Maybe it's just me, but on the whole, I thought Gradius ReBirth was a better game. There's just more variation and content. 5 playable ships rather than 4 characters that are completely identical, save for one. Multiple loops where the levels actually change... and better music and graphics. Also, the score attack mode was brilliant.
Contra ReBirth isn't bad... but as far as Contra games go, it's really not that great. One thing that confuses me is how the game is a "tribute" to previous Contra games... when Contra 4 already did that, and did it better,
Once again, Contra Rebirth isn't BAD, but in my opinion, there are much better games that you can spend your Wii points on. Hell, you could save those points for Cave Story, Night Game, or La Mulana... 3 games that are guaranteed to be awesome.
Nintendo, stop pretending like there are no good games that you could be giving us right now. Not only is Super Smash Bros. the predecessor to Nintendo's greatest game ever (SSB: Melee!), but there's also Cave Story, Bubble Bobble Plus, and quite a few games I'm not even mentioning right now.
Also, what's the pointing of adding two new consoles to the VC if you're not going to give us any damn games for them?
I'm not too happy with today's releases simply because SquareEnix released Crystal Defenders. If I recall correctly, SquareEnix is also publishing Bubble Bobble Plus, so we may not see that for a little while now. : (
Seriously, they should have at least released Cave Story or something. Tower Defense is a game that you can play for free on the internet! ... oh, wait... right.
I can say that as someone who hasn't played the original Kororinpa that this game is pretty fantastic! Even I noticed that something was a bit off with the physics in the game, but it didn't take me too long adapt and now I don't even notice. Honestly, I think the game's biggest flaw is its camera... that could use some work for sure.
I recommend this game to anyone just looking for a fun game. I've played it more than twice as much as I've played MadWorld. Not to mention the game's only $30!
Somebody said that the game doesn't have a second difficulty loop, when it actually does. o_o However, you need to be playing on Normal difficulty or up.
Well, we're all entitled to our own opinion, and I've been having a blast with this one! The graphics and sound are nice, and the gameplay feels polished, if not incredibly punishing. The only other Gradius game I've played is the original, and this one's better overall. In my opinion, this is definitely worth the $10!
Also, I just placed 7th on Normal mode! Pfft, not like that will last very long...
I just downloaded this, and it's pretty fun! I should warn my fellow shmup novices that this game is HARD, even on the easiest difficulty setting. It will eat you and spit you out! Mega Man 9 (which isn't that difficult, imo) ain't got nothin' on Gradius Rebirth. o_o
The new stage is pretty freakin' difficult, even if I did manage to beat it on my 5th try. Overall, though, I'm not too impressed with it. It's just a rush through some of the odder bosses of the game. I haven't downloaded the two harder difficulties, because even though I would enjoy a harder Mega Man 9, I'm going to see what other people have to say first. If I don't spend those 200 points on DLC, I can download Orbient or something instead with the 600 points I have left..
@ Drake: I know, but call me picky, but I'd like to hear some quality arrangements. I can understand why they went with something like MIDI, considering that fitting over 30 high-quality audio files into a WiiWare download isn't going to happen... but it could certainly sound better, IMO.
A lot of people say this game is super hard, but honestly I'd say it's only on par with Mega Man 2. On my third play through, I beat the all the robot masters in only 25 minutes. I could've done it on my second run through, but I was going for the Double Trouble challenge. I can't wait for the extra difficulty settings, so that it really can become the hardest Mega Man game. o:
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Re: Get Creative with EA's Creatively-Named Game "Create"
This looks more like The Incredible Machine or something to me than it does like Little Big Planet.
Re: Miyamoto Open To The Idea of User-Generated Content
@City of Delusion
Trackmania Wii would rock my socks.
Re: Review: Contra ReBirth (WiiWare)
Maybe it's just me, but on the whole, I thought Gradius ReBirth was a better game. There's just more variation and content. 5 playable ships rather than 4 characters that are completely identical, save for one. Multiple loops where the levels actually change... and better music and graphics. Also, the score attack mode was brilliant.
Contra ReBirth isn't bad... but as far as Contra games go, it's really not that great. One thing that confuses me is how the game is a "tribute" to previous Contra games... when Contra 4 already did that, and did it better,
Once again, Contra Rebirth isn't BAD, but in my opinion, there are much better games that you can spend your Wii points on. Hell, you could save those points for Cave Story, Night Game, or La Mulana... 3 games that are guaranteed to be awesome.
Re: Incoming! Coming to WiiWare in July
Sounds kinda like a Scorched Earth clone... I hope it is! O:
Re: Reggie Wants Your Dream Nintendo Franchise/Developer Pairings
"Super Smash Bros. by SNK Playmore and Capcom."
This. O:
Re: First Footage Of The Grinder Unleashed
I think it's looking better than the Conduit.
Re: They Sold a Million: Nintendo's Biggest Titles Revealed
At least it looks like Wii Music didn't do TOO great. XD
Re: Klonoa Remake Coming to US Next Week
I've never played a Klonoa game, but that trailer was downright cringe worthy. Either way, I'll look into this.
Re: Nintendo Download: Clubhouse Games, Paper Planes, Platforms and Warring States (US)
Nintendo, stop pretending like there are no good games that you could be giving us right now. Not only is Super Smash Bros. the predecessor to Nintendo's greatest game ever (SSB: Melee!), but there's also Cave Story, Bubble Bobble Plus, and quite a few games I'm not even mentioning right now.
Also, what's the pointing of adding two new consoles to the VC if you're not going to give us any damn games for them?
Re: Review: Dokapon Kingdom (Wii)
I don't think I've ever seen a game with such mixed reviews! XD I hope it lives up to my expectations.
Re: Nintendo Download: Dr. Mario, Wonder Boy, More Magic Tricks and Crystal Defenders (US)
I'm not too happy with today's releases simply because SquareEnix released Crystal Defenders. If I recall correctly, SquareEnix is also publishing Bubble Bobble Plus, so we may not see that for a little while now. : (
Seriously, they should have at least released Cave Story or something. Tower Defense is a game that you can play for free on the internet! ... oh, wait... right.
Re: Review: Marble Saga: Kororinpa (Wii)
I can say that as someone who hasn't played the original Kororinpa that this game is pretty fantastic! Even I noticed that something was a bit off with the physics in the game, but it didn't take me too long adapt and now I don't even notice. Honestly, I think the game's biggest flaw is its camera... that could use some work for sure.
I recommend this game to anyone just looking for a fun game. I've played it more than twice as much as I've played MadWorld. Not to mention the game's only $30!
Re: Review: Detana!! Twinbee (TG-16)
Oh dang, did you say Michiru Yamane? I've got to get this game!
Re: Review: Gradius ReBirth (WiiWare)
Somebody said that the game doesn't have a second difficulty loop, when it actually does. o_o However, you need to be playing on Normal difficulty or up.
Re: Review: Gradius ReBirth (WiiWare)
Well, we're all entitled to our own opinion, and I've been having a blast with this one! The graphics and sound are nice, and the gameplay feels polished, if not incredibly punishing. The only other Gradius game I've played is the original, and this one's better overall. In my opinion, this is definitely worth the $10!
Also, I just placed 7th on Normal mode! Pfft, not like that will last very long...
Re: USA WiiWare Update: Gradius Rebirth
@ Corbie - Ugh, for a novice like me, that was haaaaard to do. Damn, now I have to do it again.
Re: USA WiiWare Update: Gradius Rebirth
For some reason, my high score won't upload to the leaderboards. : ( I would be in second place on the Very Easy Mode leaderboard, too. D:
Re: USA WiiWare Update: Gradius Rebirth
@thewiirocks
There IS autofire! Check the the control config screen!
Re: Gradius ReBirth
I just downloaded this, and it's pretty fun! I should warn my fellow shmup novices that this game is HARD, even on the easiest difficulty setting. It will eat you and spit you out! Mega Man 9 (which isn't that difficult, imo) ain't got nothin' on Gradius Rebirth. o_o
Re: Second Wave of Mega Man 9 DLC Released!
The new stage is pretty freakin' difficult, even if I did manage to beat it on my 5th try. Overall, though, I'm not too impressed with it. It's just a rush through some of the odder bosses of the game. I haven't downloaded the two harder difficulties, because even though I would enjoy a harder Mega Man 9, I'm going to see what other people have to say first. If I don't spend those 200 points on DLC, I can download Orbient or something instead with the 600 points I have left..
Re: Capcom Releases Two Mega Man 9 Downloadable Content Packs
Protoman a lot like Richter mode in Symphony of the Night. No story, and it's more difficult. It's still kind of cool, though.
Re: Official Cave Story Site Goes Live
@ Drake: I know, but call me picky, but I'd like to hear some quality arrangements. I can understand why they went with something like MIDI, considering that fitting over 30 high-quality audio files into a WiiWare download isn't going to happen... but it could certainly sound better, IMO.
Re: Official Cave Story Site Goes Live
I really, really hope they replace the new MIDI soundtrack with something a bit better before release.
Re: Review: Mega Man 9 (WiiWare)
A lot of people say this game is super hard, but honestly I'd say it's only on par with Mega Man 2. On my third play through, I beat the all the robot masters in only 25 minutes. I could've done it on my second run through, but I was going for the Double Trouble challenge. I can't wait for the extra difficulty settings, so that it really can become the hardest Mega Man game. o:
Re: US VC Releases - 1st October - Two Japan-only games
Well, hopefully now treasure will give us Alien Soldier next!