@Quorthon Its was mainly because the key is sort of like a platform that mario can stand on combined with the fact that its hard to kick away probably enables someone to get on a corner of the key and release it without actually falling off and because when the key is released it pushes the player back it slows down the fall allowing him to remain on the key, then im guessing just regrabs the key, rinse and repeat. Its just my guess, but it seems like thats what happened
they should let us customize waru waru plaza with themes like these! I'd love a Mario, Metroid or a Zelda style wara wara plaza when I boot up my Wii U.
Comments 3
Re: Look On In Despair At The Hardest Super Mario World Level Ever Made
@Quorthon Its was mainly because the key is sort of like a platform that mario can stand on combined with the fact that its hard to kick away probably enables someone to get on a corner of the key and release it without actually falling off and because when the key is released it pushes the player back it slows down the fall allowing him to remain on the key, then im guessing just regrabs the key, rinse and repeat. Its just my guess, but it seems like thats what happened
Re: That Shocking Pokémon Announcement Was Arcade Fighter Pokkén Tournament
@hydeks I guess in japan acrades are still a thing.
Re: Animal Crossing Plaza and Miiverse Community Open on Wii U
they should let us customize waru waru plaza with themes like these! I'd love a Mario, Metroid or a Zelda style wara wara plaza when I boot up my Wii U.