesn't mean we all have the same interests and tastes in games.
I personally also had to choose between buying a PS4 or a Nintendo Switch and went for the latter. And up to now, I'm more than happy with my choice. Of course there are also several PS4 games that speak to me and that I definitely would've had fun with. But Nintendo's first party games just appeal way more to me and I think I would've been severely frustrated having to wait years until I would've been able to play Breath of the Wild, Arms or Mario Odyssey and every time Nintendo would've had announced another great new game.
Also, up to now I've almost only played it docked, so they totally also could've made a traditional console for me and I would've spend much less in that reality. But that doesn't mean that I don't see the benefits for others and that I don't also have fun with the games that way (and who knows perhaps I'll also start using it differently at some point). And there's also no question that this also is a home console. You play games on the TV and the experience is better than with the Wii U.
Lastly, I want to say that I think the asking price is more than acceptable actually if you think about it. You have to compare it to smartphones and tablets rather than to the other consoles. Capable tablets certainly will cost you at least 300-400$, smartphones up to 700$. And the Switch has the same form factor, it also has a multi touch capable portable screen, is powerful enough to run game experiences that just aren't anywhere near possible on tablets or phones today, has totally great TV output, includes a great controller that feels like any good console controller but actually also consists of two wireless and independently working parts and the console's hardware also has a few more completely unique features and aspects beyond that. Sure as hell this thing is actually priced greatly at 330$ in my opinion!
Re: Talking Point: The DLC Expansion Pass for Zelda: Breath of the Wild is Both Surprising and Inevitable
A new story with perhaps characters or places from another much-beloved main series game, who were previously not part of Breath of the Wild could also lead to new excitement and talk about the game towards the holiday season and make the Switch's line-up and what's available to play over the year more interesting.
But I think the timing is bad. I would've preferred to hear about it in the summer or even just a month after release. It might have been less honest and also bad to hear about it through leaks or data mining, but this way it might disturb the launch and excitement for this huge game for some, instead of leading to excitement for the new story content.