I've never personally found that the meta-game has taken away from my campaign experience. Whilst playing through the story, I just try and find one cool new poke per route, and from there I try and built a balanced team. I always use as many pokes as I can that I haven't ever used before and I set myself a challenge of using things most people see as weak or useless. For example, I used both cryogonal and emolga in my playthrough of White, simply because a friend of mine had said they were rubbish and I was determined to prove that every poke can be useful if you want it to be.
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Re: Soapbox: How The Evolution Of Pokémon Can Unexpectedly Influence Play-Through Experiences
I've never personally found that the meta-game has taken away from my campaign experience. Whilst playing through the story, I just try and find one cool new poke per route, and from there I try and built a balanced team. I always use as many pokes as I can that I haven't ever used before and I set myself a challenge of using things most people see as weak or useless. For example, I used both cryogonal and emolga in my playthrough of White, simply because a friend of mine had said they were rubbish and I was determined to prove that every poke can be useful if you want it to be.