Turok: Dinosaur Hunter holds a special place in my heart. While the story is almost non-existent and the means of progression will drive even a dedicated gamer insane (Keys are literally hidden out of sight), the look and atmosphere of the game are nice, subtle and has a lot of variety.
The music is very spot on for a first person shooter. It doesn't get too energetic and has can feel genuinely creepy when in certain areas.
But the best part of this game has got to be the weapons. They are plentiful, fun and downright destructive to more than just the enemies. It was quite liberating seeing a lone tree in the distance and actually blowing it up with the grenade launcher. I've never really played a first person shooter where your weapons actually cause damage to the environment.
Turok also has my favorite first person shooter weapon of all time. The Chronoscepter. What looks to be just a long rod with a fancy top winds up being one of the most powerful and awesome weapons I've ever experienced in a game. The sound of the energy it unleashes and the beam that, once it hits it's target, causes a massive explosion that fills the entire screen is my definitive "Wow!" moment in gaming.
And let's not forget the cool bugs in the game. In some levels like the big temple one, there are stairs that go down quite a distance. If you press and hold the jump button and touch the ceiling, you'll rocket your way down the stairs and take no damage. Pretty fun bug, but the best one has got to be the Grenade Launcher bug. If you kill a minor enemy like a soldier or raptor and fire a grenade from the grenade launcher at them, they will fly up into the air while screaming as though they didn't die at all. You can do this to the corpses until they despawn. Great fun.
One last thing. That straight metal hallway before you meet the Campaigner is one of the creepiest hallways in gaming. The fact that you can barely see where you're going and it leads you into a room full of dead bodies suspended from the ceiling is quite a change in tone from the rest of the game. And if you wait in the hallways for a while, it gives off a very scary "creek" noise that I wish I could have the files for. Just one of those unexpected moments that sticks with you.
Comments 52
Re: Nintendo Australia Has No Plans for Wind Waker HD Wii U Bundle or Limited Edition
Triforcing them?... Triforcing them.....
That's the best pun I've read all year!
Re: Review: Turok: Dinosaur Hunter (Nintendo 64)
Turok: Dinosaur Hunter holds a special place in my heart. While the story is almost non-existent and the means of progression will drive even a dedicated gamer insane (Keys are literally hidden out of sight), the look and atmosphere of the game are nice, subtle and has a lot of variety.
The music is very spot on for a first person shooter. It doesn't get too energetic and has can feel genuinely creepy when in certain areas.
But the best part of this game has got to be the weapons. They are plentiful, fun and downright destructive to more than just the enemies. It was quite liberating seeing a lone tree in the distance and actually blowing it up with the grenade launcher. I've never really played a first person shooter where your weapons actually cause damage to the environment.
Turok also has my favorite first person shooter weapon of all time. The Chronoscepter. What looks to be just a long rod with a fancy top winds up being one of the most powerful and awesome weapons I've ever experienced in a game. The sound of the energy it unleashes and the beam that, once it hits it's target, causes a massive explosion that fills the entire screen is my definitive "Wow!" moment in gaming.
And let's not forget the cool bugs in the game. In some levels like the big temple one, there are stairs that go down quite a distance. If you press and hold the jump button and touch the ceiling, you'll rocket your way down the stairs and take no damage. Pretty fun bug, but the best one has got to be the Grenade Launcher bug. If you kill a minor enemy like a soldier or raptor and fire a grenade from the grenade launcher at them, they will fly up into the air while screaming as though they didn't die at all. You can do this to the corpses until they despawn. Great fun.
One last thing. That straight metal hallway before you meet the Campaigner is one of the creepiest hallways in gaming. The fact that you can barely see where you're going and it leads you into a room full of dead bodies suspended from the ceiling is quite a change in tone from the rest of the game. And if you wait in the hallways for a while, it gives off a very scary "creek" noise that I wish I could have the files for. Just one of those unexpected moments that sticks with you.