Comments 3

Re: Splatoon 3: First Gameplay Mechanics, Weapons, And 'Splatlands' Lore Details Revealed

esahctterrab

Hope splatoon 3 improves online connectivity issues, cheaters/hackers, and the obvious lack of online features such as modern voice chat. What i hope they add to splatoon 3 to give it a different feel would be some sort of battle royale mode. I feel a battle royale mode would fit in extremely well to the theme of chaos and I've thought it would be a fun idea for some time. Some other ideas are having a more explorable hub and an open world mode, (maybe the campaign would be open world) somewhat like destiny or other games. About the idea of a explorable hub this has always been a dream, in the first and second game i've always felt really underwhelmed with the amount of things i can do in the hub. Maybe certain clothing stores for higher levels or NPCs you can interact with and maybe do missions for, maybe getting certain special items for side quests in the hub creating a certain progression not felt during the first two games. For a lot of times the only reason why I leveled up is to unlock slightly better versions of guns I already had. Out of the ideas about new mechanics I mentioned I feel that a improved hub would be the most realistic and in my opinion a concept that would enrich progression in the game.

Re: Splatoon 3

esahctterrab

Hope splatoon 3 improves online connectivity issues, cheaters/hackers, and the obvious lack of online features such as modern voice chat. What i hope they add to splatoon 3 to give it a different feel would be some sort of battle royale mode. I feel a battle royale mode would fit in extremely well to the theme of chaos and I've thought it would be a fun idea for some time. Some other ideas are having a more explorable hub and an open world mode, (maybe the campaign would be open world) somewhat like destiny or other games. About the idea of a explorable hub this has always been a dream, in the first and second game i've always felt really underwhelmed with the amount of things i can do in the hub. Maybe certain clothing stores for higher levels or NPCs you can interact with and maybe do missions for, maybe getting certain special items for side quests in the hub creating a certain progression not felt during the first two games. For a lot of times the only reason why I leveled up is to unlock slightly better versions of guns I already had. Out of the ideas about new mechanics I mentioned I feel that a improved hub would be the most realistic and in my opinion a concept that would enrich progression in the game.