I have it on PS4, so I can't speak to how it performs on Switch, but I think it's a solid game overall. It's a nice throwback JRPG that doesn't try to innovate or break the mold but does the tried and true formula pretty well. The difficulty issue is mitigated if you play on hard and don't grind like a maniac. The storytelling is fine once it gets past the clunky intro, which is bound to confuse series newcomers. The rest of the problems stem from the low budget Gust games always receive, but I don't think any of them ruin the game. Lack of enemy variety is probably the biggest offender IMO, but I wasn't bothered too much by it. Now, the inevitable onslaught of overpriced DLC that Koei Tecmo is going to put out? That's going to suck.
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Re: Review: Fairy Tail - A Disappointing RPG That's For Fans Of The Series Only
I have it on PS4, so I can't speak to how it performs on Switch, but I think it's a solid game overall. It's a nice throwback JRPG that doesn't try to innovate or break the mold but does the tried and true formula pretty well. The difficulty issue is mitigated if you play on hard and don't grind like a maniac. The storytelling is fine once it gets past the clunky intro, which is bound to confuse series newcomers. The rest of the problems stem from the low budget Gust games always receive, but I don't think any of them ruin the game. Lack of enemy variety is probably the biggest offender IMO, but I wasn't bothered too much by it. Now, the inevitable onslaught of overpriced DLC that Koei Tecmo is going to put out? That's going to suck.