There is only one reason someone wanted white people in a new production of Hamlet, because they were (likely) white people in Shakespeare's original production.
There is only one reason someone wanted Peter Pepper of Burger Time to be a white person, cause in the original arcade game you can just make out he is white when avoiding sausages.
There is only one reason someone wants white people on the baseball team, because the first baseball team maybe had all white people.
There is only one reason someone wanted white men at Yale, because they were all white men in the original graduating class.
Any changes to these would be jarring for someone.
There is so much discussion here about how these characters should look. Even when within a relatively thin range of possibilities they have all looked a lot of different ways. And the lack of interest to go beyond what most people want from many adaptations, the ability to say that fits my picture of these characters, is disappointing. What does a movie need to be a Zelda movie? What is the essence? If you just try to just reflect a game back at us, we don't really know. The Super Mario movie didnt do a lot to make me think about what these characters mean to me, just that I could recognize stuff associated with them overlayed on a cookie-cutter kids film. With Zelda, what about questions of being lost on an adventure alone? What about three individuals each having a relationship with two other people they don't know? What does it mean to really understand the space you are in? Or maybe something I didn't think of that when I watch this and I go, "Yeah that makes these games special." Whether Link has red, pink, brown, or blond hair has zero bearing on this, or at least I think there is a vision of a Zelda movie that doesn't look like you expect but even just in its looks still says Zelda, but because we all belabor the most baseline comparisons you won't see that movie. I mean yeah to a certain degree it needs elements you recognize, but the differences, even the ones that may rub you the wrong way, that is where the opportunity is for an adaption to be great.
So I am not sure why this game is getting so much hate, because it actually rocks. You have to play online though. So many people are creating outfits and designing clothing and the gamification pushed feedback and sharing in such a way that you really do feel like an influencer. If you need more than making and sharing outfits this ain't it, but the game does that super well. My only problems are that the two body types have exclusive clothes and only skinny bodies are available.
I feel like rumors are a tricky business and a lot of the folks you all have disdain for actually have pretty good track records. I am sure some stuff is bunk and other stuff doesn't happen because Nintendo changes plans, but the rumors are often pretty fun and often pan out so I am not sure why they cause so much anger. Laura Kate Dale nailed a lot of the early Switch info and Emily Rogers doesn't usually say anything unless she knows it. I don't know what you all are so worked up about. Rumors have been a fun part of my gaming life since the lead up to GameCube.
@Max_the_German Dude, if you too are in Germany you know that we need to tax folks, that's how you have a healthy society. That's how we have support for those hard on their luck, those with disablities forced to navigate an ableist world, how we make sure people who need medical help get it, all that stuff and more. In the US so much of that doesn't exist and instead just gravitates towards people like Kotick. And the imbalance is unnecessary and on top of that it hurts people. It exists in Germany too, but there are more forces combatting it.
Nobody needs two houses. Nobody needs mountains of money. You can't enjoy it all anyway.
The earth is finite. We only have so much. We have to get better at sharing.
@Ryu_Niiyama Because no one needs even 1,8 million dollars a year let alone the amount many more wildly compensated execs make. People who have that much money have it in amount vastly beyond what they need, despite there being folks who do not have even approaching the amount they need to live a healthy life.
@locky-mavo "I guess Nintendo is misogynistic now?" I mean, regardless of this quote, I would say yes, to probably a great extent, though perhaps not the worst of all corporations. It isn't Activision Blizzard, but that is a low bar. The truth is most powerful institutions are have misogynistic practices. It is the interest of capitalism to not care about inequity and demolishing power structures that are harmful to people and the planet. Those who I disagree with here have said as much themselves. Nintendo has a history of some of the most agregious anti-trust practices the gaming industry has seen. Exploitation is the goal. And if we want to have a fair shot for as many people as possible we do needto hold corportations accountable for their actions through our voices, our spending, and our laws. Otherwise disparities will exist for the less powerful. I love Nintendo games, but I will always call them out on their *****. I remember sending them a Tweet when Mr. Game & Watch in Smash Ultimate still had a racist depiction of Indigenous Americans in his move set. I imagine many did cause they changed that before release, because that crap is wrong. Having more diverse voices benefits games. Power structures don't want to do these things unless we press for it.
We live in Final Fantasy VII people. It only changes if we speak up, or alternatively some guy with a giant sword, a God complex, and mommy issues comes along.
@arenred Aya Kyogoku directed Animal Crossing: New Horizons and is credited with broadening the appeal of the game and it stands as one best selling Nintendo games ever. It is profitable to say the least, not only because, but likely benefited by the fact that as a women there is something about her experience set that unlocked something in so many gamers.
That being said you should question profit being the only motive of an organization or society. The consequences of such a mind set are dire.
Some people have mentioned the pay gap, which is super interesting in terms of software development, because success if very often determined by how much time a developer can dedicate, sometimes unexpectedly, especial in game development.
This video talks about how institutionalized expectations affect when women have time and how that might impact their earnings in certain fields. This is just a small look at the type of forces at play. There are many, but they can be mitigated. For a company like Nintendo, when they say they want more diversity, are their expectations set up in such way to allow people with a wide-array of forces working against them to be successful.
@kducky11 My partner watched this movie and said it was a great illustration of how a field can have so much working against women trying to be successful. https://www.pictureascientist.com/
You all who don't think marginalized people aren't disadvantaged, maybe you should check this out. This documentary is on Netflix and talks about yet a different perspective. https://en.wikipedia.org/wiki/Crip_Camp
There are countless books, movies, articles that cover how people are pushed aside in favor of those belonging to groups in power.
No one is saying hire unqualified people. There are many people of all backgrounds who can do so many jobs. What you need to question is how the nature of some workplaces, job evaluations, and perceptions of marginalized people overall present barriers. People aren't making this stuff up. It is would be way easier not to make this stuff up. Also are employers always valuing the different things that someone of a different background can bring to the table that maybe they aren't even aware of because their environment is so heterogeneous?
If you want to create games that speak to people beyond just those of a limited persuasion, you need to hire a diverse workforce. If everyone involved in the process of constructing a building is a not-yet-disabled person (Most people will get there or die trying), then how can that building possibly accommodate and serve those with disabilities to a sufficient degree, and how can the world truly be equitable if it does not include disabled voices in its design? Those are the experts, anything else is lesser. Exclusion is exclusion. Art is the same way. Since a voice nearer to my own (I have a disability) is always held away from the process, the art never has the ability to speak to me the way it may speak to others. Our ability to amass the informational capital and resources is complete disadvantaged living in a world that is designed without our voice, often ignoring our existence. Hiring those who have been marginalized, redistributes those resources and creates a world where things can be fairer, and more of the systems and art we experience is helping us get to our goals. And even if the disparity between one who is marginalized and and the one who isn't exists, which would be fair given the barriers, it often doesn't matter, specifically in software development or anything else, where much of the job is learned on the job. So maybe it is okay to select from those for once who voices were never heard, who live in a world antagonistic to their being, and have overcome many of these obstacles despite it so that the next generation doesn't have to deal with this unfair paradigm.
@gcunit As someone who works at a company developing AR software, specifically for the Holo-Lens 2, the only reason it looks a bit off is because of the way they are compositing the AR images and the video of the people using the experience. Even the best versions of this (which are really hard to pull off) alwasy look a bit wrong. Using HL2 though, the experience is way better, and it really does feel like creatures and objects are sharing the space with you, when done well of course.
Comments 17
Re: Nintendo Announces First Cast Members For The Legend Of Zelda Movie
@ShieldHero
There is only one reason someone wanted white people in a new production of Hamlet, because they were (likely) white people in Shakespeare's original production.
There is only one reason someone wanted Peter Pepper of Burger Time to be a white person, cause in the original arcade game you can just make out he is white when avoiding sausages.
There is only one reason someone wants white people on the baseball team, because the first baseball team maybe had all white people.
There is only one reason someone wanted white men at Yale, because they were all white men in the original graduating class.
Any changes to these would be jarring for someone.
Re: Nintendo Announces First Cast Members For The Legend Of Zelda Movie
There is so much discussion here about how these characters should look. Even when within a relatively thin range of possibilities they have all looked a lot of different ways. And the lack of interest to go beyond what most people want from many adaptations, the ability to say that fits my picture of these characters, is disappointing. What does a movie need to be a Zelda movie? What is the essence? If you just try to just reflect a game back at us, we don't really know. The Super Mario movie didnt do a lot to make me think about what these characters mean to me, just that I could recognize stuff associated with them overlayed on a cookie-cutter kids film. With Zelda, what about questions of being lost on an adventure alone? What about three individuals each having a relationship with two other people they don't know? What does it mean to really understand the space you are in? Or maybe something I didn't think of that when I watch this and I go, "Yeah that makes these games special." Whether Link has red, pink, brown, or blond hair has zero bearing on this, or at least I think there is a vision of a Zelda movie that doesn't look like you expect but even just in its looks still says Zelda, but because we all belabor the most baseline comparisons you won't see that movie. I mean yeah to a certain degree it needs elements you recognize, but the differences, even the ones that may rub you the wrong way, that is where the opportunity is for an adaption to be great.
Re: Fashion Dreamer Releases Its Fourth Major Content Update On Switch
So I am not sure why this game is getting so much hate, because it actually rocks. You have to play online though. So many people are creating outfits and designing clothing and the gamification pushed feedback and sharing in such a way that you really do feel like an influencer. If you need more than making and sharing outfits this ain't it, but the game does that super well. My only problems are that the two body types have exclusive clothes and only skinny bodies are available.
Re: Game Journalist Doubles Down On Zelda News At Upcoming Nintendo Direct
I feel like rumors are a tricky business and a lot of the folks you all have disdain for actually have pretty good track records. I am sure some stuff is bunk and other stuff doesn't happen because Nintendo changes plans, but the rumors are often pretty fun and often pan out so I am not sure why they cause so much anger. Laura Kate Dale nailed a lot of the early Switch info and Emily Rogers doesn't usually say anything unless she knows it. I don't know what you all are so worked up about. Rumors have been a fun part of my gaming life since the lead up to GameCube.
Re: Here's How Much Nintendo's Directors Made This Year
@Max_the_German Dude, if you too are in Germany you know that we need to tax folks, that's how you have a healthy society. That's how we have support for those hard on their luck, those with disablities forced to navigate an ableist world, how we make sure people who need medical help get it, all that stuff and more. In the US so much of that doesn't exist and instead just gravitates towards people like Kotick. And the imbalance is unnecessary and on top of that it hurts people. It exists in Germany too, but there are more forces combatting it.
Nobody needs two houses. Nobody needs mountains of money. You can't enjoy it all anyway.
The earth is finite. We only have so much. We have to get better at sharing.
Re: Here's How Much Nintendo's Directors Made This Year
@Ryu_Niiyama Because no one needs even 1,8 million dollars a year let alone the amount many more wildly compensated execs make. People who have that much money have it in amount vastly beyond what they need, despite there being folks who do not have even approaching the amount they need to live a healthy life.
Re: Nintendo Expands Its Switch Online SNES And NES Service With Three More Titles
@Porky So if you haven't played it how do you evaluate it? Congo's Caper is actually quite good. I love fighting a prehistoric demon inside a T-Rex.
Re: Updated Nintendo Policies Push For Increased Transparency And Diversity
@Euler As a former teacher, you clearly need to read up on WHY standardized tests are often racist, because I don't think you quite understand what is going on.
https://www.nea.org/advocating-for-change/new-from-nea/racist-beginnings-standardized-testing
Re: Updated Nintendo Policies Push For Increased Transparency And Diversity
@locky-mavo "I guess Nintendo is misogynistic now?"
I mean, regardless of this quote, I would say yes, to probably a great extent, though perhaps not the worst of all corporations. It isn't Activision Blizzard, but that is a low bar. The truth is most powerful institutions are have misogynistic practices. It is the interest of capitalism to not care about inequity and demolishing power structures that are harmful to people and the planet. Those who I disagree with here have said as much themselves. Nintendo has a history of some of the most agregious anti-trust practices the gaming industry has seen. Exploitation is the goal. And if we want to have a fair shot for as many people as possible we do needto hold corportations accountable for their actions through our voices, our spending, and our laws. Otherwise disparities will exist for the less powerful. I love Nintendo games, but I will always call them out on their *****. I remember sending them a Tweet when Mr. Game & Watch in Smash Ultimate still had a racist depiction of Indigenous Americans in his move set. I imagine many did cause they changed that before release, because that crap is wrong. Having more diverse voices benefits games. Power structures don't want to do these things unless we press for it.
We live in Final Fantasy VII people. It only changes if we speak up, or alternatively some guy with a giant sword, a God complex, and mommy issues comes along.
Re: Updated Nintendo Policies Push For Increased Transparency And Diversity
@arenred Aya Kyogoku directed Animal Crossing: New Horizons and is credited with broadening the appeal of the game and it stands as one best selling Nintendo games ever. It is profitable to say the least, not only because, but likely benefited by the fact that as a women there is something about her experience set that unlocked something in so many gamers.
That being said you should question profit being the only motive of an organization or society. The consequences of such a mind set are dire.
Re: Updated Nintendo Policies Push For Increased Transparency And Diversity
Some people have mentioned the pay gap, which is super interesting in terms of software development, because success if very often determined by how much time a developer can dedicate, sometimes unexpectedly, especial in game development.
This video talks about how institutionalized expectations affect when women have time and how that might impact their earnings in certain fields. This is just a small look at the type of forces at play. There are many, but they can be mitigated. For a company like Nintendo, when they say they want more diversity, are their expectations set up in such way to allow people with a wide-array of forces working against them to be successful.
VIDEO: https://www.youtube.com/watch?v=13XU4fMlN3w
This video talks about how even for the same job with the same qualifications, a women is disadvantaged.
VIDEO: https://www.youtube.com/watch?v=PsB1e-1BB4Y
Re: Updated Nintendo Policies Push For Increased Transparency And Diversity
@kducky11 My partner watched this movie and said it was a great illustration of how a field can have so much working against women trying to be successful. https://www.pictureascientist.com/
You all who don't think marginalized people aren't disadvantaged, maybe you should check this out. This documentary is on Netflix and talks about yet a different perspective. https://en.wikipedia.org/wiki/Crip_Camp
There are countless books, movies, articles that cover how people are pushed aside in favor of those belonging to groups in power.
No one is saying hire unqualified people. There are many people of all backgrounds who can do so many jobs. What you need to question is how the nature of some workplaces, job evaluations, and perceptions of marginalized people overall present barriers. People aren't making this stuff up. It is would be way easier not to make this stuff up. Also are employers always valuing the different things that someone of a different background can bring to the table that maybe they aren't even aware of because their environment is so heterogeneous?
Re: Updated Nintendo Policies Push For Increased Transparency And Diversity
If you want to create games that speak to people beyond just those of a limited persuasion, you need to hire a diverse workforce.
If everyone involved in the process of constructing a building is a not-yet-disabled person (Most people will get there or die trying), then how can that building possibly accommodate and serve those with disabilities to a sufficient degree, and how can the world truly be equitable if it does not include disabled voices in its design? Those are the experts, anything else is lesser. Exclusion is exclusion.
Art is the same way. Since a voice nearer to my own (I have a disability) is always held away from the process, the art never has the ability to speak to me the way it may speak to others. Our ability to amass the informational capital and resources is complete disadvantaged living in a world that is designed without our voice, often ignoring our existence. Hiring those who have been marginalized, redistributes those resources and creates a world where things can be fairer, and more of the systems and art we experience is helping us get to our goals.
And even if the disparity between one who is marginalized and and the one who isn't exists, which would be fair given the barriers, it often doesn't matter, specifically in software development or anything else, where much of the job is learned on the job.
So maybe it is okay to select from those for once who voices were never heard, who live in a world antagonistic to their being, and have overcome many of these obstacles despite it so that the next generation doesn't have to deal with this unfair paradigm.
Re: Mario Kart 8 Deluxe Has Now Surpassed Four Million Sales In Japan
I wonder if Metroid Dread can ship 3 million in the first year...
Re: Space Invaders Invincible Collection Is Finally Getting A Western Digital Release
I specifically avoided the other release hoping for this. I am all over it, and if everything runs well the price is exactly right. Can't wait.
Re: Rumour: Concept Art Of Axed Sheik And Boo Projects By Retro Studios Surfaces
@Li_N_K Why is that the thing that makes you interested? Not enough dudes in video games for you?
Re: Niantic Showcases Pokémon GO Proof-Of-Concept HoloLens Demo At Microsoft Ignite 2021
@gcunit As someone who works at a company developing AR software, specifically for the Holo-Lens 2, the only reason it looks a bit off is because of the way they are compositing the AR images and the video of the people using the experience. Even the best versions of this (which are really hard to pull off) alwasy look a bit wrong. Using HL2 though, the experience is way better, and it really does feel like creatures and objects are sharing the space with you, when done well of course.