I have heard some say they will wait for demo or see this or that, they will get my money. They seem so pure in their support and love of this project for fans that I can't help but wish to reciprocate!! I worry a bit about control too. Take Wipeout, I have bought EVERY iteration since PS1/Sega Saturn and the one thing I hate is bumping into walls. Maybe there are crackheads so good they NEVER do bump walls, but I have been playing all these years and iterations and to this day even on my PS3/Vita I bump walls!!! It would be so much more fun and exciting to easily be able to maneuver around corners at those great speeds WITHOUT bumping corners! Take Mario Kart 8, it was beautiful and fun without needing to hit walls. It had drift technique that was easy enough to learn to keep you flying around the track instead of jarring stops from hitting the wall. Even 200cc, once you learned technique you could stay off walls. I never felt I got to that technique with Wipeout. I saw some wall sraping in this game, so I wonder, but like all those iterations of Wipeout I stayed with it, I will buy this too! Full price day one! Now, I will take this time and say, developers it is much more fun to have a learnable technique and to cruise through levels and taking tight turns without making it so easy to slam into walls!! Cruising is much more exhilarating!!
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Re: Feature: Finding Top Speed in FAST Racing NEO
I have heard some say they will wait for demo or see this or that, they will get my money. They seem so pure in their support and love of this project for fans that I can't help but wish to reciprocate!! I worry a bit about control too. Take Wipeout, I have bought EVERY iteration since PS1/Sega Saturn and the one thing I hate is bumping into walls. Maybe there are crackheads so good they NEVER do bump walls, but I have been playing all these years and iterations and to this day even on my PS3/Vita I bump walls!!! It would be so much more fun and exciting to easily be able to maneuver around corners at those great speeds WITHOUT bumping corners! Take Mario Kart 8, it was beautiful and fun without needing to hit walls. It had drift technique that was easy enough to learn to keep you flying around the track instead of jarring stops from hitting the wall. Even 200cc, once you learned technique you could stay off walls. I never felt I got to that technique with Wipeout. I saw some wall sraping in this game, so I wonder, but like all those iterations of Wipeout I stayed with it, I will buy this too! Full price day one! Now, I will take this time and say, developers it is much more fun to have a learnable technique and to cruise through levels and taking tight turns without making it so easy to slam into walls!! Cruising is much more exhilarating!!