The performance and control are inexcusable for a port of an almost 6 year old mobile title, let alone a $20 game. Downloaded the free version on my almost 6 year old iPhone 6 and it somehow ran way smoother than on a friccin' console meant for this kind of stuff. Heck, it's even missing features the mobile version had. Also, the FOV on it just makes me want to vomit, and I usually never have a problem with default FOV options on console FPS games but here, so zoomed in and blown up on a TV...eugh. I get it's just a 3rd the cost of a full price game, but that doesn't excuse the almost untouched engine /assets and mechanics directly ripped from the mobile version that clearly doesn't fit for the device it's on, minus all the microtransaction bull (which is very very slightly appreciated). Hopefully, this game gets some improvements or maybe just gets a price cut.
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Re: Review: Modern Combat Blackout - Call Of Duty Has Little To Worry About
The performance and control are inexcusable for a port of an almost 6 year old mobile title, let alone a $20 game. Downloaded the free version on my almost 6 year old iPhone 6 and it somehow ran way smoother than on a friccin' console meant for this kind of stuff. Heck, it's even missing features the mobile version had. Also, the FOV on it just makes me want to vomit, and I usually never have a problem with default FOV options on console FPS games but here, so zoomed in and blown up on a TV...eugh. I get it's just a 3rd the cost of a full price game, but that doesn't excuse the almost untouched engine /assets and mechanics directly ripped from the mobile version that clearly doesn't fit for the device it's on, minus all the microtransaction bull (which is very very slightly appreciated). Hopefully, this game gets some improvements or maybe just gets a price cut.