@Ultimategamer132 It's not a downgraded anything. It's a game made in a similar style, with the same graphics as the games that OrangePixel has been making since 2009.
It doesn't "remove" destructible environments, it stays true to the run 'n' gun games of the 80s/90s. That is arguably the only original feature of Broforce, the destructible environments on a 2d plane, and games like Cortex Command were doing that poop anyway. Heroes and Weapons seem neither here nor there. The cage thing, maybe.
The Game Jam thing throws me slightly. Is your conjecture that the Gunslugs Dev became aware of this cool DEM-BR-O, and was like "this, this is what I'll make."?
I agree that the comparisons are clear as day, my supposition is that this is more to do with each of their respective source material, inspiration, but I'm not going to even try to defend Gunslugs 2, because I haven't played it. Maybe that one's a poopy knock-off.
I realise that we're at an impasse, because while I recognise that Broforce is a superior game (in fact I don't particularly like Gunslugs), I refuse to concede that Gunslugs "copies" the Bro game to the extent that you suggest. The time-frame leaves it open to interpretation, but it seems to me that OrangePixel was then, and continues to make games which pay homage to those from his childhood. Maybe it "adds nothing to the formula which it copies," but that formula is not Broforce.
@Ultimategamer132 Gunslugs original trailer was released in February '13, before Broforce had even been submitted to Steam Greenlight, Bro.
Bro, If you look at OrangePixel's games before this point, they're all like 80s/90s retro throwback games. It just seems an unfair judgement to say "He's copying this game from 2015, and it's poopy," whereas to me it seems more like, "Wow, this dude really loved run and gun games in the late 80s. Oh that was around the time when those action hero movies were coming out! What a clever idea he had."
It's one dude by the way. Not that that changes anything.
Bro, I agree with you, Broforce is unequivocally a better game, but this isn't a copy of Broforce.
@Ultimategamer132 They're both 2d side-scrolling shoot'em ups? Is Starbound a clone of Terraria? Yes. Is Shinobi a clone of Ninja Gaiden? No. Is Metal Slug a clone of Contra? Yes. Is Steve Herobrine? Was there a second shooter? Did Maggie kill Mr Burns? Was No Man's Sky a lie? I lost my train of thought.
@Ultimategamer132 Yeah, I just thought "merely a copy of Broforce," was an unnecessary oversimplification. I thought you were maybe giving Broforce too much credit, and Gunslugs not enough.
@AlexSora89 Perennials, especially small flowering plants, that grow and bloom over the spring and summer, die back every autumn and winter, and then return in the spring from their rootstock, are known as herbaceous perennials
@Ultimategamer132 Correct me if I'm wrong, but I'm almost certain that Gunslugs came out before Broforce, which is merely a copy of Contra with scaled up graphics and gameplay.
Comments 15
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 Sames! Thanks, and you too
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 I enjoyed this.
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 It's not a downgraded anything. It's a game made in a similar style, with the same graphics as the games that OrangePixel has been making since 2009.
It doesn't "remove" destructible environments, it stays true to the run 'n' gun games of the 80s/90s. That is arguably the only original feature of Broforce, the destructible environments on a 2d plane, and games like Cortex Command were doing that poop anyway. Heroes and Weapons seem neither here nor there. The cage thing, maybe.
The Game Jam thing throws me slightly. Is your conjecture that the Gunslugs Dev became aware of this cool DEM-BR-O, and was like "this, this is what I'll make."?
I agree that the comparisons are clear as day, my supposition is that this is more to do with each of their respective source material, inspiration, but I'm not going to even try to defend Gunslugs 2, because I haven't played it. Maybe that one's a poopy knock-off.
I realise that we're at an impasse, because while I recognise that Broforce is a superior game (in fact I don't particularly like Gunslugs), I refuse to concede that Gunslugs "copies" the Bro game to the extent that you suggest. The time-frame leaves it open to interpretation, but it seems to me that OrangePixel was then, and continues to make games which pay homage to those from his childhood. Maybe it "adds nothing to the formula which it copies," but that formula is not Broforce.
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 Gunslugs original trailer was released in February '13, before Broforce had even been submitted to Steam Greenlight, Bro.
Bro, If you look at OrangePixel's games before this point, they're all like 80s/90s retro throwback games. It just seems an unfair judgement to say "He's copying this game from 2015, and it's poopy," whereas to me it seems more like, "Wow, this dude really loved run and gun games in the late 80s. Oh that was around the time when those action hero movies were coming out! What a clever idea he had."
It's one dude by the way. Not that that changes anything.
Bro, I agree with you, Broforce is unequivocally a better game, but this isn't a copy of Broforce.
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 They're both 2d side-scrolling shoot'em ups? Is Starbound a clone of Terraria? Yes. Is Shinobi a clone of Ninja Gaiden? No. Is Metal Slug a clone of Contra? Yes. Is Steve Herobrine? Was there a second shooter? Did Maggie kill Mr Burns? Was No Man's Sky a lie? I lost my train of thought.
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 A clone though? Is Undertale a clone of Earthbound?
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 Yeah, I just thought "merely a copy of Broforce," was an unnecessary oversimplification. I thought you were maybe giving Broforce too much credit, and Gunslugs not enough.
Re: Review: Gunslugs (3DS eShop)
@AlexSora89 Me too
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 Metal Slug, Contra, Gun Force.
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 I think Gunslugs was released on iOS in 2014? It's unimportant. Sorry.
Re: Review: Gunslugs (3DS eShop)
@AlexSora89 Perennials, especially small flowering plants, that grow and bloom over the spring and summer, die back every autumn and winter, and then return in the spring from their rootstock, are known as herbaceous perennials
Re: Review: Gunslugs (3DS eShop)
@Ultimategamer132 Correct me if I'm wrong, but I'm almost certain that Gunslugs came out before Broforce, which is merely a copy of Contra with scaled up graphics and gameplay.
Re: Faux-Retro Survival Horror Back In 1995 64 Shuffles Menacingly Towards The Nintendo 3DS
It looks beautiful
Re: Editorial: Sonic the Hedgehog and Super Mario 64 Were True Game Changers
@Broosh Sonic is not good
Re: Sega Placing "Huge Emphasis On Quality" With Future Sonic Titles
How good of them to do that! I could never have thought that developers would strive for quality in their games...