Digital downloads are, to a great extent, end runs around an established copyright doctrine known as the First Sale Doctrine. Microsoft and Borland began the legal challenges that would shape contract law, and facilitate the emergence of a new way of selling software: the license.
Prior to that, an author's copyright interest in a work was extinguished after the first sale of a work. Imagine having to keep track of every transaction of every copy of a book, and then having to reconcile payments to the current copyright holder! So, we have the first sale doctrine. This doctrine is what makes secondary markets for video games possible.
And before some dimwit smugly suggests that this is a new era, this battle has been fought many, many times before. Over books. Over magazines, movies, music, and art. What is different now, is the view of property rights with regard to software. Microsoft and Borland (among others) were successful in advancing a new way of thinking: that software should be subject to (shrink wrap) licensing at the consumer level.
Publishers can now exert total control over the secondary market, insure that production costs are kept to a minimum, and retain absolute authority over how, when, and to whom licensed content is distributed.
As it stands now, content which is licensed to a consumer and digitally distributed deprives the consumer of any ownership right whatsoever.
On the other hand, you own a retail copy--free and clear.
I think your editorial is way off base. Digital distribution provides licenses with no ownership interest whatsoever. I believe that consumers are reacting in a reasonable way. When confronted with what amounts to a long term rental at full retail price, they simply choose to not participate. I am a retail gamer, and I do not even bother to look at mere licenses for the most part.
Consumer advocates frequently use a phrase that is far from appropriate: vote with your dollar. The phrase is ridiculous as there is clearly no way to vote against a trend. But the trends can fail, as this one is.
It isn't for a new product. The patent protection of the NES is over; a new regular national patent has a term of twenty years from the date of first application. A trademark, however, may remain in effect so long as the mark has secondary meaning and is used in interstate commerce, or is otherwise not abandoned.
This is simply a way to protect their intellectual property.
Of course I love it! But instead of gushing over MH4U, I will let everyone in on a money tip! As soon as you can, head to Dundorma, cross the bridge, and you will see a netted area to the left. Equip the Hunter's Armor low rank set for the skill Ranger, and start reeling in the cash! Every fish in there is good!
This game was developed with the wrong thinking!
Nintendo-please don't make shovel ware cash grabs. Make good games and sell them honestly. Disappointed that this was published, frankly.
Wow, Nintendo sure does it right with these beautiful little bite sized games! $5.00 is a great price and they don't sit back and rely upon them to make up a substantial portion of the library, but publish them to compliment a great number of first class blockbusters for the 3DS. I am on board!
Comments 64
Re: Nintendo of America Unleashes a Nintendo Direct Micro With New Game Details
Really looking forward to Bravely Second and LBX, I love Level 5!
Re: Talking Point: The Fragility of Buying Download Games
Digital downloads are, to a great extent, end runs around an established copyright doctrine known as the First Sale Doctrine. Microsoft and Borland began the legal challenges that would shape contract law, and facilitate the emergence of a new way of selling software: the license.
Prior to that, an author's copyright interest in a work was extinguished after the first sale of a work. Imagine having to keep track of every transaction of every copy of a book, and then having to reconcile payments to the current copyright holder! So, we have the first sale doctrine. This doctrine is what makes secondary markets for video games possible.
And before some dimwit smugly suggests that this is a new era, this battle has been fought many, many times before. Over books. Over magazines, movies, music, and art. What is different now, is the view of property rights with regard to software. Microsoft and Borland (among others) were successful in advancing a new way of thinking: that software should be subject to (shrink wrap) licensing at the consumer level.
Publishers can now exert total control over the secondary market, insure that production costs are kept to a minimum, and retain absolute authority over how, when, and to whom licensed content is distributed.
As it stands now, content which is licensed to a consumer and digitally distributed deprives the consumer of any ownership right whatsoever.
On the other hand, you own a retail copy--free and clear.
Re: Editorial: The eShop's Pricing Dilemma is the Fault of Many, But Damages Creativity and Risk Taking
I think your editorial is way off base. Digital distribution provides licenses with no ownership interest whatsoever. I believe that consumers are reacting in a reasonable way. When confronted with what amounts to a long term rental at full retail price, they simply choose to not participate. I am a retail gamer, and I do not even bother to look at mere licenses for the most part.
Consumer advocates frequently use a phrase that is far from appropriate: vote with your dollar. The phrase is ridiculous as there is clearly no way to vote against a trend. But the trends can fail, as this one is.
Re: Nintendo Submits Trademark for NES Controller
It isn't for a new product. The patent protection of the NES is over; a new regular national patent has a term of twenty years from the date of first application. A trademark, however, may remain in effect so long as the mark has secondary meaning and is used in interstate commerce, or is otherwise not abandoned.
This is simply a way to protect their intellectual property.
Re: Review: Xenoblade Chronicles 3D (New Nintendo 3DS)
Sold!
Re: Feature: Why We're Still Playing... Monster Hunter 4 Ultimate After Dozens of Hours
Of course I love it! But instead of gushing over MH4U, I will let everyone in on a money tip! As soon as you can, head to Dundorma, cross the bridge, and you will see a netted area to the left. Equip the Hunter's Armor low rank set for the skill Ranger, and start reeling in the cash! Every fish in there is good!
Oh, and when you get to Tigrex, stay on his left!
Re: Feature: A Summary of the Xenoblade Chronicles X Battle Presentation
Day one purchase! Maybe even gasp preorder!
Re: Gone Home Console Versions Are "Not Actively in Development Any Longer"
Yet again, Nintendo displays excellent decision making. Make awesome games that people like to play, and you too may be around for thirty years.
Re: Reaction: Pokémon Shuffle Isn't Quite Microtransaction Hell, But It's Getting There
This game was developed with the wrong thinking!
Nintendo-please don't make shovel ware cash grabs. Make good games and sell them honestly. Disappointed that this was published, frankly.
Re: Excave Aims to Bring Dungeon-Crawling RPG Goodness to the 3DS eShop
Wow, Nintendo sure does it right with these beautiful little bite sized games! $5.00 is a great price and they don't sit back and rely upon them to make up a substantial portion of the library, but publish them to compliment a great number of first class blockbusters for the 3DS. I am on board!
Re: Review: Monster Hunter 4 Ultimate (3DS)
Cannot wait!
Re: Monster Hunter 4 Ultimate Director Discusses Monster Design and Animation
Super excited! Less than ten days!
Re: Nintendo Shows Off Monster Hunter 4 Ultimate's Story and Fan Reactions
Time is flowing like molasses! Please, tomorrow be February 13th, already!
Re: Capcom Offers 5 Beginner Tips On How To Become A Better Monster Hunter
Hooray for Monster Hunter! Can't wait for the 13th of February!