I myself, have a lazy eye, which means I cannot perceive the nintendo 3ds's 3d effect ( or any 3d effect for that matter), so to me this game is just a 7 dollar version of kirby's adventure with slightly better shading and colors. But, if this game has restore points, gets rid of the ridiculous lag of the original, and has more responsive controls, than that's all I need. I can't tell if this is just a 3d remake of the original that is just made like the original or if the game has the awesome virtual console setup like the other VC nes games?
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Re: Review: 3D Classics: Kirby's Adventure (3DSWare)
I myself, have a lazy eye, which means I cannot perceive the nintendo 3ds's 3d effect ( or any 3d effect for that matter), so to me this game is just a 7 dollar version of kirby's adventure with slightly better shading and colors. But, if this game has restore points, gets rid of the ridiculous lag of the original, and has more responsive controls, than that's all I need. I can't tell if this is just a 3d remake of the original that is just made like the original or if the game has the awesome virtual console setup like the other VC nes games?