Apparently it has been patched for better FPS on Switch as well as bug fixes, but regardless, one needs to get good and learn how to flow in this game, including the wall jumps which seem hard at first (tip - you don't need a direction press at all, just the jump button to scale walls).
On Steam it is incredible. I locked mine at 120FPS on a 240hz g-sync screen and it's just butter. I would give it a 9.5/10 if it had just one continue and allowed me to reassign joypad buttons so I could use my M30 instead of the familiar xbox layout which the controls are designed around, but as it is it's still an 8 or 8.5/10 for sure anyway.
One of the most fluid, natural feeling arcade games I have played in at least a decade and a brilliant alternative to Shinobi.
I guess it's cases like this where it would be fair if Nintendo followed Steam's 2 hr playtime or 2 week from purchase date refund policy. I do understand after reading this review one might be terrified to spend their cash for a bad port...
SO I'm gonna buy it as I want to play it on the go anyway, and I'll let y'all know how the current version plays in handheld mode on my OG Switch asap!
It's cute, sounds fantastic, but the shooting mechanic is completely broken, like 100% broken, as the game does not let you shoot things that are draining your life right next to you. It is instead shooting at some random thing above your head on another planet that is posing no danger to you.
Then I see some incredible games get low balled. I don't know how to trust or what to think anymore.
Ganryu 2, a FOUR out of ten? I am literally trying not to lose my lunch from the amount of unstoppable laugher, Granted, I have the Steam version with zero slowdown, but that game is entirely skill based and is never unfair.. if you die it's your fault. It's a fantastic arcade game, unlike robocrap here.
I'm just gonna decide for myself from now on, simple as that.
Comments 2
Re: Review: Ganryu 2 - Hakuma Kojiro - Unworthy Of Its Shinobi-Inspired Ideas
Apparently it has been patched for better FPS on Switch as well as bug fixes, but regardless, one needs to get good and learn how to flow in this game, including the wall jumps which seem hard at first (tip - you don't need a direction press at all, just the jump button to scale walls).
On Steam it is incredible. I locked mine at 120FPS on a 240hz g-sync screen and it's just butter. I would give it a 9.5/10 if it had just one continue and allowed me to reassign joypad buttons so I could use my M30 instead of the familiar xbox layout which the controls are designed around, but as it is it's still an 8 or 8.5/10 for sure anyway.
One of the most fluid, natural feeling arcade games I have played in at least a decade and a brilliant alternative to Shinobi.
I guess it's cases like this where it would be fair if Nintendo followed Steam's 2 hr playtime or 2 week from purchase date refund policy. I do understand after reading this review one might be terrified to spend their cash for a bad port...
SO I'm gonna buy it as I want to play it on the go anyway, and I'll let y'all know how the current version plays in handheld mode on my OG Switch asap!
Re: Review: Robonauts (Switch eShop)
I honestly don't believe any reviews any more after reading positive takes on this garbage.
I wonder if the reviewers even played it beyond level 5.
Here is my steam review, direct link
https://steamcommunity.com/profiles/76561198979098979/recommended/562620/
and another fellow's on top is worth reading as well if you click on the game name itself.
It's cute, sounds fantastic, but the shooting mechanic is completely broken, like 100% broken, as the game does not let you shoot things that are draining your life right next to you. It is instead shooting at some random thing above your head on another planet that is posing no danger to you.
Then I see some incredible games get low balled. I don't know how to trust or what to think anymore.
Ganryu 2, a FOUR out of ten? I am literally trying not to lose my lunch from the amount of unstoppable laugher,
Granted, I have the Steam version with zero slowdown, but that game is entirely skill based and is never unfair.. if you die it's your fault. It's a fantastic arcade game, unlike robocrap here.
I'm just gonna decide for myself from now on, simple as that.