@BlackStar9000: Same here. We only have the WiiU and the older one has gone back to the PC. We played the team-based titles in Nintendoland to death and now... /shrugs/
But for the first time there's something that shows promise.
This sounds like fun. Nintendo should make local multiplayer a requirement for all WiiU games. Outside of the hardcore nintendo fans that would probably buy dry Tanuki droppings as long as they were named Luigi and Kong and Iwata went on record saying it wasn't about the Tanuki, it was about gameplay, local multiplayer and family/party-capable games are what sells this console.
When did the old Samurai ethic of falling on your sword get replaced with sugarcoating your failures and playing gotcha with journalists? It seems Nintendo these days unites the worst of both Far-Eastern and Western leadership: Slow and stubborn meets self-infatuation and sugarcoating.
You don't 'commit' to stepping down when you fail. It's a consequence of your failure, and Iwata has racked up a whole book of those in the last year. Something has got to give.
But I can totally see their 'creative meetings' at nintendo now, where every fresh idea gets silently crushed with a wave of the hand or a furrowed eyebrow from the great sensei, until, by unanimous vote and to great applause, 'Super Luigi Zelda Smash Racer Kong IV' it is.
At least 80% of the WiiU games out now would not even suffer if you didn't have the gamepad. Nintendoland is about the only game that uses it in any memorable way.
The Wiimote on the other hand was used as a sword, a gun, a paintbrush, an oar, a cue, you name it. All that versatility and uniqueness was dropped for what is basically just a standard console gamepad, but with a screen.
lol, I'll be getting Watchdogs as my WiiU goodbye game I think. And only because I haven't lost hope that they will put the gamepad to good use.
There is no worthwhile content for this console. Nintendo and their cheesy rehashes of 1980s IP can get lost as far as I care. Yes, I'm spoiled by the honestly pretty good games available on tablets, and every one of those would be perfect for the WiiU.
Perceived value of a run-of-the-mill run and jump game is $2 these days. People paying high double-digits for those Mario games must be insane.
Nintendoland was the last half-decent effort from them.
@FullbringIchigo: Seriously? Someone would buy a WiiU just to play Zelda or Mario? I simply can't imagine that. This thing is expensive and way to limited i it's scope and those games are 'retro' by any standards. That doesn't mean they are bad, but I feel consumers want more than just a HD-version of what they already own.
I've had to conclude that the Wii U is just an oversized 3ds. You get the same thing out of it and little more. It's 'just' a gaming console, whereas other manufacturers have made home entertainment devices out of their systems. I bought it thinking at the price, more features would be added in no time, but I've come to realize that Nintendo doesn't even feel they are missing. Miiverse and Mario is where it's all at for them. If it wasn't for Google we wouldn't even have youtube.
This thing is actually meant to just sit in your living-room shelf until someone says "hey, how about some Mario?" and for that it's way to expensive.
"Crap" was a stupid and exaggerated way of putting it but he's absolutely on the mark that the tablet is a lame offering by today's standards and the webshop is a bad joke in every respect (purchases are not even account based. Nuff said.). If third-party revenue was always bad with Nintendo, he's the one that can judge that better than any of us.
I absolutely agree that Nintendo is still operating 15 or 20 years behind the times.
They're selling PacMan for $7. Seven Dollars! If anything has made me lose hope it's their ridiculous pricing on these 'classic' titles that they should be giving away for free at this point to make people feel less stupid about buying their console. They have a product they don't know what to do with in a market they don't understand.
I should have bought a mini-tower PC for the money and I would be running high resolution games with deep gameplay off my Steam account at as little as $2 a pop, tied to my user account, play from anywhere, no questions asked. Most of my tablet games would outplay most of what's on Wii U right now. I don't see how they are going to turn a mess like this around.
I think it's a nice idea to add some 'bonus' content but it's execution shows a huge market reality disconnect. These type of games would hardly sell for a dollar in mobile device app stores and even then would get rated down for value. The 40 cent special sale price seemed about right. $7 is just a ridiculously high price and incedibly pretentious by Nintendo. Even more so if my purchases are tied to my console, not my account.
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Re: First Impressions: Wii Party U
@BlackStar9000: Same here. We only have the WiiU and the older one has gone back to the PC. We played the team-based titles in Nintendoland to death and now... /shrugs/
But for the first time there's something that shows promise.
Re: First Impressions: Wii Party U
This sounds like fun. Nintendo should make local multiplayer a requirement for all WiiU games. Outside of the hardcore nintendo fans that would probably buy dry Tanuki droppings as long as they were named Luigi and Kong and Iwata went on record saying it wasn't about the Tanuki, it was about gameplay, local multiplayer and family/party-capable games are what sells this console.
Re: Iwata Says He Didn't Commit to Stepping Down Over Missed Profit Targets
When did the old Samurai ethic of falling on your sword get replaced with sugarcoating your failures and playing gotcha with journalists? It seems Nintendo these days unites the worst of both Far-Eastern and Western leadership: Slow and stubborn meets self-infatuation and sugarcoating.
You don't 'commit' to stepping down when you fail. It's a consequence of your failure, and Iwata has racked up a whole book of those in the last year. Something has got to give.
Re: Nintendo Defends Influx of New Mario Titles
They are rehashing what used to be their filets into burgers. Eventually it'll all just be meatloaf.
Re: Indie Developer Explains How Nintendo Made Him a Wii U Believer
Indie Devs will be the saviours of the WiiU. Fresh titles, new ideas. Unlike big N's lame regurgitations.
Re: Watch the Japanese Pikmin 3 Nintendo Direct - Live!
I love the tight integration of the WiiU Gamepad.
Re: Shigeru Miyamoto Is Open to More Female Heroines When the Gameplay Structure Fits
How out of touch can a man be?
But I can totally see their 'creative meetings' at nintendo now, where every fresh idea gets silently crushed with a wave of the hand or a furrowed eyebrow from the great sensei, until, by unanimous vote and to great applause, 'Super Luigi Zelda Smash Racer Kong IV' it is.
Re: Time: Nintendo Is "Stumped" By The Wii U GamePad And Should Ditch It
Time is spot on sadly.
At least 80% of the WiiU games out now would not even suffer if you didn't have the gamepad. Nintendoland is about the only game that uses it in any memorable way.
The Wiimote on the other hand was used as a sword, a gun, a paintbrush, an oar, a cue, you name it. All that versatility and uniqueness was dropped for what is basically just a standard console gamepad, but with a screen.
Re: Ubisoft Scaling Back Support For Wii U, Expects Price Cut To Bolster Sales
lol, I'll be getting Watchdogs as my WiiU goodbye game I think. And only because I haven't lost hope that they will put the gamepad to good use.
There is no worthwhile content for this console. Nintendo and their cheesy rehashes of 1980s IP can get lost as far as I care. Yes, I'm spoiled by the honestly pretty good games available on tablets, and every one of those would be perfect for the WiiU.
Perceived value of a run-of-the-mill run and jump game is $2 these days. People paying high double-digits for those Mario games must be insane.
Nintendoland was the last half-decent effort from them.
Re: Chasing Aurora Receives Permanent Price Reduction In North America And Europe
It needs more content, not a price reduction. - Is this really it?
They talk about how it's a game about flight and then you're stuck in a bunch of tunnels. I thought it would be more like 'Altitude' with birds.
We actually have the most fun just horsing around on the intro screen, because that's the only place you can actually just fly.
Re: Senior EA Employee Caught Out Criticising Wii U On Twitter
@FullbringIchigo: Seriously? Someone would buy a WiiU just to play Zelda or Mario? I simply can't imagine that. This thing is expensive and way to limited i it's scope and those games are 'retro' by any standards. That doesn't mean they are bad, but I feel consumers want more than just a HD-version of what they already own.
I've had to conclude that the Wii U is just an oversized 3ds. You get the same thing out of it and little more. It's 'just' a gaming console, whereas other manufacturers have made home entertainment devices out of their systems. I bought it thinking at the price, more features would be added in no time, but I've come to realize that Nintendo doesn't even feel they are missing. Miiverse and Mario is where it's all at for them. If it wasn't for Google we wouldn't even have youtube.
This thing is actually meant to just sit in your living-room shelf until someone says "hey, how about some Mario?" and for that it's way to expensive.
Re: Senior EA Employee Caught Out Criticising Wii U On Twitter
"Crap" was a stupid and exaggerated way of putting it but he's absolutely on the mark that the tablet is a lame offering by today's standards and the webshop is a bad joke in every respect (purchases are not even account based. Nuff said.). If third-party revenue was always bad with Nintendo, he's the one that can judge that better than any of us.
I absolutely agree that Nintendo is still operating 15 or 20 years behind the times.
Re: Talking Point: Lessons to be Learned, Again, From the Wii U Games Drought
They're selling PacMan for $7. Seven Dollars! If anything has made me lose hope it's their ridiculous pricing on these 'classic' titles that they should be giving away for free at this point to make people feel less stupid about buying their console. They have a product they don't know what to do with in a market they don't understand.
I should have bought a mini-tower PC for the money and I would be running high resolution games with deep gameplay off my Steam account at as little as $2 a pop, tied to my user account, play from anywhere, no questions asked. Most of my tablet games would outplay most of what's on Wii U right now. I don't see how they are going to turn a mess like this around.
Re: Talking Point: The Importance of the Virtual Console
I think it's a nice idea to add some 'bonus' content but it's execution shows a huge market reality disconnect. These type of games would hardly sell for a dollar in mobile device app stores and even then would get rated down for value. The 40 cent special sale price seemed about right. $7 is just a ridiculously high price and incedibly pretentious by Nintendo. Even more so if my purchases are tied to my console, not my account.