Because the game in question here literally has Samus in it and is inspired by an existing game....with Samus in it lol!
And that's the main issue at the end of the day that people are failing to understand based on emotion.
Once you use someone's IP in any shape or form to create a fan game without permission from the IP holder, whatever happens from there is totally on you regardless of whether it's a passion project or not.
There's a bunch of companies besides Nintendo that don't play around with their IP's.
Square squashed a Chrono Trigger game that was supposedly good.
Sega hit a developer with a C&D for a Streets of Rage remake that was on the brink of being completed before, so they're not as fan friendly for everything themselves.
Comments 4
Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?
@Audiogore0733
What are you referring to?
Because the game in question here literally has Samus in it and is inspired by an existing game....with Samus in it lol!
And that's the main issue at the end of the day that people are failing to understand based on emotion.
Once you use someone's IP in any shape or form to create a fan game without permission from the IP holder, whatever happens from there is totally on you regardless of whether it's a passion project or not.
Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?
@Teksetter
Your absolutely right.
The notion that Nintendo isn't in the right to remove fan projects using their IP's is well, wrong, point blank.
There's no argument against it and it's kinda ridiculous that people think there is.
Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?
@Brink
There's a bunch of companies besides Nintendo that don't play around with their IP's.
Square squashed a Chrono Trigger game that was supposedly good.
Sega hit a developer with a C&D for a Streets of Rage remake that was on the brink of being completed before, so they're not as fan friendly for everything themselves.
Re: Talking Point: As The Fan-Made 2D Metroid Prime Game Is Shut Down, Where Do You Stand On Nintendo's Takedowns?
My stance is that if you make a fan game, say nothing about it until it comes out. Especially if you're using Nintendo IP's.
But you really should just make your own game and use what you like as inspiration.
Just look at what Tom Happ did due to his love of the original Metroid.