The thing is if you do even the basic level of research rather than blindly follow faulty narratives, the UK “anti-Nintendo” thing doesn’t hold water. Firstly, the XBOX One sold 51 million units, while this is significantly less that the PS4, this does not constitute a “sales flop”. Secondly, roughly 6 million of these were sold in the UK, therefore we can assume the Switch has sold in excess of 6 million units. Finally, the UK population sits at roughly 67 million therefore we can roughly state that for every 10 brits there is 1 switch. Additionally, the US, a nation of 332 million people, has seen 37 million Switch’s sold, which means a ratio of roughly 1.1 units for every 10. Numbers matter.
That’s actually super cool, love the fact that its also a riff on the colour/design language of the Japanese Mega Drive sonic games. The whole things the very epitome of a deep cut, love it.
@Blooper987 Agreed. I didn't grow up with Punch-Out/Super Punch-Out and initially didn’t really get it. But when I began approaching each fight as a sequential puzzle it really clicked with me; in this sense it could almost be considered more of a rhythm game than anything else. I still suck at it though.
There are tons of interesting, creative experiences available on mobile so I’ve no intention of entirely writing off the medium, but the reality is that the market is highly oversaturated, and quality tends to get drowned out by F2P crap. I’m just glad that the switch offers mobile developers an opportunity to find another audience for their projects. Saying all this however, I’ve not particularly enjoyed Nintendo’s mobile output—always felt their design ethos was a bad fit for mobile—so I’m glad that they can continue to focus on making one device as successful as possible…vive la switch.
Damn, as takes go that's positively molten. Having played Galaxy 2 for the first time only recently, I strongly disagree with you about the overall quality of the game--it's pretty fantastic--though I agree that it does (IMO) give the impression of being somewhat of a Frankenstein's monster. Honestly though, it's brimming with so many ideas I really didn't care.
Agreed, there are ways of posting this kind of thing without explicitly detailing what the secrets are. Some people still enjoy finding things organically.
Comments 7
Re: Switch Sales Have Only Now Surpassed The Xbox One In The UK
The thing is if you do even the basic level of research rather than blindly follow faulty narratives, the UK “anti-Nintendo” thing doesn’t hold water. Firstly, the XBOX One sold 51 million units, while this is significantly less that the PS4, this does not constitute a “sales flop”. Secondly, roughly 6 million of these were sold in the UK, therefore we can assume the Switch has sold in excess of 6 million units. Finally, the UK population sits at roughly 67 million therefore we can roughly state that for every 10 brits there is 1 switch. Additionally, the US, a nation of 332 million people, has seen 37 million Switch’s sold, which means a ratio of roughly 1.1 units for every 10. Numbers matter.
Re: Random: Scott Pilgrim Vs The World's New Cover Art Is A Parody Of Sonic Adventure
That’s actually super cool, love the fact that its also a riff on the colour/design language of the Japanese Mega Drive sonic games. The whole things the very epitome of a deep cut, love it.
Re: Review: Arcade Archives Super Punch-Out!! - Hardly A Series Highlight, But Still A Welcome Bout
@Blooper987 Agreed. I didn't grow up with Punch-Out/Super Punch-Out and initially didn’t really get it. But when I began approaching each fight as a sequential puzzle it really clicked with me; in this sense it could almost be considered more of a rhythm game than anything else. I still suck at it though.
Re: Nintendo To Cut Back On Mobile Games After Animal Crossing Success, Says Report
There are tons of interesting, creative experiences available on mobile so I’ve no intention of entirely writing off the medium, but the reality is that the market is highly oversaturated, and quality tends to get drowned out by F2P crap. I’m just glad that the switch offers mobile developers an opportunity to find another audience for their projects. Saying all this however, I’ve not particularly enjoyed Nintendo’s mobile output—always felt their design ethos was a bad fit for mobile—so I’m glad that they can continue to focus on making one device as successful as possible…vive la switch.
Re: Switch Owners Can Claim Three Free Games If They Already Own Select Titles
@mr_benn
Was just about to write the same thing. It's a really nice way of doing an unobtrusive, choice-led charity campaign.
Re: Paper Mario's Switch Reveal Adds More Weight To 64, Sunshine, Galaxy Remaster Reports
@GoblinKing86
Damn, as takes go that's positively molten. Having played Galaxy 2 for the first time only recently, I strongly disagree with you about the overall quality of the game--it's pretty fantastic--though I agree that it does (IMO) give the impression of being somewhat of a Frankenstein's monster. Honestly though, it's brimming with so many ideas I really didn't care.
Re: Guide: Streets Of Rage 4 Secret Retro Level Locations
@krvstkvlt
Agreed, there are ways of posting this kind of thing without explicitly detailing what the secrets are. Some people still enjoy finding things organically.